Search found 14 matches

by KW
Mon Mar 29, 2010 5:00 pm
Forum: Tech Support
Topic: Beta resource bug
Replies: 16
Views: 300

RE: Beta resource bug

<r> Following up on tgb's question - prior to this patch, I had assumed the demand column in the expansion planner screen was total demand within my empire (met and unmet). I compared this with the stock column to determine if I had shortages or likely future shortages. If, for instance, I had 20k ...
by KW
Sun Mar 28, 2010 7:51 pm
Forum: Tech Support
Topic: Beta resource bug
Replies: 16
Views: 300

RE: Beta resource bug

I just uploaded my save game as "KW March 28 No Resources Demanded Bug.dwg"

Thanks Erik.
by KW
Sun Mar 28, 2010 7:33 pm
Forum: Tech Support
Topic: Beta resource bug
Replies: 16
Views: 300

RE: Beta resource bug

I have the same problem. I'm several years into a game on the beta patch with 11 colonies in 7 systems and 164 ships and bases of various types, yet the only resource demanded by my empire is 0.7k of Rephidium Ale and 0.1k of Caslon according to the Expansion Planner screen.

by KW
Sun Mar 28, 2010 6:51 pm
Forum: Distant Worlds 1 Series
Topic: Master Wishlist Thread
Replies: 1950
Views: 57456

RE: Master Wishlist Thread

<t> Just repeating my suggestion from the tech support forum:<br/>
<br/>
Please provide some kind of indicator or message if construction projects have stalled and for what reason. For instance, "Construction ship ABC has not made progress on Resort Hotel in the past 3/6/9/12 months because it is ...
by KW
Sun Mar 28, 2010 3:08 pm
Forum: Tech Support
Topic: Suggestion - Construction stalled
Replies: 11
Views: 212

Suggestion - Construction stalled

<t> I've noticed there doesn't appear to be any indicator/popup/message to let you know when construction on a project is stalled (if there is, someone please let me know). At the moment, I can only identify when construction is stalled by periodically checking the construction yard screen and ...
by KW
Fri Mar 26, 2010 7:50 pm
Forum: Tech Support
Topic: Construction Yard Error
Replies: 9
Views: 257

RE: Construction Yard Error

Oops. That was too obvious for me.

Uploaded as "KW March 26 Construction Yard Crash.dwg".
by KW
Fri Mar 26, 2010 7:40 pm
Forum: Tech Support
Topic: Construction Yard Error
Replies: 9
Views: 257

RE: Construction Yard Error

The save game looks to be about 25MB which seems too big to upload through the forum. How should I get it to you?
by KW
Fri Mar 26, 2010 6:56 pm
Forum: Tech Support
Topic: Construction Yard Error
Replies: 9
Views: 257

RE: Construction Yard Error

<t> I get the same error message as Marcuso.<br/>
<br/>
It happens for me in either of the following ways: 1) I click the "Open Construction Yard screen" button at the bottom of the main screen. 2) I go into the "Open Ships and Bases screen", and then select "Construction Yards" from the drop down ...
by KW
Mon Mar 09, 2009 7:38 pm
Forum: Tech Support
Topic: Detail Battles Very Slow/Unresponsive
Replies: 10
Views: 183

RE: Detail Battles Very Slow/Unresponsive

No such luck. Updated my sound drivers, but no change in the slowness.
by KW
Sun Mar 08, 2009 8:35 pm
Forum: Tech Support
Topic: Detail Battles Very Slow/Unresponsive
Replies: 10
Views: 183

RE: Detail Battles Very Slow/Unresponsive

<t> Yes, I'm getting the slowness during the detailed battles in both Advanced and Simple economy modes. <br/>
<br/>
On a related note, I get the same slowness others have mentioned at the strategic level while in Advanced economy mode. Once switching to Simple though, the slowness at the ...
by KW
Sat Mar 07, 2009 11:02 pm
Forum: Tech Support
Topic: Detail Battles Very Slow/Unresponsive
Replies: 10
Views: 183

RE: Detail Battles Very Slow/Unresponsive

<r> I hate to bring this thread back since it was seemingly resolved, but I've been having this problem as well. Naval battles are especially slow to the point of being unplayable. I've tried the suggestions here of disabling my anti-virus and went so far as to uninstall Ad-aware completely, but ...
by KW
Fri Mar 06, 2009 5:03 pm
Forum: Tech Support
Topic: VC++ Error starting battle
Replies: 3
Views: 135

RE: VC++ Error starting battle

Email sent.&nbsp; Thanks.
by KW
Thu Mar 05, 2009 12:00 am
Forum: Tech Support
Topic: VC++ Error starting battle
Replies: 3
Views: 135

RE: VC++ Error starting battle

Err.. guess it would help if I actually told you the error. I've attached a screenshot of it.

by KW
Wed Mar 04, 2009 11:24 pm
Forum: Tech Support
Topic: VC++ Error starting battle
Replies: 3
Views: 135

VC++ Error starting battle

<t> I'm getting a VC++ error that kicks me back to the desktop when I try to enter a detailed naval battle right after finishing a brigade-level detailed land battle on the same turn. More specifically, I'm playing as Sweden and I finished up a land battle in Zealand. The AI then makes a few moves ...

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