Search found 154 matches

by tbriert
Tue Jan 06, 2015 2:04 pm
Forum: Gary Grigsby's War in the West
Topic: Air Mission Altitudes
Replies: 4
Views: 484

RE: Air Mission Altitudes

Thanks, these are helpful tips
by tbriert
Sun Jan 04, 2015 1:37 pm
Forum: Gary Grigsby's War in the West
Topic: Air Mission Altitudes
Replies: 4
Views: 484

Air Mission Altitudes

<t> I am greatly enjoying getting to learn this game. One thing I am still trying to figure out is what the best altitudes are to set for the various air missions. I am playing as the allies against the AI.<br/>
<br/>
I have been setting recon in the Tactical Air Force at 12000 feet and giving the ...
by tbriert
Thu Aug 23, 2012 11:33 am
Forum: Decisive Campaigns: Case Blue
Topic: Getting Incredibly Frustrated -- Cannot Take Kerch
Replies: 39
Views: 1131

RE: Getting Incredibly Frustrated -- Cannot Take Kerch

Yes, this sounds about right.

I am wondering if part of the solution would be to weaken the combat values of the HQ by eliminating the regular infantry that is part of the unit, leaving it with only the 6/8 combat value staff?
by tbriert
Thu Aug 23, 2012 12:54 am
Forum: Decisive Campaigns: Case Blue
Topic: Getting Incredibly Frustrated -- Cannot Take Kerch
Replies: 39
Views: 1131

RE: Getting Incredibly Frustrated -- Cannot Take Kerch

<t> I think this indeed cuts to the heart of my point.<br/>
<br/>
I did the free setup with the thought of improving on the German deployment, specifically with the goal of getting the Crimea done quickly so Manstein could be redeployed up north to take charge of either the 6th Army or a new ...
by tbriert
Wed Aug 22, 2012 7:01 pm
Forum: Decisive Campaigns: Case Blue
Topic: Getting Incredibly Frustrated -- Cannot Take Kerch
Replies: 39
Views: 1131

RE: Getting Incredibly Frustrated -- Cannot Take Kerch

<t> I am playing with Fog of War on, but because I have a 5 division corps in the three hexes surrounding Kerch, my recon value is over 700 and I can see everything that is going on there.<br/>
<br/>
Tried putting a couple of subs outside the port, they got sunk by the Russian cruisers very ...
by tbriert
Wed Aug 22, 2012 6:35 pm
Forum: Decisive Campaigns: Case Blue
Topic: Getting Incredibly Frustrated -- Cannot Take Kerch
Replies: 39
Views: 1131

RE: Getting Incredibly Frustrated -- Cannot Take Kerch

<t> I think part of it might be because the HQ do not break and disappear. Each HQ had been attacked multiple times before they ever even got into Kerch proper. Each time, the HQ just retreated away, but stayed resilient as if it were a Russian Guards unit. <br/>
<br/>
My feeling is that these are ...
by tbriert
Wed Aug 22, 2012 5:53 pm
Forum: Decisive Campaigns: Case Blue
Topic: Getting Incredibly Frustrated -- Cannot Take Kerch
Replies: 39
Views: 1131

Getting Incredibly Frustrated -- Cannot Take Kerch

<t> Really like the game, but I am getting extremely frustrated as the Germans in the Trappenjagd Scenario.<br/>
<br/>
I simply cannot take Kerch. I have completely destroyed the two Soviet Armies in the peninsula (as well destroyed 4 armies in the Izium Salient up North). Hundreds of thousands of ...
by tbriert
Fri Sep 25, 2009 3:32 pm
Forum: Gary Grigsby's Eagle Day to Bombing the Reich
Topic: Additional aircraft info
Replies: 42
Views: 7995

RE: Additional aircraft info

<t> Hard Sarge,<br/>
<br/>
I was going through the files in the DAT folder last night looking to see if the data for the aircraft were all in one place so I could make myself a handy reference guide and do some planning. I could not manage to open the .dat files at all and find anything readable ...
by tbriert
Mon Jun 29, 2009 1:10 pm
Forum: Hired Guns: The Jagged Edge
Topic: Question on Gun Attachments
Replies: 3
Views: 310

RE: Question on Gun Attachments

<t> Thanks Sarge. I knew I must have been doing something stupid. I was trying to drag the attachment into the red boxes, since they were the ones that changed color, so I figured it belonged there. <br/>
<br/>
I am liking this game and feel it was well worth the money, but the documentation could ...
by tbriert
Sun Jun 28, 2009 1:41 pm
Forum: Hired Guns: The Jagged Edge
Topic: Question on Gun Attachments
Replies: 3
Views: 310

Question on Gun Attachments

I feel stupid asking this question, but I havent been able to figure out or find anywhere in the manual how you go about attaching scopes, lasers, and other goodies onto your guns.

Any help on how to do this would be appreciated.
by tbriert
Mon Oct 06, 2008 9:17 pm
Forum: Gary Grigsby's War Between the States
Topic: infantry construction
Replies: 8
Views: 210

RE: infantry construction

<t> Doc -- question.&nbsp; I know that combining units is the recommended course for playing the CSA. How about the North, with its higher production values?&nbsp; If I have a couple of big battles during a turn, I get many inf rebuilding, driving pop totals to -40 to -70, sometimes as many as 5 ...
by tbriert
Sun Oct 05, 2008 8:04 pm
Forum: Gary Grigsby's War Between the States
Topic: Baton Rouge guns block movement from Gulf into New Orleans?
Replies: 3
Views: 1865

RE: Baton Rouge guns block movement from Gulf into New Orleans?

Well, while it wont bring back my losses in this game, it is good to hear that this is going to be fixed.&nbsp; Thanks&nbsp;for the info&nbsp;JAMiAM.
by tbriert
Sun Oct 05, 2008 6:24 pm
Forum: Gary Grigsby's War Between the States
Topic: Baton Rouge guns block movement from Gulf into New Orleans?
Replies: 3
Views: 1865

Baton Rouge guns block movement from Gulf into New Orleans?

<t> I am engaged in a hotly contested PBEM game with a talented opponent right now, and I just suffered a major setback due to something I think is wrong with the game.<br/>
<br/>
My Union forces occupy New Orleans, Ft. Jackson, Ft. St. Philip, Natchez, Lafeyette, St. Landry, St. James, and ...
by tbriert
Wed Oct 01, 2008 12:50 am
Forum: Gary Grigsby's War Between the States
Topic: questions for a newbee
Replies: 9
Views: 283

RE: questions for a newbee

<t> Spruce, you probably did not have the units attached to a leader with enough MP to enter the New Kent region.&nbsp; Take a look at the back cover of your manual, there is a list of tactical movement costs there.&nbsp; With a base MP of 1 for inf, add the leaders inf skill rating, and then ...
by tbriert
Fri Sep 26, 2008 7:23 pm
Forum: Gary Grigsby's War Between the States
Topic: Deciphering Leader Ratings
Replies: 1
Views: 115

Deciphering Leader Ratings

<t> I have a question for anyone who can provide an answer regarding leader ratings, for the mod I am looking at undertaking.<br/>
<br/>
When you look at the leaders61.txt or the XLS spreadsheet file, I can make sense of any number of things. However, I am baffled as to what the value for 'start ...
by tbriert
Wed Sep 24, 2008 4:23 pm
Forum: Gary Grigsby's War Between the States
Topic: Question for those who have played the 1862 scenario
Replies: 1
Views: 126

Question for those who have played the 1862 scenario

<t> If you have played this scenario, particularly as the Union, I would like to know what your experience has been with the survival of division level commanders in the game. Specifically, the Union starts that scenario with any number of men who are currently incapable of corps command, because of ...
by tbriert
Wed Sep 24, 2008 3:06 pm
Forum: Gary Grigsby's War Between the States
Topic: An improvement I think needs to be made to 1861 scenario
Replies: 38
Views: 1221

RE: An improvement I think needs to be made to 1861 scenario

<r>
<QUOTE><s>[quote]</s>ORIGINAL: GShock<br/>
<br/>
To a higher degree of long-range thinking on lowering the CP to the leaders, do not forget the total number of troopers they can attach. Having more lower ranked, and possibly poor generals, emphasyzes the importance of a good corps commander ...
by tbriert
Wed Sep 24, 2008 2:59 pm
Forum: Gary Grigsby's War Between the States
Topic: An improvement I think needs to be made to 1861 scenario
Replies: 38
Views: 1221

RE: An improvement I think needs to be made to 1861 scenario

<t> Harry, I dont know the answer on the army mod affecting corps commanders.&nbsp; At least initially, I have no plans to alter the army mods or other stats besides entry date and CP rating at this point.&nbsp; Perhaps in the future, but in general, I dont find enough disagreement with the ratings ...
by tbriert
Wed Sep 24, 2008 2:03 pm
Forum: Gary Grigsby's War Between the States
Topic: An improvement I think needs to be made to 1861 scenario
Replies: 38
Views: 1221

RE: An improvement I think needs to be made to 1861 scenario

<t> Actually, another idea just occured to me that might be simpler way to deal with the Army Commander issue.&nbsp; In a future patch, could the designers consider adding a new 'army HQ' unit that the AC would be attached directly to?&nbsp; If so, then what coudl be done is to attach the leader to ...
by tbriert
Wed Sep 24, 2008 1:31 pm
Forum: Gary Grigsby's War Between the States
Topic: An improvement I think needs to be made to 1861 scenario
Replies: 38
Views: 1221

RE: An improvement I think needs to be made to 1861 scenario

<t> Actually, bringing up the army mods reminded me of one other idea I had regarding the game.&nbsp; I wish that there were some kind of mechanisms whereby corps/divisions become attached to a particular army commander, or vice versa, with the goal of preventing the shuffling of army commanders all ...

Go to advanced search