Search found 25 matches

by Five_of_Swords
Wed Dec 03, 2008 10:14 pm
Forum: Steel Panthers World At War & Mega Campaigns
Topic: how do airplanes work?
Replies: 4
Views: 105

how do airplanes work?

<t> Trying a long generated campaign as france, i notice my nice experienced units are getting mowed down by airplanes a lot. The french AA guns dont seem terribly effective. (very effective against infantry but not planes...i shouldve gotted a bunch of AA guns rather than HMG)How do airplanes work ...
by Five_of_Swords
Tue Dec 02, 2008 5:07 am
Forum: SP:WaW Training Center
Topic: Command & Control tutorial?
Replies: 20
Views: 1159

RE: Command & Control tutorial?

Some units seem to get special cc waivers or something. Ive noticed this with snipers. Is this true for all recon units or just some in particular? how does it work?
by Five_of_Swords
Tue Dec 02, 2008 4:00 am
Forum: SP:WaW Training Center
Topic: Multiple Units in a Hex
Replies: 9
Views: 204

RE: Multiple Units in a Hex

<t> Well I didnt see much of an in depth discussion.<br/> Ive simply noticed that multiple infantry in the same hex are much more prone to casualties, because missing one might still hit the other.<br/> Meanwhile, if this also is true for amror, its effect is barely noticabe, because even being hit ...
by Five_of_Swords
Tue Dec 02, 2008 3:32 am
Forum: Steel Panthers World At War & Mega Campaigns
Topic: omg @ phillipines
Replies: 3
Views: 103

omg @ phillipines

<t> So i decided to try a 33-36 generated campaign as french against the far east.<br/> Big mistake.<br/> When I had a battle against the phillipines... on turn zero... more than half my entire army was destroyed (actually destroyed...i mean no units left in the unit at all...both infantry and armor...
by Five_of_Swords
Tue Dec 02, 2008 12:02 am
Forum: SP:WaW Training Center
Topic: Multiple Units in a Hex
Replies: 9
Views: 204

RE: Multiple Units in a Hex

<t> why would u stack infantry? stack tanks in those hexes. Tanks arent going to be mowed down that way by machine guns. They have more firepower anyway.I often put both infantry and tanks in the same hex...I was under the impression that the tanks also grant the infantry a defense bonus. But puttin...
by Five_of_Swords
Mon Dec 01, 2008 11:55 pm
Forum: SP:WaW Training Center
Topic: Why do pzIIIe exist?
Replies: 24
Views: 471

RE: Why do pzIIIe exist?

<r> Well I got the enhanced version and I do like it more. I wish i could have my ft only engineer platoon :) but im just doing without. One thing i noticed is they changed quite a lot of unit stats. Thats interesting. Stugs are now the same 'size' as t 34s. Thats interesting. If these things have b...
by Five_of_Swords
Mon Dec 01, 2008 2:10 am
Forum: Steel Panthers World At War & Mega Campaigns
Topic: real sniper base chance
Replies: 5
Views: 117

RE: real sniper base chance

ah...right..maybe thats it. I didnt realize that a hit in infantry did not = a kill. I thought the kill value listed on weapons was only to indicate possibility of more than one kill per hit, and how many.
by Five_of_Swords
Sun Nov 30, 2008 9:02 pm
Forum: SP:WaW Training Center
Topic: Why do pzIIIe exist?
Replies: 24
Views: 471

RE: Why do pzIIIe exist?

<t> Although i dont change the units in the oob, i assume some balancing work was done, I do notice they simply are not historically accurate. The pzIII was faster than the t-34, and much smaller. The pz IIIh and up never had the penetration power of stug ausf A which was killing heavy tanks all the...
by Five_of_Swords
Sun Nov 30, 2008 2:24 pm
Forum: SP:WaW Training Center
Topic: Why do pzIIIe exist?
Replies: 24
Views: 471

RE: Why do pzIIIe exist?

whatever was the free generals&nbsp;edition. its v 8.403..i dunno what enhanced means and stuff maybe i have maybe not
by Five_of_Swords
Sun Nov 30, 2008 8:02 am
Forum: SP:WaW Training Center
Topic: Why do pzIIIe exist?
Replies: 24
Views: 471

RE: Why do pzIIIe exist?

<t> I dont change unit stats in the oob, jsut formations, cause the formations given in the stardard oob are, imho after messing with the game a few weeks, totally retarded. FT engineers need their own platoon. they do not function like regular engineers. If forced to use the normal oob i would get ...
by Five_of_Swords
Sun Nov 30, 2008 7:39 am
Forum: Steel Panthers World At War & Mega Campaigns
Topic: real sniper base chance
Replies: 5
Views: 117

RE: real sniper base chance

<t> I think the base chance accounts for terrain. (A close by unit in rough hex often shows less base hit chance than a further unit on open ground) With units other than snipers the base value tends to be relatively close to the actual value, somewhat lower if you have high experience...but its bal...
by Five_of_Swords
Sat Nov 29, 2008 5:22 am
Forum: SP:WaW Training Center
Topic: Why do pzIIIe exist?
Replies: 24
Views: 471

RE: Why do pzIIIe exist?

<r> but seriously, the stugs really can kill the char bis and matilda and even the t 34. I do it all the time. Even from the front there is a reasonable chance. I really do appreciate yr input and i think you have more experience than me but you may have gotten set in your ways over this because of ...
by Five_of_Swords
Fri Nov 28, 2008 6:22 am
Forum: Steel Panthers World At War & Mega Campaigns
Topic: real sniper base chance
Replies: 5
Views: 117

real sniper base chance

<t> can someone tell me the real base chance that a sniper will hit something? From some testing ive noticed that the base chance given by the comp is often very, very wrong (96% chance listed but average hit in about 1 in 10 tries)<br/> seems important to know this stuff if you are wondering if its...
by Five_of_Swords
Thu Nov 27, 2008 11:43 pm
Forum: SP:WaW Training Center
Topic: Why do pzIIIe exist?
Replies: 24
Views: 471

RE: Why do pzIIIe exist?

<t> Well I appreciate the insight vanhouser(Its funny how you noticed that im new when thats the 1st thing i said), and indeed since the post, and messin around with it some, the pzIIIe does appear quite useful against the more typical enemy forces, i.e. mass infantry and lighter tanks. the stug is ...
by Five_of_Swords
Thu Nov 27, 2008 8:42 am
Forum: Steel Panthers World At War & Mega Campaigns
Topic: What's Wrong With Infantry-Accented Battles?
Replies: 5
Views: 115

RE: What's Wrong With Infantry-Accented Battles?

<t> well its best to use both of course, but the nice thing about tanks in my opinion is the greater range of movement they have and the effect of direction, terrain as well as the greater accuracy and range etc.&nbsp;allows for more subtle tactics than im ever able to get with simply moving inf...
by Five_of_Swords
Wed Nov 26, 2008 8:34 pm
Forum: SP:WaW Opponents Wanted
Topic: looking for opp, what about oob?
Replies: 1
Views: 351

looking for opp, what about oob?

id like to try multiplayer but i changed my oob because i dont like the preset formations. am i gonna have to do something like move my oob somewhere and create a new one that is the same as the standard?
by Five_of_Swords
Wed Nov 26, 2008 6:40 am
Forum: SP:WaW Training Center
Topic: WW2 Campaign Upgrade Path - GE
Replies: 5
Views: 156

RE: WW2 Campaign Upgrade Path - GE

<t> the PZIII and IV class of tanks have stab 3 which gives them an excellent role that cannot be really replaced with panthers/tigers who have only stab 2. I like to keep these as they are and start with a lot of Stugs which i eventually change to panthers or tigers. I think its amazing that you di...
by Five_of_Swords
Wed Nov 26, 2008 6:00 am
Forum: Steel Panthers World At War & Mega Campaigns
Topic: Giving the US a go in the Long Campaign
Replies: 7
Views: 198

RE: Giving the US a go in the Long Campaign

<t> yeah...I think you have to be OK with having a lot of tanks die to play the US. What I love about the germans or russians is that you can play an entire campaign without ever losing any of your tank crew that fought in the first battle. I dont think the US can do this. Still, the stuart is a rea...
by Five_of_Swords
Wed Nov 26, 2008 5:45 am
Forum: Steel Panthers World At War & Mega Campaigns
Topic: About smoke
Replies: 9
Views: 205

RE: About smoke

<t> well... smoke clears slowly over time, but the amount of smoke produced in battle really does have drastic effects in the game. I often am extremely careful about getting the correct LOS so that my feild guns, mmg, and jpz can operate with optimal coordination....and when infantry start running ...
by Five_of_Swords
Wed Nov 26, 2008 5:30 am
Forum: Steel Panthers World At War & Mega Campaigns
Topic: Thinking of "Going German" for a Campaign
Replies: 6
Views: 409

RE: Thinking of "Going German" for a Campaign

I enjoy playing the germans, but&nbsp;oddly enough im not a&nbsp;facist...its just a game and they have neat units. You gotta love awesome tanks named after big cats. Is this wrong of me?

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