Search found 6 matches

by karpftj
Wed Feb 04, 2009 10:16 am
Forum: Tech Support
Topic: Excessively fast launch (and landing) speeds
Replies: 4
Views: 181

RE: Excessively fast launch (and landing) speeds

<r> <QUOTE><s>[quote]</s>ORIGINAL: YankeeAirRat<br/>
This has been a standard issue through out the history of the game. Even the paper rules (of which HCE is based on) can allow aircraft at an airbase take off or land in one tactical turn (which represents one 30sec moment) unless a "house" rule ...
by karpftj
Wed Feb 04, 2009 9:25 am
Forum: Larry Bond's Harpoon - Commander's Edition
Topic: Wish List Thread
Replies: 114
Views: 6696

RE: Wish List Thread

<r>
<QUOTE><s>[quote]</s>ORIGINAL: VictorInThePacific<br/>

<QUOTE><s>[quote]</s>Now that trails for missile groups don't show up any more, it makes it difficult to neatly do something like that manually. This could be displayed either as N groups, or as a single group.
<e>[/quote]</e></QUOTE ...
by karpftj
Tue Feb 03, 2009 9:48 pm
Forum: Larry Bond's Harpoon - Commander's Edition
Topic: Wish List Thread
Replies: 114
Views: 6696

RE: Wish List Thread

<t> Forgot two more:<br/>
<br/>
1)&nbsp; When creating a course, have a toggle for 'sub avoidance'.&nbsp; This will turn the ACTUAL path (not the path drawn by the user) into one that makes 90 degree turns every some number of miles (each leg would vary between five and ten miles).&nbsp;&nbsp; The ...
by karpftj
Tue Feb 03, 2009 9:24 pm
Forum: Tech Support
Topic: Excessively fast launch (and landing) speeds
Replies: 4
Views: 181

Excessively fast launch (and landing) speeds

<t> I'm using .044.<br/>
<br/>
When launching an airgroup from a base (in this case, it's HDS5, scenario 2.0) that contains multiple aircraft types, the aircraft launch as each aircraft type has exclusive use of the runway.<br/>
<br/>
In this scenario, if you launch one of each type of aircraft ...
by karpftj
Tue Feb 03, 2009 5:49 pm
Forum: Larry Bond's Harpoon - Commander's Edition
Topic: Wish List Thread
Replies: 114
Views: 6696

RE: Wish List Thread

<t> Most of the following are of most use for the computer opponent.<br/>
<br/>
1) When launching aircraft (whether to attack, ferry, or patrol), have a 'launch via waypoint' option. This would, for example, allow you to launch strike aircraft from one base in Scandinavia and hit Keflavik from ...
by karpftj
Sun Feb 01, 2009 11:16 am
Forum: Larry Bond's Harpoon - Commander's Edition
Topic: Aircraft not landing back on carrier
Replies: 1
Views: 148

Aircraft not landing back on carrier

<t> I'm having problems with at least a couple of scenarios:<br/>
HDS5 2.0, carriers move north<br/>
HDS1 10.0, land of fire and ice<br/>
where aircraft in formation over the carriers don't land when they run out of fuel; they just ditch.<br/>
<br/>
This doesn't seem to happen when the carrier ...

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