Search found 341 matches

by all5n
Tue Oct 07, 2014 5:05 pm
Forum: Advanced Tactics Series
Topic: ATG Tank Models (v2.20)
Replies: 25
Views: 1848

RE: ATG Tank Models (v2.20)

<r> Stats<br/>
<br/>
<IMG src="https://www.matrixgames.com/forums/upfiles/27559/E4CE8A0D67A94432A0089E8D8BC1ACD2.jpg"><s>[img]</s><URL url="https://www.matrixgames.com/forums/upfiles/27559/E4CE8A0D67A94432A0089E8D8BC1ACD2.jpg"><LINK_TEXT text="https://www.matrixgames.com/forums/upfi ... C1ACD2.jpg ...
by all5n
Tue Oct 07, 2014 5:04 pm
Forum: Advanced Tactics Series
Topic: ATG Tank Models (v2.20)
Replies: 25
Views: 1848

RE: ATG Tank Models (v2.20)

<r> Another one with similar upgrade text, but the stats are worse on almost every mark.<br/>
<br/>
<IMG src="https://www.matrixgames.com/forums/upfiles/27559/3C5F8F7E4ECA495DB7F67BD7EB989CEB.jpg"><s>[img]</s><URL url="https://www.matrixgames.com/forums/upfiles/27559 ...
by all5n
Tue Oct 07, 2014 4:46 pm
Forum: Advanced Tactics Series
Topic: ATG Tank Models (v2.20)
Replies: 25
Views: 1848

RE: ATG Tank Models (v2.20)

<r> All stats look higher than the base model, save the offensive vs. tanks. Which is odd since thats what the Tank Combat I and II are supposed to impact.<br/>
<br/>
<IMG src="https://www.matrixgames.com/forums/upfiles/27559/C807688998ED48E8B54DCAC549F50955.jpg"><s>[img]</s><URL url="https://www ...
by all5n
Tue Oct 07, 2014 4:45 pm
Forum: Advanced Tactics Series
Topic: ATG Tank Models (v2.20)
Replies: 25
Views: 1848

RE: ATG Tank Models (v2.20)

<r> One More. This one seems a little more in line with what i would expect.<br/>
<br/>
<IMG src="https://www.matrixgames.com/forums/upfiles/27559/CDA572FF8C0843F1812F300810C21629.jpg"><s>[img]</s><URL url="https://www.matrixgames.com/forums/upfiles/27559/CDA572FF8C0843F1812F300810C21629.jpg ...
by all5n
Tue Oct 07, 2014 4:21 pm
Forum: Advanced Tactics Series
Topic: ATG Tank Models (v2.20)
Replies: 25
Views: 1848

RE: ATG Tank Models (v2.20)

<r> And the stats:<br/>
<br/>
So there it could be something in the weighting of the trade-offs between offensive/defensive numbers.<br/>
<br/>
<br/>
<IMG src="https://www.matrixgames.com/forums/upfiles/27559/3044C595B2604A1AB730E10B0319C0E5.jpg"><s>[img]</s><URL url="https://www.matrixgames ...
by all5n
Tue Oct 07, 2014 4:20 pm
Forum: Advanced Tactics Series
Topic: ATG Tank Models (v2.20)
Replies: 25
Views: 1848

RE: ATG Tank Models (v2.20)

<r> And another example of all "offensive" rolls on the upgrades:<br/>
<br/>
<br/>
<br/>
<IMG src="https://www.matrixgames.com/forums/upfiles/27559/B9D681E56A424A63845FCC5354DDDA69.jpg"><s>[img]</s><URL url="https://www.matrixgames.com/forums/upfiles/27559/B9D681E56A424A63845FCC5354DDDA69.jpg ...
by all5n
Tue Oct 07, 2014 4:12 pm
Forum: Advanced Tactics Series
Topic: ATG Tank Models (v2.20)
Replies: 25
Views: 1848

RE: ATG Tank Models (v2.20)

<r> And here is the resultant comparison to the standard light tank II model:<br/>
<br/>
<br/>
<br/>
<IMG src="https://www.matrixgames.com/forums/upfiles/27559/2F8E091D64A34207801D823B232305B8.jpg"><s>[img]</s><URL url="https://www.matrixgames.com/forums/upfiles/27559 ...
by all5n
Tue Oct 07, 2014 4:11 pm
Forum: Advanced Tactics Series
Topic: ATG Tank Models (v2.20)
Replies: 25
Views: 1848

RE: ATG Tank Models (v2.20)

<r> Some more info:<br/>
<br/>
So after playing around with it a bit more, there seems to be a 50/50% for each tank upgrade tech to impart either "offensive" or "defensive" statistics. This seems to be intended to add a random element to each model created. So you could create 2 light tank models ...
by all5n
Mon Oct 06, 2014 11:08 pm
Forum: Advanced Tactics Series
Topic: ATG Tank Models (v2.20)
Replies: 25
Views: 1848

RE: ATG Tank Models (v2.20)

<r> I see this behavior also. It seems like the models are only based on the base class (i.e. Std. Light Tank), and not the currently researched level (i.e. Light Tank II).<br/>
<br/>
Here is an example. I have Light Tank II researched, however when i create a new model (with Level II of all the ...
by all5n
Tue May 20, 2014 8:57 pm
Forum: Opponents Wanted
Topic: Someone do their turn
Replies: 22
Views: 468

RE: Someone do their turn

Step 1: Notice chronic slow players.
Step 2: Keep list of slow players.
Step 3: ???
Step 4: Profit by not allowing them in games.
by all5n
Fri Mar 07, 2014 11:39 am
Forum: Opponents Wanted
Topic: New Random Game 3v3: StoneAgeLives! [CLOSED]
Replies: 60
Views: 2085

RE: New Random Game 3v3: StoneAgeLives! [ACCEPTING PLAYERS]

Ok we will go with this one.

I will get the map generated and out for review this weekend. I will also create the dropbox folder and start using e-mail for these discussions.
by all5n
Thu Mar 06, 2014 3:39 pm
Forum: Opponents Wanted
Topic: New Random Game 3v3: StoneAgeLives! [CLOSED]
Replies: 60
Views: 2085

RE: New Random Game 3v3: StoneAgeLives! [ACCEPTING PLAYERS]

What do you guys think about this team makeup:

Team 1:
All5n - Advanced
Webizen - Advanced
gingerbread - Beginner

Team 2:
Rander - Advanced
kombrig - Advanced
hatemf90 - Beginner
by all5n
Wed Mar 05, 2014 10:01 pm
Forum: Opponents Wanted
Topic: New Random Game 3v3: StoneAgeLives! [CLOSED]
Replies: 60
Views: 2085

RE: New Random Game 3v3: StoneAgeLives! [ACCEPTING PLAYERS]

<t> OK so we need to decide on teams. How would we gauge experience level?<br/>
Advanced - Many games experience, many years<br/>
Intermediate - Some games, can be good<br/>
Beginner - Just a few games<br/>
<br/>
All5n - Advanced <br/>
Webizen - Advanced <br/>
Rander - Advanced <br ...
by all5n
Wed Mar 05, 2014 1:21 pm
Forum: Opponents Wanted
Topic: New Random Game 3v3: StoneAgeLives! [CLOSED]
Replies: 60
Views: 2085

RE: New Random Game 3v3: StoneAgeLives! [ACCEPTING PLAYERS]

<t> Ok looks like we have the players.<br/>
<br/>
I need e-mail addresses from kombrig and hatemf90.<br/>
<br/>
<br/>
I highly suggest you play with the mod a bit before we start, if you have never used it before. You really want to avoid CIC overwork and know how to avoid officer conflict ...
by all5n
Wed Mar 05, 2014 1:01 am
Forum: Advanced Tactics Series
Topic: 3v3 pbem game accepting players
Replies: 3
Views: 140

RE: 3v3 pbem game accepting players

2 spots left.
by all5n
Mon Mar 03, 2014 10:04 pm
Forum: Opponents Wanted
Topic: New Random Game 3v3: StoneAgeLives! [CLOSED]
Replies: 60
Views: 2085

RE: New Random Game 3v3: StoneAgeLives! [ACCEPTING PLAYERS]

Sounds good. just need to find 2 more people to play.
by all5n
Sun Mar 02, 2014 5:55 pm
Forum: Opponents Wanted
Topic: New Random Game 3v3: StoneAgeLives! [CLOSED]
Replies: 60
Views: 2085

RE: New Random Game 3v3: StoneAgeLives! [ACCEPTING PLAYERS]

<r> You should play around with the mod a bit to see what it does.<br/>
<br/>
But basically you can only recruit a certain number before getting penalties.<br/>

<QUOTE><s>[quote]</s>ORIGINAL: gingerbread<br/>
<br/>
'Realistic Officers' option.<br/>
You can no longer recruit endless officers ...
by all5n
Sat Mar 01, 2014 10:10 pm
Forum: Advanced Tactics Series
Topic: 3v3 pbem game accepting players
Replies: 3
Views: 140

RE: 3v3 pbem game accepting players

still room for 3-4 more.
by all5n
Sat Mar 01, 2014 3:34 pm
Forum: Opponents Wanted
Topic: New Random Game 3v3: StoneAgeLives! [CLOSED]
Replies: 60
Views: 2085

RE: New Random Game 3v3: StoneAgeLives! [ACCEPTING PLAYERS]

Yes Lancer's mod. Removed the cheaper research option.

Why limited initial roads?

Is it your belief that the stats give away too much info?

I also considered using kombrig's pt2 file, which sounds interesting.

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