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by AH4Ever
Mon Jul 08, 2019 3:02 pm
Forum: Storm over the Pacific
Topic: patch v1.14
Replies: 6
Views: 1687

RE: patch v1.14

[font="Tahoma"]I checked on Steam there is no actual Read Me but there is a discussion page with several topics. SOTP is on sale for $1.99. You can install Steam just to check out the game page. There is a Beginner's Guide.[/font]
by AH4Ever
Wed Jul 03, 2019 3:40 am
Forum: Storm over the Pacific
Topic: patch v1.14
Replies: 6
Views: 1687

RE: patch v1.14

I checked the Steam SOTP is v1.14
by AH4Ever
Thu Jun 27, 2019 7:14 pm
Forum: Storm over the Pacific
Topic: patch v1.14
Replies: 6
Views: 1687

RE: patch v1.14

I'm not sure about the version but SOTP is available on Steam and I've had no problems with it.
by AH4Ever
Thu Sep 29, 2016 8:55 am
Forum: Time of Fury
Topic: Ya Just Can't Kill Rommel!
Replies: 15
Views: 1475

RE: Ya Just Can't Kill Rommel!

While I was trying out a mod to the Barbarossa consts.ini I came across a few sections that seem to be missing a few semi-colons (SEE ATTACHMENT). But when I attempted to correct them the result was not good the scenario crashed when I tried to start it.
by AH4Ever
Sat Sep 24, 2016 3:20 am
Forum: Time of Fury
Topic: Sealion
Replies: 19
Views: 1592

RE: Sealion

<r>
<QUOTE><s>[quote]</s>ORIGINAL: gwgardner<br/>
<br/>
It is July 1st, and finally France has capitulated. Sealion is back on schedule.<br/>
<br/>
Every effort will be made diplomatically to calm any notion on the part of the USSR that Germany has any further interest in the East.
<e>[/quote ...
by AH4Ever
Fri Sep 23, 2016 10:06 am
Forum: Time of Fury
Topic: Ya Just Can't Kill Rommel!
Replies: 15
Views: 1475

RE: Ya Just Can't Kill Rommel!

Thank you for your responses.

I going to try to fool the AI by replacing to consts.ini's generated by saving each time I re-start the game.
by AH4Ever
Fri Sep 23, 2016 12:37 am
Forum: Time of Fury
Topic: Ya Just Can't Kill Rommel!
Replies: 15
Views: 1475

RE: Ya Just Can't Kill Rommel!

<r> A related issue... Would anyone agree that the following modifiers less than 1 diminish instead of enhance?<br/>
<br/>
[LandCombatDefenderModifiers]<br/>
Plain = 1<br/>
Forest = 1.5<br/>
Rough = 1.7<br/>
Swamp = 1.25<br/>
Hills = 1.4<br/>
Mountain = 2<br/>
Desert = 1<br/>
City = 2<br ...
by AH4Ever
Thu Sep 22, 2016 1:50 pm
Forum: Time of Fury
Topic: Ya Just Can't Kill Rommel!
Replies: 15
Views: 1475

RE: Ya Just Can't Kill Rommel!

<r>
<QUOTE><s>[quote]</s>ORIGINAL: Rasputitsa<br/>
<br/>
This has been a problem from the beginning, that the AI is very difficult to shift if it is in a city, even a captured enemy city not in its own territory. You have the DAK picking up new tanks from a desert oasis, I had the Soviets ...
by AH4Ever
Thu Sep 22, 2016 1:13 pm
Forum: Time of Fury
Topic: TURN IT UP!
Replies: 2
Views: 845

RE: TURN IT UP!

There doesn't seem to be any restriction on the length of of the music as long as there are no spaces in the title and it is .ogg you're good to go.
by AH4Ever
Thu Sep 22, 2016 12:21 am
Forum: Time of Fury
Topic: Ya Just Can't Kill Rommel!
Replies: 15
Views: 1475

RE: Ya Just Can't Kill Rommel!

<t> This is the change to the consts.ini I going to try, while deleting all reference to supply levels in the country specific .ini's >>> The section [UnitsPerformanceInRelationsToSupplyAt2] is the level that indicates a city under siege.<br/>
<br/>
[SupplyLevels]<br/>
MaximumSupply = 30<br ...
by AH4Ever
Wed Sep 21, 2016 5:13 pm
Forum: Time of Fury
Topic: Ya Just Can't Kill Rommel!
Replies: 15
Views: 1475

RE: Ya Just Can't Kill Rommel!

<r> Ah, there lies the problem<br/>
<br/>
<IMG src="https://www.matrixgames.com/forums/upfiles/32413/DFF243E27C3D4A7FAC93F24A12D6E298.jpg"><s>[img]</s><URL url="https://www.matrixgames.com/forums/upfiles/32413/DFF243E27C3D4A7FAC93F24A12D6E298.jpg"><LINK_TEXT text="https://www.matrixgames.com ...
by AH4Ever
Wed Sep 21, 2016 5:07 pm
Forum: Time of Fury
Topic: Ya Just Can't Kill Rommel!
Replies: 15
Views: 1475

RE: Ya Just Can't Kill Rommel!

<r> Previous save prior to attack... Notice the supply level... I was able to reinforce to 100%<br/>
<br/>
<IMG src="https://www.matrixgames.com/forums/upfiles/32413/DDAB5CF9BC1841DA823C952A94D16400.jpg"><s>[img]</s><URL url="https://www.matrixgames.com/forums/upfiles/32413 ...
by AH4Ever
Wed Sep 21, 2016 3:07 pm
Forum: Time of Fury
Topic: Ya Just Can't Kill Rommel!
Replies: 15
Views: 1475

RE: Ya Just Can't Kill Rommel!

<r>
<QUOTE><s>[quote]</s>ORIGINAL: gwgardner<br/>
<br/>
Either the restriction on low supply reinforcement is not working, or you allowed multiple turns to go while the unit was being incrementally reinforced.<br/>
<br/>
Have you checked the scenario .ini for Germany?, for those parameters.<br ...
by AH4Ever
Wed Sep 21, 2016 2:13 pm
Forum: Time of Fury
Topic: Ya Just Can't Kill Rommel!
Replies: 15
Views: 1475

RE: Ya Just Can't Kill Rommel!

<r>
<QUOTE><s>[quote]</s>ORIGINAL: gwgardner<br/>
<br/>
How much reinforcement is it getting each turn? It should be minimal, since it's getting only local supply and it's not in the homeland.<br/>
<br/>
Hammer it from air to overcome that minimal reinforcement.
<e>[/quote]</e></QUOTE>
<br ...
by AH4Ever
Wed Sep 21, 2016 2:09 pm
Forum: Time of Fury
Topic: Ya Just Can't Kill Rommel!
Replies: 15
Views: 1475

RE: Ya Just Can't Kill Rommel!

<t> I've been lookin at the generic consts.ini for the scenario:<br/>
<br/>
[SupplyLevels]<br/>
MaximumSupply = 30<br/>
NoSupplyEffectivityModifierPercentage = 15<br/>
LandUnitMaxSupplyAtEnemyTerritory = 10<br/>
AirUnitMaxSupplyAtEnemyTerritory = 10 #maximum value is equal to max plane ...
by AH4Ever
Wed Sep 21, 2016 2:00 pm
Forum: Time of Fury
Topic: Ya Just Can't Kill Rommel!
Replies: 15
Views: 1475

RE: Ya Just Can't Kill Rommel!

I'm not sure what the original strength of the unit was but I had beaten it down to 3 and it was able to reinforce back to 10 at a supply level less than 5
by AH4Ever
Mon Sep 19, 2016 3:25 pm
Forum: Time of Fury
Topic: Ya Just Can't Kill Rommel!
Replies: 15
Views: 1475

Ya Just Can't Kill Rommel!

Playing GB vs Germany(AI) AfrikaKorps surrounded in El-Mechili and yet AI is able to reinforce each turn. Is there a possible mod to make this stop?
by AH4Ever
Fri Sep 16, 2016 1:10 pm
Forum: Time of Fury
Topic: TURN IT UP!
Replies: 2
Views: 845

TURN IT UP!

Has anyone else messed around with (Added or Deleted) the In-Game Music? Attached is the playlist I use.
by AH4Ever
Thu Sep 01, 2016 12:07 pm
Forum: Time of Fury
Topic: Sealion
Replies: 19
Views: 1592

RE: Sealion

Now that I have v1.05 working somewhat well, I have begun Barbarossa playing the UK & USA to see how early I can liberated France and if AI Germany can defeat AI USSR.
by AH4Ever
Thu Sep 01, 2016 11:55 am
Forum: Time of Fury
Topic: Sealion
Replies: 19
Views: 1592

RE: Sealion

<r> <QUOTE><s>[quote]</s>I think the devs just use PP penalties to simulate a view of history, the German PP drop after the Polish campaign to simulate the inability of the Wehrmacht to undertake any other operations and this 300 PP penalty for 'Sea Lion' seems to be the same effect. <br/>
<br ...

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