Search found 10 matches

by Andynator
Mon Mar 16, 2009 10:14 pm
Forum: After Action Reports
Topic: AAR: Fortress Keflavik - GIUK 6.0 - RED
Replies: 32
Views: 1794

RE: Fortress Keflavik (v1.2)

>>P.S. Eagles laugh at Forgers.
 
True enough.  But if I can drive one in fast enough to splash an Orion or two, it's a good day.  And the AI is not so hot at running a fighter sweep before turning the bombers downhill.
by Andynator
Sun Mar 15, 2009 11:49 pm
Forum: After Action Reports
Topic: AAR: Fortress Keflavik - GIUK 6.0 - RED
Replies: 32
Views: 1794

RE: Fortress Keflavik (v1.2)

<r> Hi,<br/>
<br/>
I have been off Harpooning for a long time and just now getting my hand back in.<br/>
<br/>
I have been re-starting playing the GUIK scenarios. Usually I play Blue side first, then Red.<br/>
<br/>
I didn't have any trouble in this scenario smacking NATO around playing Red ...
by Andynator
Fri Oct 10, 2008 11:38 pm
Forum: Larry Bond's Harpoon - Commander's Edition
Topic: Tanker Loadout and behavior
Replies: 3
Views: 205

RE: Tanker Loadout and behavior

<t> Thanks for the feedback.&nbsp; I'm aware that&nbsp;each tanker will only refuel once; if I group mutiple tankers with a group I can split them off and RTB when they're empty.<br/>
&nbsp;<br/>
Where can I get the update?&nbsp; The IPOG battlesets desperately need tanker support.&nbsp; You can't ...
by Andynator
Thu Oct 09, 2008 10:39 pm
Forum: Larry Bond's Harpoon - Commander's Edition
Topic: Tanker Loadout and behavior
Replies: 3
Views: 205

Tanker Loadout and behavior

<t> I need some help and tips using the tanker loadout with HCE. This feature wasn't available when I first played the sim back in th early '90's. This is version 2007.000<br/>
<br/>
If a ferry base or strike target is out of range, I get the obvious message and cannot launch the mission.<br ...
by Andynator
Wed Mar 12, 2008 12:34 am
Forum: Harpoon 3 ANW Support
Topic: ASW Missions / Patrols & Active Sonar
Replies: 19
Views: 479

RE: ASW Missions / Patrols & Active Sonar

<t> Thanks to all. I was just wondering about active sonar buoys in the mission editor, not operational discipline. Although for my money, there are cases for each - passive and active. If I have to blast my surface group through narrow waters without freedom to manuever, active is the way to go ...
by Andynator
Sun Mar 09, 2008 12:49 am
Forum: Harpoon 3 ANW Support
Topic: ASW Missions / Patrols & Active Sonar
Replies: 19
Views: 479

RE: ASW Missions / Patrols & Active Sonar

<t> It is the Harpoon 3 Standard Database by "Old School".<br/>
<br/>
I have been working my way through the Cold War scenarios and have seen this behavior in all of them, so far.<br/>
<br/>
I just loaded and ran "Watch That First Step". I did see that the P-3's will drop all of the DIFAR ...
by Andynator
Sat Mar 08, 2008 2:23 am
Forum: Harpoon 3 ANW Support
Topic: Viewing victory conditions
Replies: 8
Views: 226

RE: Viewing victory conditions

Thanks everyone.

I guess I am "goal oriented" in that I like in the older version I can check the sim time remaining and also "score" of destroyed units.

Andy
by Andynator
Sat Mar 08, 2008 2:21 am
Forum: Harpoon 3 ANW Support
Topic: ASW Missions / Patrols & Active Sonar
Replies: 19
Views: 479

ASW Missions / Patrols & Active Sonar

<t> Hi,<br/>
<br/>
When creating ASW missions or patrols for P-3's or Vikings, when I set the sensor settings in the mission editor to "active sonar", the a/c will only drop the passive buoys, never the active ones unless I do it manually. Once all of the passive buoys are deployed and sink, the A ...
by Andynator
Tue Mar 04, 2008 2:04 am
Forum: Harpoon 3 ANW Support
Topic: Viewing victory conditions
Replies: 8
Views: 226

RE: Viewing victory conditions

<t> Yeah, see those are the sorts of things I am talking about. Usually I end up sending a chopper or some expendible over, and if he gets shot down...the gloves come off.<br/>
<br/>
I usually do pretty well on the "steathy" missions - reach my patrol zones, but then hang around for a day or two ...
by Andynator
Fri Feb 29, 2008 4:27 am
Forum: Harpoon 3 ANW Support
Topic: Viewing victory conditions
Replies: 8
Views: 226

Viewing victory conditions

<t> Hi,<br/>
<br/>
Harpoon player since the Three-Sixty days and H2 after that. I am really enjoying re-playing the H2 stuff updated as H3, I just purchased it this week and had forgotten how much fun it was. I still have the first IO battleset on the big 5 1/2" floppies (yes, the big ones).<br ...

Go to advanced search