<r> <QUOTE><s>[quote]</s>
Why should Australian developers have to pay for Wall Street excesses ??????
<e>[/quote]</e></QUOTE>
<br/>
You're arguing that volume doesn't change and the price has to be set to cover cost and profit (revenue = volume x cost, after all).<br/>
<br/>
I think this ...
Search found 54 matches
- by TinyPirate
- Thu May 27, 2010 6:22 am
- Forum: Command Ops Series
- Topic: Price?
- Replies: 692
- Views: 13925
- by TinyPirate
- Thu May 27, 2010 6:17 am
- Forum: Command Ops Series
- Topic: Potential Buyers List
- Replies: 62
- Views: 1050
RE: Potential Buyers List
<r> <QUOTE><s>[quote]</s>
I know it's a small developer and they have to pay the bills yadda yadda yadda but no price drop in 5+ years is a bit ridiculous.
<e>[/quote]</e></QUOTE>
<br/>
This assumes a drop in price and a marketing push wouldn't drive so many new customers to the product you ...
I know it's a small developer and they have to pay the bills yadda yadda yadda but no price drop in 5+ years is a bit ridiculous.
<e>[/quote]</e></QUOTE>
<br/>
This assumes a drop in price and a marketing push wouldn't drive so many new customers to the product you ...
- by TinyPirate
- Thu May 27, 2010 5:18 am
- Forum: Command Ops Series
- Topic: Potential Buyers List
- Replies: 62
- Views: 1050
RE: Potential Buyers List
<t> $80us? You have to be kidding. For a game built on an old engine? With no campaign? Please.<br/>
<br/>
If steam can generate a 3000% sales increase off a 75% drop in the price of Gary's Mod (which is a very niche product) maybe Matrix need to have a think about their pricing strategy. Did they ...
<br/>
If steam can generate a 3000% sales increase off a 75% drop in the price of Gary's Mod (which is a very niche product) maybe Matrix need to have a think about their pricing strategy. Did they ...
- by TinyPirate
- Thu Jun 04, 2009 5:35 am
- Forum: Command Ops Series
- Topic: Request For Printed Manual
- Replies: 23
- Views: 749
RE: Request For Printed Manual
Arjuna! You're a star! Bloody good idea. I will go blawg about this soonish.
- by TinyPirate
- Sat May 30, 2009 10:55 am
- Forum: Command Ops Series
- Topic: Request For Printed Manual
- Replies: 23
- Views: 749
RE: Request For Printed Manual
<t> I don't care much about a printed manual, or not. I guess because I don't mind reading PDFs. But for the love of good, promote BFTB by reducing the price on COTA when BFTB is close to release. Consider a cheap COTA a demo for a game that is sadly free of any demo. I've got friends who would like ...
- by TinyPirate
- Mon Mar 30, 2009 3:58 am
- Forum: Conquest of the Aegean
- Topic: Price drop before BFTB release?
- Replies: 11
- Views: 391
RE: Price drop before BFTB release?
<r> Steam is loaded with niche games actually. There are all kinds of oddities there and I find it hard to believe that wargames are somehow more niche than some of the things they have. And nicheness if never mentioned as a factor in whether Steam sells games or not when on sale. Further ...
- by TinyPirate
- Sun Mar 29, 2009 2:18 am
- Forum: Conquest of the Aegean
- Topic: Price drop before BFTB release?
- Replies: 11
- Views: 391
RE: Price drop before BFTB release?
<t> To me it's about economics and the developers getting as much cash as they can.<br/>
<br/>
For every person who thinks "Wow, this game is my dream game, here's your $50us" I bet there are a dozen or more who think "well, I like the odd wargame, but without a demo, and with a new release coming ...
<br/>
For every person who thinks "Wow, this game is my dream game, here's your $50us" I bet there are a dozen or more who think "well, I like the odd wargame, but without a demo, and with a new release coming ...
- by TinyPirate
- Thu Mar 19, 2009 6:35 am
- Forum: Conquest of the Aegean
- Topic: A question about scenarios...
- Replies: 19
- Views: 348
RE: A question about scenarios...
<r> I blame the ugliness of the Matrix forums (and how messy they are to navigate from the master list), how poor the Matrix web pages are and also how poor Matrix are at promoting and competitively pricing their games. Those who were going to buy it did so in the first few weeks/months and I don't ...
- by TinyPirate
- Sun Mar 08, 2009 4:50 am
- Forum: Conquest of the Aegean
- Topic: Price drop before BFTB release?
- Replies: 11
- Views: 391
RE: Price drop before BFTB release?
I've had a look around, and blogged about it. It seems only (?) Matrix Games like to keep 6 year old games at their full price (HTTR). Panther, I love you guys, Matrix, not so much.
- by TinyPirate
- Sat Mar 07, 2009 5:38 am
- Forum: Conquest of the Aegean
- Topic: Price drop before BFTB release?
- Replies: 11
- Views: 391
Price drop before BFTB release?
<t> With BFTB being released this year I know a few people holding off buying COTA. Why doesn't someone consider dropping the price? It would stimulate sales of BFTB and it would get more sales of COTA. People can't justify a full-price for a game that has been out a while.<br/>
<br/>
Also, I ...
<br/>
Also, I ...
- by TinyPirate
- Sun Mar 01, 2009 1:52 am
- Forum: Command Ops Series
- Topic: Panther's games in Lawrence, KS, 20 & 21 Feb 2009
- Replies: 13
- Views: 382
RE: Panther's games in Lawrence, KS, 20 & 21 Feb 2009
Oh, I didn't mean a campaign game like that - I meant a big group of players doing one scenario using forums as the staff meeting place.
- by TinyPirate
- Sat Feb 28, 2009 3:12 am
- Forum: Command Ops Series
- Topic: Panther's games in Lawrence, KS, 20 & 21 Feb 2009
- Replies: 13
- Views: 382
RE: Panther's games in Lawrence, KS, 20 & 21 Feb 2009
Thanks for the news. And I've no idea how you'd do a big campaign game - it would be extremely hard work!
- by TinyPirate
- Mon Feb 23, 2009 3:57 am
- Forum: Command Ops Series
- Topic: Panther's games in Lawrence, KS, 20 & 21 Feb 2009
- Replies: 13
- Views: 382
RE: Panther's games in Lawrence, KS, 20 & 21 Feb 2009
So... what happened? 

- by TinyPirate
- Sun Feb 22, 2009 3:30 am
- Forum: Command Ops Series
- Topic: My AAR site and BFTB
- Replies: 1
- Views: 104
RE: My AAR site and BFTB
Blogged the Losheim Gap AAR. I really hope I can write about some more soon!
- by TinyPirate
- Mon Feb 16, 2009 6:14 am
- Forum: Command Ops Series
- Topic: Panther's games in Lawrence, KS, 20 & 21 Feb 2009
- Replies: 13
- Views: 382
RE: Panther's games in Lawrence, KS, 20 & 21 Feb 2009
<t> Oh that sounds interesting!<br/>
<br/>
Has anyone tried running COTA as a staff exercise through forums? It would be really interesting to see folks write up and issue orders and then to have a GM plot them on the map as instructed, and to watch the players respond.<br/>
<br/>
Or it could be ...
<br/>
Has anyone tried running COTA as a staff exercise through forums? It would be really interesting to see folks write up and issue orders and then to have a GM plot them on the map as instructed, and to watch the players respond.<br/>
<br/>
Or it could be ...
- by TinyPirate
- Mon Feb 16, 2009 6:11 am
- Forum: Command Ops Series
- Topic: Regarding hex/turn based games
- Replies: 55
- Views: 869
RE: Regarding hex/turn based games
<t> I can't face turn based operational games any more, even strategic games, they have to be WEGO or real time. I just think we're, what, 35 years past hex-based gaming, and we have computers, yet we're still stuck with the same central game we had back when wargaming started, albeit, with tweaks ...
- by TinyPirate
- Mon Feb 16, 2009 5:44 am
- Forum: Command Ops Series
- Topic: My AAR site and BFTB
- Replies: 1
- Views: 104
My AAR site and BFTB
<t> I've previously posted on the COTA side of the forum and have enjoyed COTA since then (several games and an AAR posted on QuarterToThree.com). <br/>
<br/>
Since then I've set up afteractionreporter.com and have posted a couple of bits and pieces about COTA in the past, as well as mentioning ...
<br/>
Since then I've set up afteractionreporter.com and have posted a couple of bits and pieces about COTA in the past, as well as mentioning ...
- by TinyPirate
- Thu May 22, 2008 12:03 pm
- Forum: Conquest of the Aegean
- Topic: COTA maps in 3D for Google Earth. Get them here!
- Replies: 27
- Views: 492
RE: 3D maps anyone? Get them here!
Those are great! Good work kiwi
..from a fellow Kiwi!

- by TinyPirate
- Wed May 07, 2008 11:46 pm
- Forum: After Action Reports
- Topic: Tempe Gorge Crisis (Allies)
- Replies: 22
- Views: 1010
RE: Tempe Gorge Crisis (Allies)
<r> Yeah, I should have paid a bit more attention to the distance I needed to cover and the time I needed to do it in. Mind you, that would have meant leaving the VP locations earlier, resulting in a requirement to kill more Germans, that would be tricky! But doable I guess.<br/>
<br/>
Next one ...
<br/>
Next one ...
- by TinyPirate
- Wed May 07, 2008 10:42 am
- Forum: After Action Reports
- Topic: Tempe Gorge Crisis (Allies)
- Replies: 22
- Views: 1010
RE: Tempe Gorge Crisis (Allies)
<r> <B><s>[b]</s>Day 3, 1200 Hours - GAME END<e>[/b]</e></B><br/>
<br/>
WOO! Marginal Victory!<br/>
<br/>
<IMG src="http://img382.imageshack.us/img382/2642/93d3h1200bt9.jpg"><s>[img]</s><URL url="http://img382.imageshack.us/img382/2642/93d3h1200bt9.jpg"><LINK_TEXT text="http://img382.imageshack ...
<br/>
WOO! Marginal Victory!<br/>
<br/>
<IMG src="http://img382.imageshack.us/img382/2642/93d3h1200bt9.jpg"><s>[img]</s><URL url="http://img382.imageshack.us/img382/2642/93d3h1200bt9.jpg"><LINK_TEXT text="http://img382.imageshack ...
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