Search found 184 matches

by Dide
Thu Jun 05, 2025 12:51 pm
Forum: Command: Modern Operations series
Topic: BMNG Map Pixelated/Low Res
Replies: 3
Views: 474

Re: BMNG Map Pixelated/Low Res

Hi Dimitry, to stay on topic I have always noticed a clear difference in detail at latitude 38N. You can observe it well by framing the area between Puglia and Calabria (in Italy), at any height and with any type of map, (BMNG Topo etc..). Moving north the detail of the map drops instantly. I don't ...
by Dide
Sat Mar 29, 2025 9:59 am
Forum: Command: Modern Operations series
Topic: New Maps?
Replies: 7
Views: 595

New Maps?

Hello, is there any news about implementing more maps in the game?
A model like this would be awesome https://livingatlas.arcgis.com/sentinel1explorer/#mapCenter=15.01294%2C37.62809%2C9.641&mode=find+a+scene&mainScene=%7CFalse+Color+dB+with+DRA%7C&hideMapLabels=true&sentinel1=Ascending%7CVV.
Thanks.
by Dide
Tue Nov 19, 2024 1:17 pm
Forum: Tech Support
Topic: Loss of definition.
Replies: 0
Views: 165

Loss of definition.

Good morning, I wanted to report a loss of definition in the BMNG Layer map and in the sentinel 2 map. To view it, just set Sicily in the center of the monitor and move up and down. Going north you will perceive a sudden loss of definition. I am using the latest build 1500. As far as I remember in ...
by Dide
Sat Apr 13, 2024 6:04 pm
Forum: Command: Modern Operations series
Topic: Improvment map.
Replies: 3
Views: 729

Re: Improvment map.

Ok thanks!
by Dide
Wed Apr 10, 2024 5:26 pm
Forum: Command: Modern Operations series
Topic: Improvment map.
Replies: 3
Views: 729

Improvment map.

Any news on improvements to the satellite map? Possibly also for a fee. Thanks!
by Dide
Fri Dec 15, 2023 6:05 pm
Forum: Command: Modern Operations series
Topic: 3D view: Which approach do you prefer?
Replies: 50
Views: 4335

Re: 3D view: Which approach do you prefer?

The important thing is that beyond versions 1 and 2 we can continue to use the 2d that exists now. Thanks!
by Dide
Sun Nov 26, 2023 5:26 am
Forum: Command: Modern Operations series
Topic: Command: Modern Operations - Map Layer News Update
Replies: 7
Views: 3286

Re: Command: Modern Operations - Map Layer News Update

Good morning. Regarding the Sentinel 2 map, would it be possible to switch from the 2016 version in the game to the 2022 version, which is sharper and more pleasant to look at? Thank you.
by Dide
Sat Aug 19, 2023 6:17 am
Forum: Tech Support
Topic: [Fixed] Mine clearing bug?
Replies: 4
Views: 298

Re: Mine clearing bug?

Thanks! ;)
by Dide
Thu Aug 17, 2023 3:09 pm
Forum: Tech Support
Topic: [Fixed] Mine clearing bug?
Replies: 4
Views: 298

[Fixed] Mine clearing bug?

Hello, when I create a mine clearing mission, using the Italian ship Coastal minehunter M5554 Gaeta everything works fine, but if I add one or more pluto rov to it, the ship always heads towards the gulf of guinea, whatever its position on the map . Am I doing something wrong? I add a demonstration ...
by Dide
Wed Jul 05, 2023 4:29 pm
Forum: Tech Support
Topic: [Q][1328.6] Tile rendering in this version is best yet
Replies: 4
Views: 206

Re: [1328.6] Tile rendering in this version is best yet

Hi thewood1.
Near and far, I had opened a tech support post, the new map layer with improved custom-tuned tileset were perfect, but since v1.05.1328.4 it has gotten worse. Something has now improved but a bitter taste remains in the mouth.
cmano tiles (3).rar
Photo
(6.69 MiB) Downloaded 46 times
by Dide
Wed Jul 05, 2023 3:38 pm
Forum: Tech Support
Topic: [Q][1328.6] Tile rendering in this version is best yet
Replies: 4
Views: 206

Re: [1328.6] Tile rendering in this version is best yet

True, but it has lost a lot in definition and detail.
by Dide
Thu Jun 22, 2023 7:21 am
Forum: Tech Support
Topic: [RESOLVED (REVERTED)] Texture definition?
Replies: 20
Views: 2295

[RESOLVED (REVERTED)] Texture definition?

11.zip Hi, I found the shaded maps in the beta version on steam visually excellent. But in the last released open beta v1.05.1328.4 I noticed a loss of definition in wide shot, and some glitches with different textures in the same map. They were perfect before. I attach photos to explain better. i9 ...
by Dide
Tue May 09, 2023 8:37 am
Forum: Tech Support
Topic: Black Snake Bug?
Replies: 1
Views: 222

Black Snake Bug?

In the latest generation Italian ship, such a L 9890 Trieste and P433 Marcantonio Colonna,I noticed that the blue button
of the "active" sonar in the "unit emcom" (inherit from pareent) goes off after clicking on another unit,and returning on the
ship in questions. After some test I noticed that ...
by Dide
Sun Mar 26, 2023 2:51 pm
Forum: Command: Modern Operations series
Topic: CMO v1.05 Update - Build 1307.11
Replies: 16
Views: 2947

Re: CMO v1.05 Update - Build 1307.11

Fantastic...... :D
by Dide
Mon Mar 13, 2023 6:51 pm
Forum: Command: Modern Operations series
Topic: Open Beta On Steam for 64bit, DX11 based map render and more! v1.05.1315.1
Replies: 14
Views: 3150

Re: Open Beta On Steam for 64bit, DX11 based map render and more! v1.05.1315.1

Everything perfect, and the the maps opening very fast. Thank you team!!!
by Dide
Fri Mar 10, 2023 12:34 pm
Forum: Command: Modern Operations series
Topic: CMO v1.05 Update - Build 1307.6
Replies: 14
Views: 3509

Re: CMO v1.05 Update - Build 1307.6

Super!!!
by Dide
Sat Jan 07, 2023 1:46 pm
Forum: Command: Modern Operations series
Topic: CMO public beta - Build 1302.1
Replies: 9
Views: 2020

Re: CMO public beta - Build 1302.1

Super!!!
by Dide
Thu Oct 20, 2022 9:10 am
Forum: Command: Modern Operations series
Topic: Command Documentation Update
Replies: 90
Views: 29077

Re: Command Documentation Update

Super!!!

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