Search found 1362 matches

by Panama
Sun May 05, 2013 4:15 pm
Forum: Scenario Design
Topic: East Front Map
Replies: 77
Views: 1447

RE: East Front Map

<t> Considering 3.5 foundered upon the rocks of someone's life and nothing further has been said about any progress in getting it towards completion it looks bleak for this map and the scenario that was to be made. <br/> <br/> More's the pity because it amounts to almost a thousand man hours, mine, ...
by Panama
Thu Jan 31, 2013 11:07 pm
Forum: Norm Koger's The Operational Art Of War III
Topic: Status of TOAW
Replies: 110
Views: 2113

RE: Status of TOAW

<r> <QUOTE><s>[quote]</s>ORIGINAL: Erik Rutins<br/> <br/> We appreciate very much the work of all members of the TOAD team and the community in helping us improve TOAW to date and we're also interested in your feedback on where we should go with TOAW in the future.<br/> <br/> Regards,<br/> <br/> - E...
by Panama
Tue Jan 29, 2013 11:10 am
Forum: Norm Koger's The Operational Art Of War III
Topic: Capturing the enemy supply points and reinforcements entry hexes.
Replies: 8
Views: 268

RE: Capturing the enemy supply points and reinforcements entry hexes.

<t> Seems to be bad form to me. Those supply points should be off limits to paras. Didn't the French drop them in the areas of their garrisons as reinforcements? Can't see them dropping them into rough terrain. The scen designer should have made them off limits to paras and limited the French to whe...
by Panama
Thu Jan 24, 2013 9:54 pm
Forum: Norm Koger's The Operational Art Of War III
Topic: TOAW 3.5 approaches ?
Replies: 204
Views: 4809

RE: TOAW 3.5 approaches ?

I just want to be able to finish my scenario and play the game without a plethora of work arounds and 'house' rules. That's all. And before summer would be great (or winter depending on which end of the orange you live on).
by Panama
Mon Jan 21, 2013 12:38 am
Forum: Norm Koger's The Operational Art Of War III
Topic: TOAW 3.5 approaches ?
Replies: 204
Views: 4809

RE: TOAW 3.5 approaches ?

<r> <QUOTE><s>[quote]</s>ORIGINAL: governato<br/> It should take weeks if not months to get to 'F' status, which is meant to represent permanent fortifications. <e>[/quote]</e></QUOTE> <br/> This is not true. These are field works. Not concrete bunkers. Things like tank ditches, mine fields, wire, e...
by Panama
Fri Jan 18, 2013 10:14 pm
Forum: Norm Koger's The Operational Art Of War III
Topic: TOAW 3.5 approaches ?
Replies: 204
Views: 4809

RE: TOAW 3.5 approaches ?

<r> <QUOTE><s>[quote]</s>ORIGINAL: Sekadegas<br/> <br/> <QUOTE><s>[quote]</s>ORIGINAL: BigDuke66<br/> <br/> AA not firing at attacking plane, if that isn't broken I don't know what. <e>[/quote]</e></QUOTE> <br/> If you were more experienced with TOAW (rather than posting) you'd know that isn't a rad...
by Panama
Wed Jan 16, 2013 9:20 pm
Forum: TOAW III Support
Topic: Can someone explain the Opart 3.ini?
Replies: 18
Views: 693

RE: Can someone explain the Opart 3.ini?

You are most welcome. [&o]
by Panama
Wed Jan 16, 2013 12:08 am
Forum: TOAW III Support
Topic: Can someone explain the Opart 3.ini?
Replies: 18
Views: 693

RE: Can someone explain the Opart 3.ini?

<t> @ichadwick,<br/> <br/> It sounds like you are running pre 3.4 version. In pre 3.4 there was a problem as you explain yours. 3.4 fixed that. Maybe it's a driver or DirectX problem.<br/> <br/> From What's New:<br/> <br/> Also, ensure that you have the latest video and sound drivers available for y...
by Panama
Tue Jan 15, 2013 12:50 pm
Forum: TOAW III Support
Topic: Can someone explain the Opart 3.ini?
Replies: 18
Views: 693

RE: Can someone explain the Opart 3.ini?

@ichadwick

I don't understand why you can't play the game without a particular resolution. I can run any resolution and still play. Can you explain why you can't play unless you have a specific resolution? That might help with a solution.
by Panama
Tue Jan 15, 2013 11:56 am
Forum: TOAW III Support
Topic: 1600 x 900 resolution?
Replies: 6
Views: 217

RE: 1600 x 900 resolution?

Why do can't you play the game without that particular resolution? Should work no matter what the res.
by Panama
Thu Dec 20, 2012 11:39 pm
Forum: Norm Koger's The Operational Art Of War III
Topic: TOAW 3.5 approaches ?
Replies: 204
Views: 4809

RE: TOAW 3.5 approaches ?

<t> Thanks to Erik Rutins I'm satisfied with what is being done. While I would have liked to have it all done yesterday, January is ok. Sometimes progress is measured in small increments. It's just that, recently, the increments have been almost microscopic.<br/> <br/> In a large family things somet...
by Panama
Thu Dec 20, 2012 6:37 pm
Forum: Norm Koger's The Operational Art Of War III
Topic: TOAW 3.5 approaches ?
Replies: 204
Views: 4809

RE: TOAW 3.5 approaches ?

<r> <QUOTE><s>[quote]</s>ORIGINAL: Major SNAFU<br/> <br/> <QUOTE><s>[quote]</s>ORIGINAL: Shazman<br/> <br/> How did Matrix let it come to this. Only Ralph. Unbelievable. The game is being held hostage by one uncaring or unconcerned individual. Only Ralph needs to give up the source code if his is th...
by Panama
Thu Dec 20, 2012 3:20 pm
Forum: Norm Koger's The Operational Art Of War III
Topic: TOAW 3.5 approaches ?
Replies: 204
Views: 4809

RE: TOAW 3.5 approaches ?

This is great news. Thanks for the information Erik.
by Panama
Wed Dec 19, 2012 5:01 pm
Forum: Norm Koger's The Operational Art Of War III
Topic: TOAW 3.5 approaches ?
Replies: 204
Views: 4809

RE: TOAW 3.5 approaches ?

<r> <QUOTE><s>[quote]</s>ORIGINAL: Curtis Lemay<br/> For anyone to suggest that we haven't gotten our money's worth out of Ralph is just absurd. <e>[/quote]</e></QUOTE> <br/> George the mechanic built me a very nice car. It has beautiful wheels, great paint job, power seats and windows, fabulous sou...
by Panama
Mon Dec 17, 2012 3:38 pm
Forum: Norm Koger's The Operational Art Of War III
Topic: TOAW 3.5 approaches ?
Replies: 204
Views: 4809

RE: TOAW 3.5 approaches ?

Well, they have finally reduced the price for the download version recently. A logical move for a virtually unsupported game.
by Panama
Fri Dec 07, 2012 9:07 pm
Forum: Norm Koger's The Operational Art Of War III
Topic: TOAW 3.5 approaches ?
Replies: 204
Views: 4809

RE: TOAW 3.5 approaches ?

<t> Yes, I see his last login date. From the screenshot you posted his last beta post was in August. Looked like he was working on 3.5 fairly regularly and then nothing. But he is still active on the forum. I guess. <br/> &nbsp;<br/> None of this tells us what we can expect. Sorry to have bother...
by Panama
Fri Dec 07, 2012 8:00 pm
Forum: Norm Koger's The Operational Art Of War III
Topic: TOAW 3.5 approaches ?
Replies: 204
Views: 4809

RE: TOAW 3.5 approaches ?

<r> Consider yourself corrected [;)]<br/> <br/> <br/> <br/> <IMG src="https://www.matrixgames.com/forums/upfiles/33191/DDBB0B84019B41F397B5E3EF71AAF769.jpg"><s>[img]</s><URL url="https://www.matrixgames.com/forums/upfiles/33191/DDBB0B84019B41F397B5E3EF71AAF769.jpg"><LINK_TEXT text="https://www.matri...
by Panama
Thu Dec 06, 2012 2:25 am
Forum: Norm Koger's The Operational Art Of War III
Topic: TOAW 3.5 approaches ?
Replies: 204
Views: 4809

RE: TOAW 3.5 approaches ?

<t> Well, any word? Xmas release for 3.5 right? [8|]<br/> &nbsp;<br/> Has any further progress been made?<br/> Are we S.O.L.?<br/> Has the programmer lost all interest?<br/> Can anyone give any information on 3.5 at all? Anything would be appreciated. <br/> &nbsp;<br/> Thanks [&o]</t>
by Panama
Wed Nov 07, 2012 11:48 pm
Forum: Norm Koger's The Operational Art Of War III
Topic: TOAW 3.5 approaches ?
Replies: 204
Views: 4809

RE: TOAW 3.5 approaches ?

<r> <QUOTE><s>[quote]</s>ORIGINAL: Oberst_Klink<br/> <br/> What I suspect causes the hold-up are those 'changes' for the naval supply and fancy stuff like naval interdiction; that will always be handled in an abstract manner and events.Klink, Oberst <e>[/quote]</e></QUOTE> <br/> The cause of the 'ho...
by Panama
Tue Nov 06, 2012 11:15 am
Forum: Norm Koger's The Operational Art Of War III
Topic: TOAW 3.5 approaches ?
Replies: 204
Views: 4809

RE: TOAW 3.5 approaches ?

<r> <QUOTE><s>[quote]</s>ORIGINAL: Oberst_Klink<br/> <br/> Steve,<br/> <br/> the 'ignoree losses' issue can be handled with proper AD and MRPB settings. Though, even I am still sceptical about it, sometimes. So far, in my ongoing revision of Kharkov '43 it works as designed; or shall I say historica...

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