Search found 152 matches

by cristianwj
Tue Feb 24, 2026 12:35 pm
Forum: Tech Support
Topic: Static AV support in Ferrol
Replies: 2
Views: 66

Static AV support in Ferrol

As a Nationalist player, I noticed that in Ferrol there is an aviation support unit with ID 129, but this unit is static. The airfield level in Ferrol is 0 at the start of the game. In the adjacent Ares, the airfield level is 3, but there are no aviation support units there. As a player, is it ...
by cristianwj
Sun Feb 22, 2026 1:52 pm
Forum: After Action Reports
Topic: Grand Campaign 1936 AAR -Nationalist side
Replies: 2
Views: 249

Re: Grand Campaign 1936 AAR -Nationalist side

By August 18, the National Army had largely secured the Ortigueira area and was about to begin the Asturias Campaign. In Santander, the Republican forces had entered the defensive phase of a siege, while further east, Bilbao faced an offensive from the National Army advancing from San Sebastián. In ...
by cristianwj
Sun Feb 22, 2026 1:51 pm
Forum: After Action Reports
Topic: Grand Campaign 1936 AAR -Nationalist side
Replies: 2
Views: 249

Grand Campaign 1936 AAR -Nationalist side

Hello everyone, after the game was released, I embarked on a major campaign in which I will be playing as the National Army.
The main strategies of the National Army are as follows:
(1) Northern Region: Concentrate forces as much as possible to control the port of Ortigueira; concentrate troops in ...
by cristianwj
Sat Feb 14, 2026 9:20 am
Forum: War in Spain 1936-39
Topic: The Republican army voluntarily gave up the siege of Oviedo
Replies: 2
Views: 188

The Republican army voluntarily gave up the siege of Oviedo

I recently restarted a major campaign, playing as the Nationalists. In the initial phase of the war, I noticed fierce struggles in major cities on both sides, including Madrid, Granada, Seville, Gijón, and Toledo. However, one thing puzzled me: I observed that after several turns in the game, the ...
by cristianwj
Mon Feb 09, 2026 2:16 pm
Forum: War in Spain 1936-39
Topic: Campaign situation and combat report AI companion
Replies: 1
Views: 169

Campaign situation and combat report AI companion

As a WITP/AE player for decade, the best way to handle the log file and analysis situation every turn is critical for me, to make decisions for future turns and known what happened in last turns.
Fortunately, assisted by AI now, could help players to get the information they need quickly and help ...
by cristianwj
Fri Jan 23, 2026 2:40 am
Forum: War in Spain 1936-39
Topic: War in Spain: engine choice makes sense — but I worry the theater choice may hurt the wrong conclusion
Replies: 42
Views: 4267

Re: War in Spain: engine choice makes sense — but I worry the theater choice may hurt the wrong conclusion

As a player from WITP and WITE era, I was genuinely thrilled when I came across the theme of the Spanish Civil War. For many years, mainstream wargames have predominantly focused on well-known battlefields like World War I and World War II, to the point where I, as a player, have grown somewhat ...
by cristianwj
Fri May 24, 2024 4:21 am
Forum: Flashpoint Campaigns Southern Storm
Topic: What is the best tactic for Mechanical units
Replies: 2
Views: 730

What is the best tactic for Mechanical units

As the title above, how do you think the best or suitable tactics for only IFV and infantry in combat?
Especially, if a company of BMP assaut in well defended town, and there is some cover terrain for attack, at which point to dissembark the infantry is the best choice?
by cristianwj
Fri Mar 15, 2024 2:03 pm
Forum: Tech Support
Topic: [Solved]Editor failed open SCN file
Replies: 7
Views: 1864

Re: [Solved]Editor failed open SCN file


I think Cap'n Darwin misread, and you're still having trouble with this.

This is a standalone scenario you created and it is not loading, correct? Can you upload your file here and we'll try to take a look?


Hi, SgtZdog!
I have upload my scenario which will cause error.
Maybe the reason is I ...
by cristianwj
Wed Mar 13, 2024 1:57 am
Forum: Tech Support
Topic: [Solved]Editor failed open SCN file
Replies: 7
Views: 1864

Re: Editor failed open SCN file

Load Campaign SCN file is OK
But error will show up when I load standalone SCN file.

I can set up a custom scenario, but after save, I couldn't load it again.

--------------------
Problem solved!
I have delete all my custom scenario file and reinstalled the game.
Maybe scenario file created in ...
by cristianwj
Wed Mar 13, 2024 1:56 am
Forum: Tech Support
Topic: [Solved]Editor failed open SCN file
Replies: 7
Views: 1864

Re: Editor failed open SCN file

date/time : 2024-03-13, 09:54:42, 724ms
computer name : LAPTOP-QLR67VFJ
user name : crist
registered owner : HP / HP
operating system : Windows 10 x64 build 19045
system language : Chinese (Simplified)
system up time : 1 hour 34 minutes
program up time : 2 minutes 24 seconds
processors : 8x Intel(R ...
by cristianwj
Wed Mar 13, 2024 1:31 am
Forum: Tech Support
Topic: [Solved]Editor failed open SCN file
Replies: 7
Views: 1864

Re: Editor failed open SCN file

According to my friends, they havn't meet this problem.
It's an original scenario.
I have reinstall the game from Steam and uninstal Matrixgames version, this problem also exist.
So weird.
by cristianwj
Tue Mar 12, 2024 12:36 pm
Forum: Tech Support
Topic: [Solved]Editor failed open SCN file
Replies: 7
Views: 1864

[Solved]Editor failed open SCN file

QQ截图20240312203359.jpg
QQ截图20240312203359.jpg (108.04 KiB) Viewed 1864 times
As picture above, when load standalone SCN file, it always show up this error for me.
Log enclosed.
FCBugReport.txt
(2.16 KiB) Downloaded 74 times
by cristianwj
Fri Mar 08, 2024 11:28 am
Forum: Mods and Scenarios
Topic: Scenario: Own the Night
Replies: 5
Views: 1854

Re: Scenario: Own the Night

Thank you for made this scenario.
I have played a PVP game with my friend as US. According to my friend, Czech forces are located too far from battle field and can't reach west and join the battle at the end of the game.
Maybe 8 hours are better than 5 hours?
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1.jpg (297.42 KiB) Viewed 1747 times
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0.jpg (354.39 KiB) Viewed 1747 times
4.jpg
4.jpg (415.56 KiB) Viewed 1747 times
2.jpg
2.jpg (292.37 KiB) Viewed 1747 times
by cristianwj
Fri Mar 01, 2024 3:21 pm
Forum: Tech Support
Topic: [SOLVED][1328.14]UI: placename causes wrong map layers
Replies: 5
Views: 395

Re: [1328.14]UI: placename causes wrong map layers

caelunshun wrote: Thu Feb 29, 2024 4:15 pm I had this too. The solution is to delete the map layer cache in C:\Program Files (x86)\Steam\steamapps\common\Command - Modern Operations\WW\Cache\Stamen Terrain - Labels

(then restart the game)
Yeah, problem solved! Thank you very much!
by cristianwj
Tue Feb 27, 2024 3:11 am
Forum: Tech Support
Topic: [SOLVED][1328.14]UI: placename causes wrong map layers
Replies: 5
Views: 395

Re: [1328.14]UI: placename causes wrong map layers

thewood1 wrote: Tue Feb 27, 2024 2:56 am I'm not seeing that in the 1328.15 update. I double checked and its not showing in .14 either.

Screenshot 2024-02-26 215728.jpg

And with Sentinel layer also active.


Screenshot 2024-02-26 215909.jpg
How about zoom in or out in different elevation? It will occured only in specific height.
by cristianwj
Tue Feb 27, 2024 2:50 am
Forum: Tech Support
Topic: [SOLVED][1328.14]UI: placename causes wrong map layers
Replies: 5
Views: 395

[SOLVED][1328.14]UI: placename causes wrong map layers

As the picture shows bellow, when placename selected, at some height of POV, some map layers didn't shown correctly.
Can this problem be fixed? or do I need to disselect placenames?
QQ截图20240227104636.jpg
QQ截图20240227104636.jpg (322.82 KiB) Viewed 395 times
QQ截图20240227104616.jpg
QQ截图20240227104616.jpg (265.29 KiB) Viewed 395 times
by cristianwj
Wed Jan 17, 2024 12:35 am
Forum: Tech Support
Topic: Game crashed when click "unload"
Replies: 3
Views: 865

Re: Game crashed when click "unload"

CapnDarwin wrote: Tue Jan 16, 2024 1:11 pm Verified as a bug and reported to the team. Look for a fix in the next update. That was a test case order, and it should have been removed already, but something got missed with the Realism settings. Thanks for reporting.
Thank you very much!
by cristianwj
Tue Jan 16, 2024 2:54 am
Forum: Tech Support
Topic: Game crashed when click "unload"
Replies: 3
Views: 865

Game crashed when click "unload"

When difficulty setting to "recruit", player could check the opposide's units information by right click the unit or press F6.
But I have found that when right click the unit, there is another "Unload" for selection, and will cause crash.
by cristianwj
Mon Jan 15, 2024 1:00 pm
Forum: Flashpoint Campaigns Southern Storm
Topic: Will morale increase during battles?
Replies: 1
Views: 732

Will morale increase during battles?

I have created a custom scenario that observed a Soviet tank battalion attacking a West German-held town. I have noticed that the morale of the Soviet motorized infantry company before the battle started was 66%. After a fierce battle, although the infantry company suffered some losses, it also took ...
by cristianwj
Thu Jun 08, 2023 8:07 am
Forum: Flashpoint Campaigns Southern Storm
Topic: How to be a Better Armchair General
Replies: 10
Views: 1830

Re: How to be a Better Armchair General

Great article!
It's useful for players who was frustrated by complex wargame system and huge scenarios

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