<t> Hi guys, <br/> <br/> Just a couple of questions before buying this game. Unlike most of the people here I haven't followed this game's development very closely so I don't know all the details about the game except that the map looks beautiful and that the game looks accessible.<br/> <br/> 1 ...
My enlgish not very good so I sorry. I see this game play like panzer generel and call of duty! I am very excited to here this news! This seems difficult to do so good luck! I will buy all version of panzer corp if it like panzer generel and call of duty!
Great! Thanks Jason. Modern Wars is definitely a must-buy for me just based on how great JT: Campaign series was. Count me in as long as the starting price is under $60 for the game.
I'm probably a little late to this thread but I just wanted to add that I hope there are some Dien Bien Phu scenarios or anything else related to the first Indochina War.
<t> "Brianlala and Flipper: <br/> <br/> If Digital River has a nexus in NY but Matrix does not, is Digital River still required to collect the tax ?? I'm just asking. I know nothing about these laws."<br/> <br/> I don't know how DR and Matrix are set up as companies and what level of ...
<r> Hi Flipper,<br/> <br/> Cars are a completely different discussion and are extremely easy to track due to the necessity to register them in each state. The whole gist of my argument is that if DR has no nexus (i.e. No physical presence) in New York then there is absolutely nothing that New York ...
<t> It still doesn't sound like DR or Matrix has a nexus in New York. The whole point of companies like Amazon dropping their NY affiliates was to avoid having a nexus in that state because without a nexus in a state then that state cannot legally collect state taxes from the entity. Does DR have ...
<r> Campaign completed. See if you can beat my Operation Barbarossa campaign score. I did lose and was forced to reload multiple times on one or two of the later scenarios so this score does involve "cheating" if you will.<br/> <br/> <br/> <IMG src="https://www.matrixgames.com/forums/upfiles ...
Good point j2d. How about allowing us to cancel the build bunker option if it accidentally occurs just like we can cancel moves then? That would solve the problem for me as well.
Thanks for the comments guys. I am now on the last scenario (I think) of this campaign, having fought my way to Moskau. There are definitely a couple of scenarios that are quite difficult mixed into this campaign.
I have the same problem as well when I click on my engineers/pioniers. If there was a prompt asking you if you want to build a bunker then that might alleviate some of this problem.
<t> My wishlist:<br/> <br/> 1. Adjustable mouse scroll speed: I think I'm just used to hyper-speed mouse scroll and, while I don't find the current scroll speed unacceptable, I still would like it faster<br/> <br/> 2. Change the color or shape of the German victory objective flags/staffs ...
I don't think you'd need to add in a penalty for this (aside from maybe an experience point penalty). The game sounds hard enough as it is for most players and those looking for more challenge can always try the harder difficulty levels.
<r> I've always bought a stug antitank unit in between the first and second scenarios for 300 resource points (or upgraded that anti-gun to a stug for 160 resource points (I believe) in between the first and second scenarios and found that one unit to be a big help. It has excellent soft and hard ...
<r> Here are my campaign stats so far if you haven't fallen asleep yet. I'm playing on the middle difficulty level (officer) of the three difficulty levels. Overall, I'd say I put the most planning into this scenario and the most scouting at the start of the scenario. It definitely payed off and I ...
<r> Here's turn 5 or is it 6 now? (my picture labeling assistant is getting lazy and will be fired...that's a promise!) The last of the victory locations are about to fall and I will get my bittersweet (because of the loss of the 1 core unit) brilliant victory.<br/> <br/> <br/> <br/> <IMG src ...
<r> I did make one stupid mistake on turn 5. I sent some of my units to capture some non-essential victory locations just north of Sokolivka. I'm now about to lose the first of my core units, a regular infantry unit, after it was ambushed by hidden Soviet artillery. This was a totally needless move ...