Search found 56 matches

by Romeo13
Tue Feb 10, 2009 6:32 pm
Forum: Crown of Glory: Emperor's Edition
Topic: When?
Replies: 51
Views: 796

RE: When?

<t> I can see the synergy that could affect two titles coming out in sequence... as one could drive sales of the other... especialy as they tire of the first title.<br/>
&nbsp;<br/>
But coming out in direct competition with each other?&nbsp; If I was you I'd attempt to put a "hurry" on your ...
by Romeo13
Tue Feb 10, 2009 5:39 pm
Forum: Crown of Glory: Emperor's Edition
Topic: When?
Replies: 51
Views: 796

RE: When?

Wow.... coming out at the exact same time as Empire Total War?
&nbsp;
Hate to say it, but for sales purposes you may want to rethink that...
by Romeo13
Fri Jul 11, 2008 5:08 pm
Forum: Forge of Freedom: The American Civil War 1861-1865
Topic: How useful is Brigade artillery?
Replies: 9
Views: 189

RE: How useful is Brigade artillery?

They are really good if you have early war weapons, but once you get better weapons, the bang for the buck decreases.
by Romeo13
Sat Jul 05, 2008 11:55 am
Forum: Forge of Freedom: The American Civil War 1861-1865
Topic: Reinforcment Bug?
Replies: 6
Views: 125

RE: Reinforcment Bug?

<t> Yep, I figured that once the unit reached its destination (order given from the reinforce on the city menu) it would "clear" that move order... looks like I need to go in and manualy clear the order once the newly created unit reaches its destination...<br/>
&nbsp;<br/>
&nbsp;<br/>
Explains ...
by Romeo13
Thu Jul 03, 2008 12:13 pm
Forum: Forge of Freedom: The American Civil War 1861-1865
Topic: Reinforcment Bug?
Replies: 6
Views: 125

RE: Reinforcment Bug?

<r>
<QUOTE><s>[quote]</s>ORIGINAL: bjmorgan<br/>
<br/>
Check one of the units and see if the "auto reinforce" button is still set to Chatanooga. If it is, no matter what you do, it will always try to end up there. I've made the same mistake myself.<br/>

<e>[/quote]</e></QUOTE>
<br/>
Hmmm ...
by Romeo13
Thu Jul 03, 2008 12:11 pm
Forum: Forge of Freedom: The American Civil War 1861-1865
Topic: Reinforcment Bug?
Replies: 6
Views: 125

RE: Reinforcment Bug?

<t> I don't think some of you are seeing the problem...<br/>
&nbsp;<br/>
Problem I'm having is with the automatic reinforcement you do from the CITY screen, the one where it auto moves forces it produces to a set location.<br/>
&nbsp;<br/>
For some reason as those forces move in, during the ...
by Romeo13
Wed Jul 02, 2008 2:21 pm
Forum: Forge of Freedom: The American Civil War 1861-1865
Topic: Reinforcment Bug?
Replies: 6
Views: 125

Reinforcment Bug?

<t> New to the game... but I've come across somthing that is really irritating me...<br/>
<br/>
I've set up my CSA to reinforce at Chattanoga... from just about every city which produces troops... moved my Commanders there... have a Corp and Divisions sitting there...<br/>
<br/>
But every time I ...
by Romeo13
Wed Jun 18, 2008 9:48 pm
Forum: Maps, Models and Mods
Topic: Slowly working on this
Replies: 25
Views: 442

RE: Slowly working on this

And now for the big question....
&nbsp;
Which will come out first.... Jagdpanther? or JagdTiger?
by Romeo13
Thu Jun 12, 2008 12:11 am
Forum: Maps, Models and Mods
Topic: [WIP] King Tiger
Replies: 38
Views: 652

RE: [WIP] King Tiger

Pretty!&nbsp; I want!!!&nbsp; LOL
by Romeo13
Sun Jun 08, 2008 5:43 pm
Forum: Panzer Command: Kharkov
Topic: Sighting Question, Halftracks
Replies: 1
Views: 85

Sighting Question, Halftracks

As Halftracks can't button/unbutton, but do seem to have the same Feild of View as Unbottoned AFVs, do they have the same base sighting Number as an unbuttoned AFV?

I can't really tell ingame, but it seems like at times they are blind as a bat.
by Romeo13
Thu Jun 05, 2008 12:23 am
Forum: Maps, Models and Mods
Topic: Slowly working on this
Replies: 25
Views: 442

RE: Slowly working on this

/starts to sing...
&nbsp;
&nbsp;
Anticipation..... anticipatiooooonnnnn is making me wait...
&nbsp;
&nbsp;
&nbsp;
and trust me, with my voice, you don't want me singin... LOL
by Romeo13
Wed May 21, 2008 9:12 pm
Forum: Maps, Models and Mods
Topic: Slowly working on this
Replies: 25
Views: 442

RE: Slowly working on this

Tease.... where are the file!!!
&nbsp;
LOL
by Romeo13
Wed May 21, 2008 9:08 pm
Forum: Panzer Command: Kharkov
Topic: Assault Guns on advance...
Replies: 1
Views: 45

Assault Guns on advance...

<t> I'm seeing an interesting behaviour on Assault Guns.<br/>
<br/>
If you order them to advance, they will advance until they "see" an enemy unit...<br/>
<br/>
They will then stop, but not turn toward the enemy and fire...<br/>
<br/>
You end up with the worst of both worlds, as they don't go ...
by Romeo13
Sat May 17, 2008 5:56 pm
Forum: Maps, Models and Mods
Topic: Slowly working on this
Replies: 25
Views: 442

RE: Slowly working on this

Ewwww.... want it!
&nbsp;
&nbsp;
by Romeo13
Sun May 11, 2008 4:15 pm
Forum: Panzer Command: Kharkov
Topic: Core units as reinforcments?
Replies: 4
Views: 100

RE: Core units as reinforcments?

<t> OK, went in and ran some tests... <br/>
&nbsp;<br/>
Built 3 German 1st Inf short campaigns, with origional battle files.&nbsp; I then went in and looked at the Scenario files in the Scenario folder...<br/>
&nbsp;<br/>
In all 3 runs, at least 2 out of 12 battles would have Core units coming ...
by Romeo13
Sun May 11, 2008 12:04 am
Forum: Panzer Command: Kharkov
Topic: Core units as reinforcments?
Replies: 4
Views: 100

RE: Core units as reinforcments?

<t> I'm playing the 1st Inf campaign with a modified OOB.&nbsp; The OOB looks correct in the Battle files... all marked as Key untis and such, and with no reinforcement chances...<br/>
&nbsp;<br/>
But on the third or fourth battle of the campaign, all the sudden Core units are having delays ...
by Romeo13
Sat May 10, 2008 9:44 pm
Forum: Panzer Command: Kharkov
Topic: Core units as reinforcments?
Replies: 4
Views: 100

Core units as reinforcments?

<t> I've got a weird thing going on in one of my Randomly generated Campaigns.<br/>
<br/>
Core units are coming in as reinfocments on later turns... and when it happens, the game CTDs at the end of the battle. Its as if it does not know how to deal with the next battle.<br/>
<br/>
I also had one ...
by Romeo13
Thu May 08, 2008 1:54 pm
Forum: Panzer Command: Kharkov
Topic: Vehicle Attributes
Replies: 4
Views: 97

RE: Vehicle Attributes

<r>
<QUOTE><s>[quote]</s>ORIGINAL: Mobius<br/>

<QUOTE><s>[quote]</s>ORIGINAL: Romeo13<br/>
Quick question on the affects of vehicle attributes for Halftracks.<br/>
Is it the halftrack attribute or the opentop attribute that gives the cover to Mounted Infantry?
<e>[/quote]</e></QUOTE>Good ...
by Romeo13
Wed May 07, 2008 5:29 pm
Forum: Panzer Command: Kharkov
Topic: Vehicle Attributes
Replies: 4
Views: 97

RE: Vehicle Attributes

Interesting.... looks like the open top attribute also stops you from buttoning up... which makes sense.
&nbsp;
&nbsp;
Trying to figure this out for future mod'n of a What If scenario... trying to figure out if you can create an APC with the current game.
by Romeo13
Wed May 07, 2008 5:20 pm
Forum: Panzer Command: Kharkov
Topic: Vehicle Attributes
Replies: 4
Views: 97

Vehicle Attributes

Quick question on the affects of vehicle attributes for Halftracks.

Is it the halftrack attribute or the opentop attribute that gives the cover to Mounted Infantry?


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