Search found 373 matches

by Baleur
Sun May 25, 2025 8:28 pm
Forum: Design and Modding
Topic: Reshade mod for Vibrant shading (Screenshots)
Replies: 0
Views: 403

Reshade mod for Vibrant shading (Screenshots)

Drastically changes the look of the game, more "Stellaris-like".
Steam thread: https://steamcommunity.com/app/1531540/discussions/4/598524771260480414/

Get Reshade and install it as DX11 in your Distant Worlds 2 folder to get the proper dll file.
Then extract over with this pack (ini config files ...
by Baleur
Mon Apr 28, 2014 3:50 am
Forum: Distant Worlds 1 Series
Topic: Distant Worlds: Universe Announced!
Replies: 249
Views: 22193

RE: Distant Worlds: Universe Announced!

<r> <QUOTE><s>[quote]</s>ORIGINAL: Erik Rutins<br/>
<br/>
I respectfully disagree. You guys are jumping to all kinds of conclusions based on limited information. It's fair to criticize constructively and suggest a different approach, but this is getting over the top. First, there has not been a ...
by Baleur
Sun Oct 20, 2013 8:52 pm
Forum: Tech Support
Topic: Bug - Dark star graphics
Replies: 9
Views: 265

RE: Bug - Dark star graphics

<t> I don't get why people are arguing with me about this, lol.<br/>
It's clearly a bug, something wrong with the alpha blending in this update.<br/>
I'm showing you comparison screenshots of how it looked before, and how it looks in the Shadows expansion.<br/>
<br/>
Then people start talking ...
by Baleur
Sun Oct 20, 2013 2:28 pm
Forum: Distant Worlds 1 Series
Topic: Niche game or undermarketed?
Replies: 201
Views: 5196

RE: Niche game or undermarketed?

<r> <QUOTE><s>[quote]</s>ORIGINAL: parkas3<br/>
<br/>
Why do you call DW niche game? In my opinion its niche only by obscurity. For example another 4x Endless Space got over 300K sales. There is no reaction to release of Shadows on games news sites. People just don't know about it.
<e>[/quote]</e ...
by Baleur
Sun Oct 20, 2013 2:19 pm
Forum: Tech Support
Topic: Bug - Dark star graphics
Replies: 9
Views: 265

RE: Bug - Dark star graphics

<r> After some more testing (making the star disc png completely a white circle) it appears that there always remains a dark gray outline around the star, outside of the boundary of the star_disc.png [:-]<br/>
<br/>
Definetly someone ballsed up the stars for this expansions.<br/>
It's like the ...
by Baleur
Sat Oct 19, 2013 2:55 pm
Forum: Tech Support
Topic: Bug - Dark star graphics
Replies: 9
Views: 265

RE: Bug - Dark star graphics

<r> The fact that the star is completely darkened..<br/>
As if a 50% transparent black .png is covering it.<br/>
This is how they looked before the Shadows expansion. You know, actually bright like stars.<br/>
<br/>
<IMG src="http://img441.imageshack.us/img441/3674/baleurstarsmod2before.jpg"><s ...
by Baleur
Fri Oct 18, 2013 7:17 pm
Forum: Tech Support
Topic: Bug - Dark star graphics
Replies: 9
Views: 265

Bug - Dark star graphics

<r> <IMG src="http://i.imgur.com/DYVXU89.jpg"><s>[img]</s><URL url="http://i.imgur.com/DYVXU89.jpg">http://i.imgur.com/DYVXU89.jpg</URL><e>[/img]</e></IMG><br/>
<br/>
Any ideas?<br/>
Fresh new DW & all expansions install, plus latest Shadows patch.<br/>
Funny how this "shadow star" bug only ...
by Baleur
Thu Jan 17, 2013 5:11 am
Forum: Design and Modding
Topic: Graphics Enhancement Mod (GEM) v2.4. Updated: December 22, 2012
Replies: 252
Views: 12458

RE: Graphics Enhancement Mod (GEM) v2.4. Updated: December 22, 2012

<r> My two posts in this thread. Two. My three sentences in this thread. Three.<br/>
<br/>
<B><s>[b]</s><COLOR color="#660000"><s>[color=#660000]</s>1.<e>[/color]</e></COLOR><e>[/b]</e></B> "As for the planets, very similar to what i did back a few months ago, here:"<br/>
<B><s>[b]</s><COLOR ...
by Baleur
Mon Dec 31, 2012 11:35 pm
Forum: Design and Modding
Topic: Graphics Enhancement Mod (GEM) v2.4. Updated: December 22, 2012
Replies: 252
Views: 12458

RE: Graphics Enhancement Mod (GEM) v2.3 (Updated December 7, 2012)

<r> Seriously, those planets atmospheres are redonkulously similar to mine. You could at least have given credit for the idea/aesthetic direction. <URL url="http://www.matrixgames.com/forums/tm.asp?m=2965615"><LINK_TEXT text="tm.asp?m=2965615">http://www.matrixgames.com/forums/tm.asp?m=2965615</LINK ...
by Baleur
Fri Dec 14, 2012 9:58 pm
Forum: Design and Modding
Topic: Distant Worlds Extended Universe 1.0.3 released 40 races
Replies: 750
Views: 33208

RE: Distant Worlds Extended 1.1 released

Yeah had to do exactly that.
And to think all these issues could be resolved if the standard text file coding was Unicode.
by Baleur
Wed Dec 12, 2012 7:32 pm
Forum: Distant Worlds 1 Series
Topic: No weapons thing
Replies: 3
Views: 167

RE: No weapons thing

What a pain in the arse. This needs to be fixed in a hotfix patch.
Thank god for Notepad++
by Baleur
Wed Dec 12, 2012 6:26 pm
Forum: Distant Worlds 1 Series
Topic: When are you gonna do promotion?
Replies: 52
Views: 1502

RE: When are you gonna do promotion?

<t> Why would it get messy?<br/>
I'm just baffled at why developers & publishers that are sitting on a 4x gem that is right up there with galciv, don't bother promoting it what so ever, even free promotion that doesn't cost any money.<br/>
<br/>
It's the most curious thing i've ever seen when it ...
by Baleur
Wed Dec 12, 2012 6:09 pm
Forum: Distant Worlds 1 Series
Topic: Distant Worlds - Legends Gets a Massive Update and Sale!
Replies: 46
Views: 2197

RE: Distant Worlds - Legends Gets a Massive Update and Sale!

You don't need to install the DW updates, and the DW Shakturi updates, right?

Distant Worlds base install
Shakturi base install
Legends base install
Legends patch

Right?
by Baleur
Wed Dec 12, 2012 6:01 pm
Forum: Design and Modding
Topic: Distant Worlds Extended Universe 1.0.3 released 40 races
Replies: 750
Views: 33208

RE: Distant Worlds Extended 1.1 released

<r> Nope it's the same without the mod. Must be some issue with my installation =/<br/>
<br/>
Edit: nevermind, it was this issue related to non-uk keyboards: <URL url="http://www.matrixgames.com/forums/tm.asp?m=3230362&mpage=1&key=&#3231799"><LINK_TEXT text="tm.asp?m=3230362&mpage=1&key=&#3231799 ...
by Baleur
Wed Dec 12, 2012 4:00 pm
Forum: Design and Modding
Topic: Distant Worlds Extended Universe 1.0.3 released 40 races
Replies: 750
Views: 33208

RE: Distant Worlds Extended 1.1 released

<t> I also noticed iffy ship designs and "broken" empire policies when using this race mod (didnt notice it before i started using this though, but it might have been a bug introduced in the latest patch instead, i don't know).<br/>
<br/>
All ships had no armor, no shields, and even no weapons ...
by Baleur
Tue Dec 11, 2012 7:20 pm
Forum: Distant Worlds 1 Series
Topic: When are you gonna do promotion?
Replies: 52
Views: 1502

When are you gonna do promotion?

<t> Honestly. We all know this game is incredible all the way down to the bone, each expansion adds a silly amount of content and gameplay depth.<br/>
We all know how deeply we enjoy the metagameplay and the grand strategy that is involved, not to mention the seemingly living universe teeming with ...
by Baleur
Tue Dec 11, 2012 2:15 pm
Forum: Design and Modding
Topic: Distant Worlds Extended Universe 1.0.3 released 40 races
Replies: 750
Views: 33208

RE: Distant Worlds Extended 1.1 released

<r> Ah! That was their name! <E>:)</E><br/>
I must say this mod is astonighingly well put together. But due to personal preference i removed the sluken, boskara and (that other insectoid that isnt gizureans) race pictures.<br/>
I found them to be of as high quality as the other race pictures and ...
by Baleur
Mon Dec 10, 2012 11:22 pm
Forum: Design and Modding
Topic: Distant Worlds Extended Universe 1.0.3 released 40 races
Replies: 750
Views: 33208

RE: Distant Worlds Extended 1.1 released

Slight problem, the new races dont have any dialogue in diplomacy? I just get "..." for everything except very basic things like "We accept."
by Baleur
Mon Dec 10, 2012 10:27 pm
Forum: Design and Modding
Topic: Baleur Visual & Fluff mod compilation v1.1
Replies: 18
Views: 991

RE: Baleur Visual & Fluff mod compilation v1.1

Necro'd
Yes it works with all expansions.
And i'm not sure Setekh...... lol! I might have? I've almost forgotten anything to do with Civ 5.
by Baleur
Mon Dec 10, 2012 10:24 pm
Forum: Design and Modding
Topic: Graphics Enhancement Mod (GEM) v2.4. Updated: December 22, 2012
Replies: 252
Views: 12458

RE: Graphics Enhancement Mod (GEM) v2.0

<r> I love what you've done with the interface, and i like the idea of stripes or 'something' to distinguish the different classes of ships. But frankly i dislike the outlines and as such will not be using them.<br/>
The fact that you managed to make a new star glow animation is also great, but i ...

Go to advanced search