Search found 14 matches

by BobbyS53
Wed Jan 02, 2019 4:03 pm
Forum: Strategic Command WWII: World at War
Topic: Italy and DAK
Replies: 14
Views: 335

RE: Italy and DAK

Maybe if the Italians had another sub and a maritime bomber unit available upon declaring war it would help balance the affects of the French fleet?
by BobbyS53
Tue Jun 06, 2017 5:41 pm
Forum: Tech Support
Topic: FAILED(on_left_button_down) Bug
Replies: 18
Views: 2380

RE: FAILED(on_left_button_down) Bug

I'm currently playing a multi-player game, after updating to 1.04. I'm getting the error message when attempting to click on an air unit. So the bug is still impacting games,
by BobbyS53
Mon May 08, 2017 8:35 am
Forum: Strategic Command WWII War in Europe
Topic: Free French?
Replies: 1
Views: 66

Free French?

How about some Free French units in the game? Maybe one tank corp and two or three infantry corps, using MPP's from the USA to build and maintain.
by BobbyS53
Sun Mar 05, 2017 9:21 pm
Forum: Tech Support
Topic: Connection Error
Replies: 1
Views: 73

Connection Error

I keep getting a connection error 15, after entering the password to begin a PBEM game.
by BobbyS53
Thu Jan 19, 2017 6:01 pm
Forum: Strategic Command WWII War in Europe
Topic: Malta Again
Replies: 3
Views: 145

RE: Malta Again

Or maybe the Italians would get another tank unit to use in North Africa.
by BobbyS53
Tue Jan 17, 2017 5:52 pm
Forum: Strategic Command WWII War in Europe
Topic: Grogheads The Tuesday Interview – Hubert Cater Talks Strategic Command, and more
Replies: 8
Views: 1215

RE: Grogheads The Tuesday Interview – Hubert Cater Talks Strategic Command, and more

Nice interview, very glad to hear Hubert is feeling better and back to work on multiplayer. I, for one, would love to see a Pacific version of this game, I think it would be fantastic.
by BobbyS53
Mon Jan 16, 2017 10:19 am
Forum: Strategic Command WWII War in Europe
Topic: More accurate but less fun...
Replies: 26
Views: 496

RE: More accurate but less fun...

I have the same thing going on in my game. Spain joined the Axis, then declared war on Portugal. I rushed US and Canadian units to save Portugal, now they are fighting a Finland, Italy, Hungary, Spain and Germany, all in Portugal. Bravo, great game!
by BobbyS53
Sat Jan 07, 2017 8:23 am
Forum: After Action Reports
Topic: How the Axis could have won II. Allied AAR
Replies: 733
Views: 9645

RE: How the Axis could have won II. Allied AAR

Wonderful AAR, I have spent the last two days reading it from the start until now. I hope you consider doing others, well done!
by BobbyS53
Fri Jan 06, 2017 11:52 pm
Forum: Strategic Command WWII War in Europe
Topic: Any more word on patch?
Replies: 14
Views: 341

RE: Any more word on patch?

I've been playing this game non-stop, it is possibly the best war game to date. I can wait awhile longer for a patch and multiplayer version. Thank you for letting us know.
by BobbyS53
Fri Jan 06, 2017 9:38 am
Forum: Strategic Command WWII War in Europe
Topic: Axis defensive AI
Replies: 7
Views: 122

RE: Axis defensive AI

In my current game as the Allies, Spain declared war on Portugal. I decided to save Portugal from the Fascist and rushed US and British units there. So far I have encountered, Finnish, Spanish, Italian, German and Hungarian armies. [&:]
by BobbyS53
Wed Jan 04, 2017 11:46 am
Forum: Strategic Command WWII War in Europe
Topic: Stacking?
Replies: 10
Views: 88

RE: Stacking?

I agree that air units should be allowed to stack with ground units, and Malta is the perfect reason for it.
by BobbyS53
Wed Dec 21, 2016 10:53 am
Forum: The War Room
Topic: fixes please!
Replies: 31
Views: 690

RE: fixes please!

Maybe an event to build the Atlantic wall with garrison units in France, Belgium and the Netherlands?
by BobbyS53
Tue Sep 18, 2007 12:51 am
Forum: Tech Support
Topic: A.I. sea transport
Replies: 2
Views: 106

RE: A.I. sea transport

Thanks I will give it another go with a higher advantage for the AI. This was my first try at playing and I skipped the tutorial and went right at it.
by BobbyS53
Sun Sep 16, 2007 11:58 am
Forum: Tech Support
Topic: A.I. sea transport
Replies: 2
Views: 106

A.I. sea transport

<t> I just purchased CEAW three days ago and I'm playing my first game against the A.I. to gain some experiance. I started with the 1939 scenario and I'm playing the Axis, I also took a slight advantage for the Axis. The problem is the A.I. has not used any sea transport to move anywhere, the USA is ...

Go to advanced search