Search found 34 matches

by john688
Wed Mar 02, 2016 4:38 pm
Forum: Tigers on the Hunt
Topic: Where we are & where we are going
Replies: 137
Views: 13611

RE: Where we are & where we are going

Brilliant game Peter, worth every penny keep up the good work!
by john688
Fri Feb 26, 2016 3:54 pm
Forum: Mods and Scenarios
Topic: VASL Mod
Replies: 83
Views: 7115

RE: VASL Mod

Great work!,

Though I think German Elites should be 4-6-8.
by john688
Fri Feb 26, 2016 3:15 pm
Forum: Mods and Scenarios
Topic: Advanced Squad Leader Mod
Replies: 55
Views: 4296

RE: Advanced Squad Leader Mod

<t> The counters do correspond with the game<br/>
<br/>
Fire Power <br/>
<br/>
8 - A <br/>
7 - B <br/>
6 - C <br/>
5 - D<br/>
4 - E<br/>
3 - F<br/>
2 - G<br/>
1 - H<br/>
<br/>
Morale<br/>
<br/>
8 - ***<br/>
7 - **<br/>
6 - *<br/>
5 -<br/>
<br/>
The Ranges are correct as well.<br ...
by john688
Fri Feb 26, 2016 7:29 am
Forum: Tigers on the Hunt
Topic: Weapon range
Replies: 4
Views: 186

RE: Weapon range

Thanks.
by john688
Fri Feb 26, 2016 7:20 am
Forum: Tigers on the Hunt
Topic: Weapon range
Replies: 4
Views: 186

RE: Weapon range

So there is no double fire effect for adjacent hex's as in ASL.
by john688
Fri Feb 26, 2016 6:18 am
Forum: Tigers on the Hunt
Topic: Weapon range
Replies: 4
Views: 186

Weapon range

Hi, If a unit has a range of 6 hex's, is fire effectivness the same in all 6 ?
by john688
Tue Dec 02, 2014 3:05 pm
Forum: Campaigns on the Danube Support
Topic: Unit Counters
Replies: 0
Views: 148

Unit Counters

Hi, I'm using 3.01 and getting some French counters for Austrian units and vice versa, the name of the unit is OK.

Thanks
by john688
Thu Jun 05, 2014 7:01 pm
Forum: Tech Support
Topic: [LIKELY FIXED B538] Freeze B536
Replies: 2
Views: 105

[LIKELY FIXED B538] Freeze B536

Freeze B536: with US Naval Air Power Debate Super Hornet 2016, on both occasions I played,
but fine with the F-35 2016 version.
by john688
Fri Nov 08, 2013 12:25 pm
Forum: Command: Modern Operations series
Topic: Amazed at defensive prowess of modern fighters.
Replies: 44
Views: 710

RE: Amazed at defensive prowess of modern fighters.

<r> <QUOTE><s>[quote]</s>The weapon endgame contains a long pipeline of actions (expendable countermeasures, jammers, maneuver evasion etc. etc., each affected by many factors<e>[/quote]</e></QUOTE>
<br/>
Could you please give us some more information about this?<br/>
<br/>
I have had to poor ...
by john688
Fri Oct 11, 2013 6:32 pm
Forum: Command: Modern Operations series
Topic: Missile hit ratio
Replies: 39
Views: 1338

RE: Missile hit ratio

Thanks
by john688
Fri Oct 11, 2013 5:51 pm
Forum: Command: Modern Operations series
Topic: Missile hit ratio
Replies: 39
Views: 1338

RE: Missile hit ratio

OK, so when we see the AI appearing to try and beam the missile is this just cosmetic. ?
by john688
Fri Oct 11, 2013 4:08 pm
Forum: Command: Modern Operations series
Topic: Missile hit ratio
Replies: 39
Views: 1338

RE: Missile hit ratio

Does defensive maneouvering take into account target aspect and energy, or is it just a set die roll for each aircraft.?
by john688
Tue Jul 23, 2013 9:29 am
Forum: Tech Support
Topic: Strange Facing with .4.263
Replies: 4
Views: 214

RE: Strange Facing with .4.263

<r> Left Echelon<br/>
<br/>
<IMG src="https://www.matrixgames.com/forums/upfiles/27276/7837FA4715A143D3AB0C548F5A85C30E.jpg"><s>[img]</s><URL url="https://www.matrixgames.com/forums/upfiles/27276/7837FA4715A143D3AB0C548F5A85C30E.jpg"><LINK_TEXT text="https://www.matrixgames.com/forums/upfi ...
by john688
Tue Jul 23, 2013 9:28 am
Forum: Tech Support
Topic: Strange Facing with .4.263
Replies: 4
Views: 214

RE: Strange Facing with .4.263

<r> Line Formation<br/>
<br/>
<IMG src="https://www.matrixgames.com/forums/upfiles/27276/3DD1A8EA560E414A966D7CBAC8F069BB.jpg"><s>[img]</s><URL url="https://www.matrixgames.com/forums/upfiles/27276/3DD1A8EA560E414A966D7CBAC8F069BB.jpg"><LINK_TEXT text="https://www.matrixgames.com/forums/upfi ...
by john688
Tue Jul 23, 2013 9:27 am
Forum: Tech Support
Topic: Strange Facing with .4.263
Replies: 4
Views: 214

RE: Strange Facing with .4.263

<r> Manual Facing<br/>
<br/>
<IMG src="https://www.matrixgames.com/forums/upfiles/27276/9A25BA005BB142F994DE0D33E6557D5B.jpg"><s>[img]</s><URL url="https://www.matrixgames.com/forums/upfiles/27276/9A25BA005BB142F994DE0D33E6557D5B.jpg"><LINK_TEXT text="https://www.matrixgames.com/forums/upfi ...
by john688
Tue Jul 23, 2013 9:25 am
Forum: Tech Support
Topic: Strange Facing with .4.263
Replies: 4
Views: 214

Strange Facing with .4.263

<r> Hi, since installing 4.263 and beta 4.264 I get strange Facing boxs when giving orders,they seem too far ahead of the waypoint.<br/>
pic 1 assault auto<br/>
<br/>
<br/>
<IMG src="https://www.matrixgames.com/forums/upfiles/27276/4536C3A2E69F4B509087C0252DBB4A41.jpg"><s>[img]</s><URL url ...
by john688
Tue Jun 21, 2011 3:24 pm
Forum: Panzer Command: Ostfront
Topic: AT guns
Replies: 18
Views: 234

RE: AT guns

Thanks
by john688
Mon Jun 20, 2011 5:46 pm
Forum: Panzer Command: Ostfront
Topic: AT guns
Replies: 18
Views: 234

RE: AT guns

So if I area fire will it be v Armour or soft ?
by john688
Mon Jun 20, 2011 5:36 pm
Forum: Panzer Command: Ostfront
Topic: AT guns
Replies: 18
Views: 234

AT guns

<t> Hi, really enjoying the game.<br/>
<br/>
Anyway I'm trying to take out an AT gun with a 50mm mortar and I get a "poor kill chance".<br/>
What is the best way to take it out ?, <br/>
I read it's Armoured at the front and soft on the flanks,<br/>
<br/>
Will HE have any effect on the armour ...
by john688
Sun Sep 12, 2010 3:41 pm
Forum: Decisive Campaigns: The Blitzkrieg from Warsaw to Paris
Topic: More info on AI please
Replies: 5
Views: 218

More info on AI please

I'm very close to buying but as I play mostly single player I'd like hear more feedback on the new AI, I know Juggalos report wasn't to promising but how does it compare to say the SSG games, which I rate as the of the best.



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