Search found 98 matches

by Martin_Goliath
Thu Jan 04, 2018 7:59 am
Forum: The Operational Art of War IV
Topic: defending terrain check
Replies: 7
Views: 229

RE: defending terrain check

I added some military police to get non-zero traffic control, and it turns out that "Anti-Fortification", "Bombardment Defense" and "Nuclear Bombardment" all actually give you the traffic Control value [X(]
by Martin_Goliath
Thu Jan 04, 2018 7:30 am
Forum: Tech Support
Topic: Mixed up unit number options
Replies: 0
Views: 30

Mixed up unit number options

<r> <br/>
There seems to be a few mix-ups in the selectable unit numbers options, see this thread:<br/>
<URL url="http://www.matrixgames.com/forums/tm.asp?m=4412146&mpage=1&key=&#4412589"><LINK_TEXT text="tm.asp?m=4412146&mpage=1&key=&#4412589">http://www.matrixgames.com/forums/tm.asp?m=4412146 ...
by Martin_Goliath
Thu Jan 04, 2018 7:28 am
Forum: The Operational Art of War IV
Topic: defending terrain check
Replies: 7
Views: 229

RE: defending terrain check

<t> OK, I did some fiddling around with the additional unit numbers options, and there seems to be some mix-ups:<br/>
What is called "Anti-Air All" actually gives you "Attack" (the total attack strength).<br/>
The "Defending Terrain Check" actually gives you "Anti-Armor".<br/>
Probably a ...
by Martin_Goliath
Sun Dec 31, 2017 3:58 pm
Forum: Tech Support
Topic: Bug in toawlog.txt output
Replies: 6
Views: 205

RE: Bug in toawlog.txt output

Looking forward to the next tutorial!

Gott Nytt År
Martin
by Martin_Goliath
Sat Dec 30, 2017 4:45 pm
Forum: Tech Support
Topic: Bug in toawlog.txt output
Replies: 6
Views: 205

RE: Bug in toawlog.txt output

Herr Oberst,

I thought uberdude was for getting event trigger print-outs when playtesting. Worth turning on to see how toawlog.txt behaves. However, I'm pretty sure this is just a programmer's slip of printing the wrong variable.

Cheers,
Martin
by Martin_Goliath
Sat Dec 30, 2017 2:40 pm
Forum: Tech Support
Topic: Bug in toawlog.txt output
Replies: 6
Views: 205

Bug in toawlog.txt output

<r> Probably of no relevance to most TOAW players, but there is an output bug in toawlog.txt that would be nice to have fixed in a future patch:<br/>
<br/>
When printing combat details, the attrition of the defending side is mixed up with a strength value, and thus makes no sense. To explain what ...
by Martin_Goliath
Tue Dec 26, 2017 10:56 am
Forum: The Operational Art of War IV
Topic: Attrition Divider stuff
Replies: 13
Views: 734

RE: Attrition Divider stuff

Ahh nice, I forgot about the MRPB! So the lesson is that generally the AD and MRPB both need to be tweaked.
by Martin_Goliath
Tue Dec 26, 2017 5:09 am
Forum: The Operational Art of War IV
Topic: Attrition Divider stuff
Replies: 13
Views: 734

RE: Attrition Divider stuff

Herr Oberst,

Yes the guidelines make perfect sense, but I had not realized that the attrition divider could affect the length of individual combats at least in some situations [:)]
by Martin_Goliath
Mon Dec 25, 2017 5:22 pm
Forum: The Operational Art of War IV
Topic: Attrition Divider stuff
Replies: 13
Views: 734

RE: Attrition Divider stuff

<t> To check that the attrition divider behaves as expected in individual combats, I did a small sandbox test with two infantry units. Doubling the attrition divider from 10 to 20 does indeed halve the number of individual targets (rifle squads etc) that come under fire, thus halving the the ...
by Martin_Goliath
Sun Dec 17, 2017 6:03 am
Forum: The Operational Art of War IV
Topic: How is Defense Strength of Equipment used in combat resolution?
Replies: 11
Views: 606

RE: How is Defense Strength of Equipment used in combat resolution?

<r>
<QUOTE><s>[quote]</s>ORIGINAL: MarGol<br/>
The values on the counter does not take into account terrain or deployment. However, they do seem to take into account supply, readiness and the actual number of equipment in the unit compared to the authorized (maximum) number of equipment of the ...
by Martin_Goliath
Sat Dec 16, 2017 10:02 pm
Forum: The Operational Art of War IV
Topic: How is Defense Strength of Equipment used in combat resolution?
Replies: 11
Views: 606

RE: How is Defense Strength of Equipment used in combat resolution?

<r>
<QUOTE><s>[quote]</s>ORIGINAL: Cabido<br/>
<br/>
Spot on! This is exactly what I needed. If I understand correctly, the relation between the summed AP strengths of all of the unit's equipments modified by terrain, morale, shock etc and the summed defense strengths of the opposing unit will ...
by Martin_Goliath
Sat Dec 16, 2017 3:48 pm
Forum: The Operational Art of War IV
Topic: How is Defense Strength of Equipment used in combat resolution?
Replies: 11
Views: 606

RE: How is Defense Strength of Equipment used in combat resolution?

<t> As Klaus mentioned, the inner workings can be figured out from the toawlog file. A couple of years ago I did some serious digging around with TOAW III (hundreds of hours of dissecting toawlog files, I kid you not!). I Think I posted a PDF with my findings at GameSquad, but a simplified ...
by Martin_Goliath
Mon Feb 17, 2014 2:30 pm
Forum: After Action Reports
Topic: Boonie Rats The Vietnam War 1965 1972
Replies: 69
Views: 1896

RE: Boonie Rats The Vietnam War 1965 1972

Ian,
I totally missed that the scenario is part of the game dist. Thanks for sorting that out!
Martin
by Martin_Goliath
Mon Feb 17, 2014 1:27 pm
Forum: After Action Reports
Topic: Boonie Rats The Vietnam War 1965 1972
Replies: 69
Views: 1896

RE: Boonie Rats The Vietnam War 1965 1972

<r> <QUOTE><s>[quote]</s>ORIGINAL: chemkid<br/>
<br/>
petey - get it here(don't know exactly which one...):<br/>
<br/>
<URL url="https://sites.google.com/site/vietnamcombatoperations/">https://sites.google.com/site/vietnamcombatoperations/</URL>
<e>[/quote]</e></QUOTE>
<br/>
Just to clarify ...
by Martin_Goliath
Sun Feb 16, 2014 12:58 pm
Forum: After Action Reports
Topic: Sicily to Brenner Pass Revised
Replies: 998
Views: 12052

RE: Sicily to Brenner Pass Revised

<r>
<QUOTE><s>[quote]</s>ORIGINAL: Petey<br/>
<br/>
A point I've noticed about railroad repair:<br/>
<br/>
The two RR repair pioneer units have a very high probability of repairing the rail. Frequently when I check at the beginning of the next turn the rail hex in front of the pioneer unit has ...
by Martin_Goliath
Sat Feb 15, 2014 2:55 pm
Forum: The War Room
Topic: Arty Question
Replies: 10
Views: 925

RE: Arty Question

<t> A related question appeared in an AAR thread: What does L mean as regards artillery support? I did a few tests, and noted the following behaviour:<br/>
<br/>
When attacking, artillery units in L status support during bombardment (if in range) as expected.<br/>
<br/>
When defending, artillery ...
by Martin_Goliath
Sat Feb 15, 2014 8:08 am
Forum: After Action Reports
Topic: Sicily to Brenner Pass Revised
Replies: 998
Views: 12052

RE: Sicily to Brenner Pass Revised

<r> <QUOTE><s>[quote]</s>ORIGINAL: frankieITA<br/>
<br/>
is there a logic to use artillery in Local instead of Tactical?
<e>[/quote]</e></QUOTE>
I did a quick check (not fully conclusive), and it seems that artillery with L setting does not behave as expected: Combat reports state that "xx ...
by Martin_Goliath
Sat Feb 15, 2014 6:23 am
Forum: After Action Reports
Topic: Sicily to Brenner Pass Revised
Replies: 998
Views: 12052

RE: Sicily to Brenner Pass Revised

<r> <QUOTE><s>[quote]</s>ORIGINAL: larryfulkerson<br/>

<QUOTE><s>[quote]</s>What the difference between local and tactical reserve?
<e>[/quote]</e></QUOTE>
Um......my understanding is that "tactical" setting is used to give the arty unit the signal that they are to fire<br/>
in defense of ...
by Martin_Goliath
Fri Feb 14, 2014 9:42 pm
Forum: After Action Reports
Topic: Europe Aflame Janushm vs. MarGol: looking back at 351 turns of SLAUGHTER
Replies: 17
Views: 675

RE: Europe Aflame Janushm vs. MarGol: looking back at 351 turns of SLAUGHTER

Well, that was about it - you have seen the final position i Jan's post above. If the game had lasted a couple of turns more, Berlin would have fallen to the Western Allies. In conclusion, it was a really great gaming experience going all the way with this excellent scenario.

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