Search found 35 matches

by Hakmeister
Tue Apr 09, 2013 10:16 pm
Forum: Opponents Wanted
Topic: EP player looking for CP player
Replies: 15
Views: 745

RE: EP player looking for CP player

<t> Yes they did. Italy was about to surrender, and it looked like Britain was going down as well. I was surviving until that update. I'm curious as to what changed. I'll have to wander about the forum to see what all the changes were.<br/>
<br/>
Very good game. Well played. I submitted a ...
by Hakmeister
Thu Mar 28, 2013 10:23 pm
Forum: Opponents Wanted
Topic: EP player looking for CP player
Replies: 15
Views: 745

RE: EP player looking for CP player

Keke - I was forced to update to version 1.30 by the game. You may have to do the same. I'm not certain what impact that will have on the game.
by Hakmeister
Thu Feb 21, 2013 5:18 pm
Forum: Tech Support
Topic: No End Result Posted
Replies: 1
Views: 188

RE: No End Result Posted

No need to respond to this post. Issue resolved.
by Hakmeister
Thu Feb 21, 2013 5:16 pm
Forum: Opponents Wanted
Topic: EP player looking for CP player
Replies: 15
Views: 745

RE: EP player looking for CP player

<t> Thank you. You had Russia beaten to her knees. I wasn't certain the Russians would hold out as long as they did. It was all I could do to delay, delay, delay. Fortunately, I fared well in the west and against the Turks. It was a very tough fight. I learned quite a bit from our game. I look ...
by Hakmeister
Thu Feb 21, 2013 4:52 pm
Forum: Opponents Wanted
Topic: EP player looking for CP player
Replies: 15
Views: 745

RE: EP player looking for CP player

Warspite, if you read this, let me know what happened. I can't get a playback of the end result of the game. The file doesn't show up.
by Hakmeister
Thu Feb 21, 2013 4:50 pm
Forum: Tech Support
Topic: No End Result Posted
Replies: 1
Views: 188

No End Result Posted

I received an e-mail stating that my game (Warspite1 vs Hakmeister) had ended and to log in for a final result playback. However, the game is no longer posted. I'd at least like to know what happened.

Thanks.
by Hakmeister
Sat Jan 19, 2013 5:23 pm
Forum: Tech Support
Topic: No Effect Combat
Replies: 4
Views: 740

RE: No Effect Combat

Still waiting. I did revisit your site and you are an active participant in the editor discussion. So, what gives? The editor has a bug in it when saving that distorts combat. Has anyone else run into this problem? Has the editor been updated to a newer version?
by Hakmeister
Sat Jan 12, 2013 11:30 pm
Forum: Commander - The Great War
Topic: Next Patch
Replies: 88
Views: 1710

RE: Next Patch

One other thing, WHERE THE HELL IS METZ? Sorry, but it's a rather glaring omission in the game. Just one fort north-west of Strassburg, please.
by Hakmeister
Sat Jan 12, 2013 3:12 am
Forum: Commander - The Great War
Topic: Naval Game ?
Replies: 83
Views: 1567

RE: Naval Game ?

<t> Well said. This is a game, afterall, and it can't truly model the naval war given the single counter per hex restrictions. However, much like artillery units don't actually have that 50 mile range, placing them behind the lines works. Forcing some naval maneuvers in the North Sea or down in the ...
by Hakmeister
Tue Jan 01, 2013 5:28 pm
Forum: Mods and Scenarios
Topic: Scenario Balancing (Naval)
Replies: 12
Views: 387

RE: Scenario Balancing (Naval)

<t> Let's not forget that there was a Turkish fleet. The Goeben was a battlecruiser. It makes sense for Turkey to have a cruiser counter to represent her small navy. As for the British and French, don't forget that some of their ships were spread out to protect their colonial empires. You could ...
by Hakmeister
Mon Dec 31, 2012 4:13 pm
Forum: Tech Support
Topic: No Effect Combat
Replies: 4
Views: 740

RE: No Effect Combat

<r> <URL url="http://forum.wastelands-interactive.com/showthread.php?6764-Editor-for-Strategic-War-in-Europe-released"><LINK_TEXT text="http://forum.wastelands-interactive.com ... e-released">http://forum.wastelands-interactive.com/showthread.php?6764-Editor-for-Strategic-War-in-Europe-released ...
by Hakmeister
Mon Dec 31, 2012 4:03 pm
Forum: Tech Support
Topic: No Effect Combat
Replies: 4
Views: 740

RE: No Effect Combat

If I didn't get it from you, then I should have been more careful. I will look into where I got it from.
by Hakmeister
Mon Dec 31, 2012 4:01 pm
Forum: Opponents Wanted
Topic: EP player looking for CP player
Replies: 15
Views: 745

RE: EP player looking for CP player

Two games sounds good to me. I might try two different strategies. Start the game and let me know the password. I might even try an AAR - I've read yours. They convinced me to purchase the game. It's even better than I expected.
by Hakmeister
Mon Dec 31, 2012 3:59 pm
Forum: Opponents Wanted
Topic: EP player looking for CP player
Replies: 15
Views: 745

RE: EP player looking for CP player

Since you are the first response, set up a game and let me know what the password is. I'll check back later today.
by Hakmeister
Mon Dec 31, 2012 12:13 am
Forum: Opponents Wanted
Topic: EP player looking for CP player
Replies: 15
Views: 745

EP player looking for CP player

Excellent game. I'm interested in playing against the CP if anyone is up for it. My preference is for a 1914 campaign game. I can manage 1-2 turns most nights. I do take vacations, but they are seasonal. Please post here or PM me if interested.
by Hakmeister
Sat Dec 29, 2012 10:11 pm
Forum: Tech Support
Topic: No Effect Combat
Replies: 4
Views: 740

No Effect Combat

<t> After using the editor to make a few modifications, I've noticed that it corrupts the game files. I had to manually delete more than 500 characters from several lines in the commanders.csv file. Now I have another problem, the no effect combat. German units attack a polish unit at 6:1 odds and ...
by Hakmeister
Fri Dec 21, 2012 2:02 am
Forum: Strategic War in Europe
Topic: A new (or better) Clash of Steel?
Replies: 8
Views: 383

RE: A new (or better) Clash of Steel?

<t> Doomtrader: Given the scale of the game, the use of multiple nationalities in a single attack represents participation rather than direct cooperation and coordination. It is very reasonable for multiple nationalities to be involved in a major offensive operation. As it is, Canadian units cannot ...
by Hakmeister
Mon Dec 17, 2012 2:15 am
Forum: Strategic War in Europe
Topic: A new (or better) Clash of Steel?
Replies: 8
Views: 383

RE: A new (or better) Clash of Steel?

<t> I still play Clash of Steel. This game has the potential to replace it, but there is a serious flaw in the design. Each nation moves and has combat on its own. As such, British and Canadian units cannot cooperate. It would make more sense if all nations of an alliance could move and have combat ...
by Hakmeister
Sun Feb 08, 2009 10:58 pm
Forum: Mods and Scenarios
Topic: Atomic Bombs
Replies: 3
Views: 950

RE: Atomic Bombs

<t> To Lucky1:&nbsp; I don't have a problem with destroying a population center, my problem is destroying 6 in one fell swoop.&nbsp; The US did not have the capacity.&nbsp; Atomic bombs were very difficult to produce.&nbsp; Hence my argument for a once per turn atomic attack.&nbsp; Maybe that should ...
by Hakmeister
Thu Feb 05, 2009 12:41 am
Forum: Mods and Scenarios
Topic: Atomic Bombs
Replies: 3
Views: 950

Atomic Bombs

<t> I don't know if this is the correct place to discuss this, but the A-bombs stick in my craw. W Germany got toasted by Allied bombers and lost all of its population centers in a single A-bomb run. Seems like the Allies had dozens of A-bombs to smash German cities. Yes, maybe the A-bomb also ...

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