Search found 130 matches

by RayKinStL
Thu Oct 02, 2008 1:16 am
Forum: Empires in Arms the Napoleonic Wars of 1805 - 1815
Topic: 1.04.04 Public Beta Avalible!!
Replies: 18
Views: 315

RE: 1.04.04 Public Beta Avalible!!

Just another reason to have my copy loaded on multiple machines that I own.  That way I can play my PBEM games, but can still have fun with the AI by taking advantage of the newest releases with AI upgrades.
by RayKinStL
Wed Sep 10, 2008 12:07 pm
Forum: Empires in Arms the Napoleonic Wars of 1805 - 1815
Topic: Improving PBEM, again
Replies: 41
Views: 746

RE: Improving PBEM, again

<t> Marshall,<br/>
&nbsp;<br/>
Maybe I am wrong here, but I think when they are saying they don't have an email program, that means they don't use Outlook, Groupwise, or other similar programs.&nbsp; They have email, but they must access it via the web through sites such as yahoo, gmail, hotmail ...
by RayKinStL
Mon Sep 08, 2008 6:26 pm
Forum: Opponents Wanted
Topic: Starting new "tutorial" game (well, semi-)
Replies: 33
Views: 1361

RE: Starting new "tutorial" game (well, semi-)

Just tweak it to a new google name...like "The Art O' War" or something like that.
by RayKinStL
Mon Sep 08, 2008 2:08 am
Forum: Opponents Wanted
Topic: Starting new "tutorial" game (well, semi-)
Replies: 33
Views: 1361

RE: Starting new "tutorial" game (well, semi-)

<t> Jimmer,<br/>
&nbsp;<br/>
DC is interested in giving GB a go and I am interested in giving France a go.&nbsp; I feel ready, but I'll never really know until I try and I think this will be a good game.&nbsp; I take a lot of time and think out my moves, so I think I can handle the task!<br ...
by RayKinStL
Sat Sep 06, 2008 6:10 pm
Forum: Opponents Wanted
Topic: Starting new "tutorial" game (well, semi-)
Replies: 33
Views: 1361

RE: Starting new "tutorial" game (well, semi-)

<r> Jimmer,<br/>
&nbsp;<br/>
My email address is <EMAIL email="RayKinStL@yahoo.com"><s>[email=RayKinStL@yahoo.com]</s>RayKinStL@yahoo.com<e>[/email]</e></EMAIL>&nbsp; I was planning on bidding fairly high for France simply because I wanted to get a lot of land experience.&nbsp; So if you are ...
by RayKinStL
Fri Sep 05, 2008 3:07 pm
Forum: Opponents Wanted
Topic: Starting new "tutorial" game (well, semi-)
Replies: 33
Views: 1361

RE: Starting new "tutorial" game (well, semi-)

Sounds good.  We gonna use the GAP?  Also is there a way to do pre-start DOWs? (ones that result in no loss of PP)
by RayKinStL
Fri Sep 05, 2008 11:52 am
Forum: Opponents Wanted
Topic: Starting new "tutorial" game (well, semi-)
Replies: 33
Views: 1361

RE: Starting new "tutorial" game (well, semi-)

Jimmer, do you need more players?&nbsp; I'd be interested.
by RayKinStL
Fri Sep 05, 2008 11:40 am
Forum: Tech Support
Topic: Can anyone who knows the naval rules explain this...???
Replies: 144
Views: 2607

RE: Can anyone who knows the naval rules explain this...???

<t> Eske, this is why this issue is so important and is why I brought it up. You mention two things I will discuss. The first was the statment "Particullar to GB, where this die-roll litterally can decide the outcome of a war." A bad die roll can decide the outcome of the game! All GB really has is ...
by RayKinStL
Fri Sep 05, 2008 12:59 am
Forum: Tech Support
Topic: Can anyone who knows the naval rules explain this...???
Replies: 144
Views: 2607

RE: Can anyone who knows the naval rules explain this...???

<t> I think just reworking the wording so that heavy superiority puts your oppoent at a -1 is the best option.&nbsp; Then you can maintain the combat resolution table, GB can benefit from the heavy superiority rule like every other major power, and you can still maintain the +/11 max modifier, by ...
by RayKinStL
Thu Sep 04, 2008 6:05 pm
Forum: Tech Support
Topic: Can anyone who knows the naval rules explain this...???
Replies: 144
Views: 2607

RE: Can anyone who knows the naval rules explain this...???

And yet, you provide no reasoning for why every MP but GB gets a +1 for heavy superiority.&nbsp; I await the reasoning from.&nbsp; And no, game balance is not an arguement, because I say the game is unbalanced right now.&nbsp; Game balance is a matter of subjectivity.
by RayKinStL
Thu Sep 04, 2008 4:21 pm
Forum: Tech Support
Topic: Can anyone who knows the naval rules explain this...???
Replies: 144
Views: 2607

RE: Can anyone who knows the naval rules explain this...???

<t> The same thing does not apply at sea because of the simplistic nature of sea battle.&nbsp; Yea the wind gauge is important, but with only one roll for combat resolution, there is no law of averages like there is in land battle.&nbsp; In land battle there are two factors to consider...troop ...
by RayKinStL
Thu Sep 04, 2008 2:15 pm
Forum: Empires in Arms the Napoleonic Wars of 1805 - 1815
Topic: Vacation
Replies: 5
Views: 144

RE: Vacation

They allow you to step away from your computer?
by RayKinStL
Thu Sep 04, 2008 1:56 pm
Forum: Tech Support
Topic: Can anyone who knows the naval rules explain this...???
Replies: 144
Views: 2607

RE: Can anyone who knows the naval rules explain this...???

<r> <QUOTE><s>[quote]</s>ORIGINAL: sw30<br/>
<br/>
Oh yeah, with regard to the +/- 2 thing, again, I approach it from a balance perspective. I don't actually care whether 3.0 included a cap or not, I think there SHOULD be a cap. (Certainly, there was a cap in original EiA for Land, and in the 4.x ...
by RayKinStL
Wed Sep 03, 2008 10:33 am
Forum: Tech Support
Topic: Can anyone who knows the naval rules explain this...???
Replies: 144
Views: 2607

RE: Can anyone who knows the naval rules explain this...???

<r>
<QUOTE><s>[quote]</s>ORIGINAL: NeverMan<br/>
<br/>

<QUOTE><s>[quote]</s>ORIGINAL: sw30<br/>
<br/>
I guess I'm the closest thing to "being in the know" about EIH that's left, having partially re-written both 3.0 and 4.0. 3.0 was playtested in ~10-15 games. 4.x slightly more than that ...
by RayKinStL
Sat Aug 30, 2008 4:42 pm
Forum: Tech Support
Topic: Can anyone who knows the naval rules explain this...???
Replies: 144
Views: 2607

RE: Can anyone who knows the naval rules explain this...???

<t> The rules in the book do not state a max modifier but do state that 1.5x heavies warrant a +1 modifier.&nbsp; So based on the rules written, GB should be a +2, and I quoted all apllicable rules earlier in this thread.&nbsp; That's why this thread was started.&nbsp; Accorsing to the rules, as ...
by RayKinStL
Sat Aug 30, 2008 3:58 am
Forum: Empires in Arms the Napoleonic Wars of 1805 - 1815
Topic: PBEM and FTF not that different after all??
Replies: 21
Views: 712

RE: PBEM and FTF not that different after all??

<t> borium...IP is internet play.&nbsp; What are you talking about?&nbsp; And yes, I would totally sit in front of computer, with the TV on in the background and play.&nbsp; I've sat in front of my computer before playing 5 hours of AI gameplay.&nbsp; Internet/IP play would be a million tims better ...
by RayKinStL
Fri Aug 29, 2008 5:31 pm
Forum: Tech Support
Topic: Idea for speed-up
Replies: 20
Views: 335

RE: Idea for speed-up

<t> I think the idea is interesting Jimmer, but the programminginvolved would be better spent on a IP/PBEM hybrid system, in my opinion, which could potentially lead to unimaginable time savings when compared to the current PBEM system or even the post-widget system you propose.&nbsp; If someone is ...
by RayKinStL
Fri Aug 29, 2008 5:26 pm
Forum: Tech Support
Topic: Can anyone who knows the naval rules explain this...???
Replies: 144
Views: 2607

RE: Can anyone who knows the naval rules explain this...???

<r> <QUOTE><s>[quote]</s>ORIGINAL: Jimmer<br/>
<br/>

<QUOTE><s>[quote]</s>ORIGINAL: RayKinStL<br/>
Marshall obviously has no interest in changing things so whats the point?<e>[/quote]</e></QUOTE>
Actually, didn't Marshall post a post that could be taken as favorable?
<e>[/quote]</e></QUOTE ...
by RayKinStL
Fri Aug 29, 2008 4:27 pm
Forum: Empires in Arms the Napoleonic Wars of 1805 - 1815
Topic: PBEM and FTF not that different after all??
Replies: 21
Views: 712

RE: PBEM and FTF not that different after all??

<t> Definitely.&nbsp; Plus enhancements would be satisfying 2 of the 3 camps, and would allow Marshall to throw in some AI enhancements each Beta to keep everyone happy.&nbsp; Because any PBEM enhancements help the IP players and vice versa.&nbsp; The can can always be "moving".&nbsp; I don't think ...
by RayKinStL
Fri Aug 29, 2008 4:17 pm
Forum: Tech Support
Topic: Can anyone who knows the naval rules explain this...???
Replies: 144
Views: 2607

RE: Can anyone who knows the naval rules explain this...???

<r> <QUOTE><s>[quote]</s>ORIGINAL: bresh<br/>
<br/>
Gosh, how hard headed can you guys be ? Its like talking to kids. <br/>
<br/>
Your aguments are so flawed. Because GB dont get naval +1 Bonus for heavies superioty we need to adjust the system ? <br/>
<br/>
The game(EIA/EIANW) does not need ...

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