Search found 5 matches

by Sluggonics
Mon Dec 08, 2008 2:13 pm
Forum: The War Room
Topic: Corps composition.
Replies: 3
Views: 796

RE: Corps composition.

<t> I've been playing through my first full-scale campaign as the Union. To concentrate on the leader/combat/strategic elements, I left Production control to the computer, which, while it seems to keep me well-supplied, also builds WAY too much Heavy Artillery. I find it really just starts to stack ...
by Sluggonics
Tue Aug 26, 2008 12:10 pm
Forum: The War Room
Topic: Gulf Coast Campaign
Replies: 8
Views: 331

RE: Gulf Coast Campaign

<t> This is a good strategy-- I had pondered how far to take assaulting the Gulf Coast region in those early turns.&nbsp; My question is how many cruisers should you commit to the river, and how soon?&nbsp; I assume you want to move them all in bulk and make one large assault, to avoid having ...
by Sluggonics
Fri Aug 22, 2008 11:46 am
Forum: The War Room
Topic: USA Opening
Replies: 25
Views: 598

RE: USA Opening

<r>
<QUOTE><s>[quote]</s>ORIGINAL: herwin<br/>
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<QUOTE><s>[quote]</s>ORIGINAL: Sluggonics<br/>
<br/>
It looks like there's three activations in the opening, but I'm only getting 2 for the Union on the first turn. Maybe I can just move Chapman from OH to DC to run the cavalry scouting of ...
by Sluggonics
Fri Aug 22, 2008 12:55 am
Forum: The War Room
Topic: USA Opening
Replies: 25
Views: 598

RE: USA Opening

<t> It looks like there's three activations in the opening, but I'm only getting 2 for the Union on the first turn.&nbsp; Maybe I can just move Chapman from OH to DC to run the cavalry scouting of Manassas, and still activate Grant and Halleck on first turn, or wait until the following turn to ...
by Sluggonics
Fri May 16, 2008 4:26 pm
Forum: Gary Grigsby's War Between the States
Topic: Matrix Games Unveils Gary Grigsby’s War Between the States!
Replies: 22
Views: 658

RE: Matrix Games Unveils Gary Grigsby’s War Between the States!

<t> I'm still waiting for a definitive political simulator in my Civil War wargame.&nbsp; I still loved the simplicity of No Greater Glory's cabinet-selection, political choice simulator.&nbsp; That game's political balancing act always felt more like the heart of the game than it's sketchy combat ...

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