Search found 142 matches

by Kaletsch2007
Mon Apr 04, 2011 10:37 am
Forum: After Action Reports
Topic: AE Historical Game Project. Cantona2 (allied) vs Fletcher (Jap)
Replies: 1602
Views: 22498

RE: Huge air naval battle at salomons

What a blow, what a battle. Wish I could have seen the reply !!!
Congratulations [&o]
by Kaletsch2007
Wed Mar 16, 2011 1:43 pm
Forum: War in the Pacific: Admiral's Edition
Topic: Japanese freighters vs. Allied subs surface combat
Replies: 1
Views: 92

RE: Japanese freighters vs. Allied subs surface combat

Had a japs' sub sunk by gunfire of a RN Troopship of the coast of Cylon by gunfire !
by Kaletsch2007
Thu Mar 03, 2011 11:49 am
Forum: War in the Pacific: Admiral's Edition
Topic: PBEM Question
Replies: 25
Views: 389

RE: PBEM Question

<t> There are things, which are not coded in the game. For example restricted units may still leave their AOR by normal movement over land. These has to be specified by HR's.<br/>
Another example are the units in the DIE. Do they have to fight today or another day ?<br/>
<br/>
China is somewhat ...
by Kaletsch2007
Wed Feb 23, 2011 1:27 pm
Forum: War in the Pacific: Admiral's Edition
Topic: Allied Losses
Replies: 39
Views: 515

RE: Allied Losses

<t> I am not quit sure, if you are right in total. These looses would have had an enormous influence on public opinion. Not that much on the AXIS-side (it took the Wehrmacht a long way untill they tried and failed to get ride of HIM) and the Japs were still following their emporer, after the first ...
by Kaletsch2007
Wed Feb 23, 2011 7:12 am
Forum: Gary Grigsby's War in the East Series
Topic: Routed Units - recovery when?
Replies: 32
Views: 687

RE: Routed Units - recovery when?

At least, they should not be allowed to route further then their MP's. Geting attacked the same turn again, they should be destroyed.

by Kaletsch2007
Mon Feb 14, 2011 11:35 am
Forum: War in the Pacific: Admiral's Edition
Topic: Command structure and PP feature
Replies: 17
Views: 405

RE: Command structure and PP feature

ORIGINAL: Cribtop

I second this idea. I too am a neat freak and like orderly commands.

+1
by Kaletsch2007
Thu Jan 27, 2011 1:21 pm
Forum: War in the Pacific: Admiral's Edition
Topic: Night Bombing Overpowered?
Replies: 104
Views: 2257

RE: Night Bombing Overpowered?

<t> @All<br/>
<br/>
- is verifying needed ? I feel sorry for those of you, playing against somebody, you do not trust (i know, i am spoilt in this case with my opponents)<br/>
- why can't you use B29's ? micromanage your pilots<br/>
- maybe 80 Exp would be to high (depending on total numbers)<br ...
by Kaletsch2007
Thu Jan 27, 2011 11:40 am
Forum: War in the Pacific: Admiral's Edition
Topic: Night Bombing Overpowered?
Replies: 104
Views: 2257

RE: Night Bombing Overpowered?

<t> @PaxMondo<br/>
<br/>
Using your arguments, the solution would be:<br/>
<br/>
- start night attacks not before Jan43 (to reflect the technical aspect)<br/>
- allow only units with 80+ Exp to conduct such missions<br/>
<br/>
???<br/>
<br/>
Of course the coding of a complete night training ...
by Kaletsch2007
Thu Jan 27, 2011 10:54 am
Forum: War in the Pacific: Admiral's Edition
Topic: Night Bombing Overpowered?
Replies: 104
Views: 2257

RE: Night Bombing Overpowered?

<r>
<QUOTE><s>[quote]</s>ORIGINAL: beppi<br/>

<QUOTE><s>[quote]</s>ORIGINAL: FatR<br/>
<br/>
Well, sorry, but that's what you get for poor play. If you take no countermeasures against a certain sort of attack, and the enemy invests in it heavily, it is reasonable to expect this attack to be ...
by Kaletsch2007
Tue Nov 30, 2010 8:28 am
Forum: War in the Pacific: Admiral's Edition
Topic: Search Arcs problem seems to still be flawd (bugg) ...
Replies: 47
Views: 539

RE: Search Arcs problem seems to still be flawd (bugg) ...

<r>
<QUOTE><s>[quote]</s>ORIGINAL: crsutton<br/>
<br/>
It is a marvelous game but the time needed to play it is twice that of WITP due to a thousand more clicks needed. I find that trying to play two campaigns is almost impossible. <br/>
<br/>
It is like going to see a four hour movie. Might ...
by Kaletsch2007
Mon Aug 30, 2010 12:30 pm
Forum: War in the Pacific: Admiral's Edition
Topic: Game is just too boring!
Replies: 101
Views: 2229

RE: Game is just too boring!

<r>
<QUOTE><s>[quote]</s>ORIGINAL: Smeulders<br/>

<QUOTE><s>[quote]</s>ORIGINAL: crsutton<br/>
<br/>
10. Find some way to get Super Mario into the game. Come on, who the heck doesn’t get a little chuckle whenever the little guy pops up on the screen?<br/>

<e>[/quote]</e></QUOTE>
<br ...
by Kaletsch2007
Thu Jul 15, 2010 5:35 am
Forum: After Action Reports
Topic: AE Historical Game Project. Cantona2 (allied) vs Fletcher (Jap)
Replies: 1602
Views: 22498

RE: AE Historical Game Project. Cantona2 (allied) vs Fletcher (Jap)

<r>
<QUOTE><s>[quote]</s>ORIGINAL: Fletcher<br/>
Enemy survivors were killed by machinegun fire from our destroyers...<br/>
HIJMS KINUGASA out of 20cms ammo.
<e>[/quote]</e></QUOTE>
<br/>
Dear Fletcher,<br/>
since weeks, the first thing I do in the morning, is to check your AAR for any news ...
by Kaletsch2007
Tue Apr 20, 2010 8:35 am
Forum: After Action Reports
Topic: AE Historical Game Project. Cantona2 (allied) vs Fletcher (Jap)
Replies: 1602
Views: 22498

RE: AE Historical Game Project. Cantona2 (allied) vs Fletcher (Jap)

<r> Hi Fletcher,<br/>
as always, I love your AAR style. Very interesting and easy to follow and understand !<SM sm="sign0031.gif">[sm=sign0031.gif]</SM><br/>
Hope, this time the game will last a bit longer, then the ones before.<br/>
&nbsp;<br/>
I am confident in your ability to drive the enemy ...
by Kaletsch2007
Thu Mar 11, 2010 7:01 am
Forum: War in the Pacific: Admiral's Edition
Topic: Perfecting Turn 1
Replies: 73
Views: 1079

RE: Perfecting Turn 1

Isn't it a small path between madness and brilliancy ?
by Kaletsch2007
Wed Mar 10, 2010 11:08 am
Forum: War in the Pacific: Admiral's Edition
Topic: Perfecting Turn 1
Replies: 73
Views: 1079

RE: Perfecting Turn 1

of course not, saved it under favorites[:D]
by Kaletsch2007
Tue Mar 09, 2010 10:51 am
Forum: War in the Pacific: Admiral's Edition
Topic: Perfecting Turn 1
Replies: 73
Views: 1079

RE: Perfecting Turn 1

You are about to take control over the Combined Naval, Air and Land Forces of the mighty Japanese Empire.
So you must be enought of a man to stand that little thing !!![:D][:D]


Sorry, I tried not to coment but failed[&o]
by Kaletsch2007
Fri Mar 05, 2010 9:52 am
Forum: After Action Reports
Topic: aztez (a) vs Katsuragi (j) ...lessons learned.
Replies: 220
Views: 3537

RE: aztez (a) vs Katsuragi (j) ...lessons learned.

<t> Subject: Defense of Philippines<br/>
&nbsp;<br/>
In my PBEM (me playing Jap) my opponent used a similar tactic, by concentrating his forces in MANILA, leaving BATAAN nearly undefended.<br/>
It was easily taken by me and since the, I am doing not much more, then moving in and out the bay of ...
by Kaletsch2007
Fri Feb 12, 2010 7:05 am
Forum: War in the Pacific: Admiral's Edition
Topic: Logic Patch for DD attacks? v1.4?
Replies: 14
Views: 267

RE: Logic Patch for DD attacks? v1.4?

My PBEM,
End of DEC 41, CORAL SEA

During 24 hours two attacks by Japanese Sub against CV TF Enterprise. Twice attack an CV Enterprise.
I that case the boats were able to break through the defences. That's at least how i read it.

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