Search found 27 matches

by pat0467
Thu Apr 23, 2009 3:51 pm
Forum: Mods and Scenarios
Topic: New Mod: Sengoku Jidai
Replies: 33
Views: 1675

RE: New Mod: Sengoku Jidai

<r> In this picture in attachement you can see the Takeda domain, a really hard challenge for a player ....<br/>
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Mainly the Kai province and the conquered land in Shimano (Nagato town and the valley).<br/>
<br/>
- North-west the Asakura Clan (naturally allied with the Azai more in the ...
by pat0467
Thu Apr 23, 2009 3:18 pm
Forum: Mods and Scenarios
Topic: New Mod: Sengoku Jidai
Replies: 33
Views: 1675

RE: New Mod: Sengoku Jidai

<r> In attachement a better view with the strategical map and the 20 Clans <E>:)</E><br/>
<br/>
Tokugawa have disapear <E>:(</E><br/>
But Shoni appear since <E>:)</E><br/>
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In this non-historical version 20 Clan/Regime each with 15k in production (a very basic infantry unit cost 100, a ...
by pat0467
Thu Apr 23, 2009 2:44 pm
Forum: Mods and Scenarios
Topic: New Mod: Sengoku Jidai
Replies: 33
Views: 1675

RE: New Mod: Sengoku Jidai

<r> Sorry, sunny days are not good days for working on my project (too many beautiful girl in the street too lol)<br/>
<br/>
Nearly finish except events <E>:(</E><br/>
Really hard to advance with the events, at this moment a player can propose peace, buy unit and declare war with action cards ...
by pat0467
Thu Apr 23, 2009 2:27 pm
Forum: Mods and Scenarios
Topic: WaW Revised Beta Suggestions & Balance Reports
Replies: 30
Views: 479

RE: WaW Revised Beta Suggestions & Balance Reports

<r> Thx Explorer <E>:)</E><br/>
<br/>
Some precision...<br/>
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<U><s>[u]</s>1). HQ unit with IA:<e>[/u]</e></U><br/>
When i play the German against the IA i have to fight HQ unit with 200-300 staff...<br/>
Not a problem in PBM but against the IA it's awful <E>:(</E><br/>
<br ...
by pat0467
Wed Apr 22, 2009 3:25 am
Forum: Mods and Scenarios
Topic: New Mod: Sengoku Jidai
Replies: 33
Views: 1675

RE: New Mod: Sengoku Jidai

Delayed because i play the revisited WaW from Explorer lol

Some news in few day :)
by pat0467
Wed Apr 22, 2009 3:23 am
Forum: Mods and Scenarios
Topic: WaW Revised Beta Suggestions & Balance Reports
Replies: 30
Views: 479

RE: WaW Revised Beta Suggestions & Balance Reports

<r> Hi Explorer thx for your mod !<br/>
&nbsp;<br/>
Many night without sleeping with your mod lol<br/>
&nbsp;<br/>
Some idea...<br/>
&nbsp;<br/>
&nbsp;<br/>
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<U><s>[u]</s>1). Propaganda:<e>[/u]</e></U><br/>
An event/action card for add morale to regime&nbsp; (with a maximum)<br ...
by pat0467
Sun Apr 19, 2009 3:03 am
Forum: Mods and Scenarios
Topic: 1914 West Front Mod (Now awailable)
Replies: 45
Views: 854

RE: Classical Wargame graph mod

<r> On the Welk site you can read this:<br/>

<QUOTE><s>[quote]</s>Link will be updated in few days to rectify some errors in first version<e>[/quote]</e></QUOTE>
<br/>
<br/>
If you want the older version ask to Welk if he dont have many time i can send you the 2 first versions...<br/>
<br ...
by pat0467
Sun Apr 12, 2009 7:46 am
Forum: Mods and Scenarios
Topic: New Mod: Sengoku Jidai
Replies: 33
Views: 1675

RE: New Mod: Sengoku Jidai

<r> For the legendary Daimyo<br/>
Not in the version 1, only named HQ unit with Taisho/Staff and samurai unit, i version 2 more elaborate leader system....<br/>
A system with named daimyo giving Morale Bonus and taisho only combat bonus, for later...<br/>
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For the Te-yari and ...
by pat0467
Sat Apr 11, 2009 10:51 am
Forum: Mods and Scenarios
Topic: New Mod: Sengoku Jidai
Replies: 33
Views: 1675

RE: New Mod: Sengoku Jidai

<r> A last for this weekend...<br/>
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<U><s>[u]</s>20 regimes:<e>[/u]</e></U><br/>
Amako <br/>
Asai <br/>
Asakura <br/>
Chosokabe <br/>
Date <br/>
Hojo <br/>
Hosokawa <br/>
Imagawa <br/>
Miyoshi <br/>
Mogami <br/>
Mori <br/>
Oda <br/>
Otomo <br/>
Ouchi <br/>
Satomi <br ...
by pat0467
Sat Apr 11, 2009 10:08 am
Forum: Mods and Scenarios
Topic: New Mod: Sengoku Jidai
Replies: 33
Views: 1675

RE: New Mod: Sengoku Jidai

<r> The map....<br/>
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Japan is mostly mountanious, i have try to make a good looking map with the basic terrain coming with AT, wonderful in many scenario but not perfect in this case, you can see only hill and mounatin, bad looking at my eyes <E>:(</E><br/>
So i have use and ...
by pat0467
Sat Apr 11, 2009 9:41 am
Forum: Mods and Scenarios
Topic: New Mod: Sengoku Jidai
Replies: 33
Views: 1675

RE: New Mod: Sengoku Jidai

<r> The unit system....<br/>
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<U><s>[u]</s>Unit Type:<e>[/u]</e></U><br/>
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- Heimin (peasant irregular soldier)<br/>
- Ashigaru (regular soldier)<br/>
- Samurai (elite knight-soldier)<br/>
- Sohei (Monk-Soldier more resistance than ashigaru come with "resaerch")<br ...
by pat0467
Sat Apr 11, 2009 9:00 am
Forum: Mods and Scenarios
Topic: New Mod: Sengoku Jidai
Replies: 33
Views: 1675

RE: New Mod: Sengoku Jidai

The unit system are totaly new...

For helping players i have made a "legend" on the map for explaining the unit...

by pat0467
Fri Apr 10, 2009 8:33 pm
Forum: Mods and Scenarios
Topic: New Mod: Sengoku Jidai
Replies: 33
Views: 1675

RE: New Mod: Sengoku Jidai

First try to post a screenshot...

VICTORY !

Tomorrow many more :)
by pat0467
Thu Apr 09, 2009 4:46 pm
Forum: Mods and Scenarios
Topic: New Mod: Sengoku Jidai
Replies: 33
Views: 1675

RE: New Mod: Sengoku Jidai

<r> Some news....<br/>
<br/>
<br/>
Map 99% <br/>
Unit 99% <br/>
Special Unit 75% <br/>
Naval unit 99%<br/>
ItemType 99% <br/>
Research 99% <br/>
Event nowhere lol<br/>
Sending to community site 0% (need help)<br/>
<br/>
I have find how taking screenshot !<br/>
So, this week end, i hope ...
by pat0467
Wed Apr 01, 2009 2:42 am
Forum: Mods and Scenarios
Topic: New Mod: Sengoku Jidai
Replies: 33
Views: 1675

RE: New Mod: Sengoku Jidai

<r> The first version (0.1) is very basic and not really historical, somewhere between 16-17th century, a big "what if" <E>:)</E><br/>
-20 factions all with nearly same power all in peace at the begining.<br/>
- Basic event, copy from other scenarios, some basic diplomacy war/peace/give sypply ...
by pat0467
Sun Mar 29, 2009 1:28 pm
Forum: Mods and Scenarios
Topic: New Mod: Sengoku Jidai
Replies: 33
Views: 1675

RE: New Mod: Sengoku Jidai

Very nice coolie miniatures here too....
by pat0467
Sun Mar 29, 2009 12:48 pm
Forum: Mods and Scenarios
Topic: New Mod: Sengoku Jidai
Replies: 33
Views: 1675

RE: New Mod: Sengoku Jidai

<r> Srndac...<br/>
In Kagegumusha, on my DvD in chapter 11, at the begining you can see a messenger (Tsukai Ban) entering in a castle at his left you can see a cart/wagon with an ashigaru working near... just before Oda Nobunaga leaving his castle <br/>
You can see Oda Nobunage "Mon" on this cart ...
by pat0467
Sat Mar 28, 2009 3:14 pm
Forum: Mods and Scenarios
Topic: New Mod: Sengoku Jidai
Replies: 33
Views: 1675

RE: New Mod: Sengoku Jidai

<r> Thx Grymme <E>:)</E><br/>
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I'm an old player with very low computer skill so i learn slowly lol<br/>
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I need help for... upload my work <E>:(</E><br/>
<br/>
How can i send you my work ?<br/>
I have wrote many email send some photo but never send a scenario for AT lol<br/>
<br ...
by pat0467
Sat Mar 28, 2009 1:46 pm
Forum: Mods and Scenarios
Topic: New Mod: Sengoku Jidai
Replies: 33
Views: 1675

RE: New Mod: Sengoku Jidai

Some unit symbol and flags
by pat0467
Sat Mar 28, 2009 1:32 pm
Forum: Mods and Scenarios
Topic: New Mod: Sengoku Jidai
Replies: 33
Views: 1675

RE: New Mod: Sengoku Jidai

A picture for Tosekiki Unit (catapult)
Picture find in the roman mod thx :) :)

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