Search found 191 matches

by Repsol
Sun Nov 21, 2021 6:45 pm
Forum: Decisive Campaigns: Ardennes Offensive
Topic: The 'new' units graphic
Replies: 2
Views: 252

RE: The 'new' units graphic

Personally i think the counters might be 'to colourful'...I would kind of prefer to have a more unified look. Keep a NARROW(er) coloured banner at the top of the counter but remove the coloured banner at the bottom....It fills no purpose imo.
by Repsol
Sun Jul 04, 2021 1:32 pm
Forum: The War Room
Topic: Road to Minsk too slow?
Replies: 11
Views: 782

RE: Road to Minsk too slow?

I have played this scenario 3 times but never been able to capture all the objectives...I can take all but ONE...
Is this scenario considdered to be easy...to capture all the objectives or is it ment to be somewhat tricky to achive this ?



by Repsol
Thu Apr 15, 2021 1:58 pm
Forum: The War Room
Topic: Getting the most out of the Commander's Report
Replies: 6
Views: 643

RE: Getting the most out of the Commander's Report

<t> It might very well be a lack of knowledge on my part but i really miss the pop-up showing the commander ratings when wiewing the HQ or unit tab.<br/> <br/> In WITE1 i used to click on the - show subordinates - button on the army, armygroup unit info screens to get a listing of the units and coul...
by Repsol
Thu Apr 15, 2021 1:46 pm
Forum: Gary Grigsby's War in the East 2
Topic: Support Units, Lock or No?
Replies: 9
Views: 322

RE: Support Units, Lock or No?

<t> I kind of like the new way the support units work (no AP cost). It makes it easier to move them around imo. I can't really see any reason for setting support levels to zero any more as in WITE1. I can assign them where i want and before hitting GO on turn two i will have all of them where i want...
by Repsol
Sat Apr 10, 2021 8:23 am
Forum: Feature Suggestions
Topic: GUI improvements
Replies: 19
Views: 396

RE: GUI improvements

<t> Add a LOSSES-tab to the UNIT INFO-screens next to the ELEMENTS and ASSIGNED tabs.<br/> <br/> This screen would include casualties both taken by this PARTICULAR unit as well as casualties inflicted by this unit on the enemy.<br/> <br/> HQ-screens would include all units below it.<br/> <br/> </t>
by Repsol
Sat Apr 10, 2021 7:17 am
Forum: The War Room
Topic: Trying to Wrap my Arms Around Logistics
Replies: 107
Views: 10600

RE: Trying to Wrap my Arms Around Logistics

<t> Back to trucks for a while [8D]...<br/> <br/> At a certain part of the front if i notice that my units are using lots of their own trucks to get supplies...Will lowering the supply priority instantly be the only/best solution to fix this or will the AI try to fix this for me by allocating more t...
by Repsol
Thu Apr 08, 2021 4:29 pm
Forum: Tech Support
Topic: After upgrading to 1.07 Fighters out of range ? Partial escort not working ?
Replies: 4
Views: 196

RE: After upgrading to 1.07 Fighters out of range ? Partial escort not working ?

<t> If this has always been the same then i think that if the directive has partial escort YES selected the player ought to be allowed to manually select desired airgroups to take part in an airstrike on a target out of range of the selected fightergroup.<br/> <br/> If partial escort is set to NO......
by Repsol
Thu Apr 08, 2021 4:23 pm
Forum: Tech Support
Topic: After upgrading to 1.07 Fighters out of range ? Partial escort not working ?
Replies: 4
Views: 196

RE: After upgrading to 1.07 Fighters out of range ? Partial escort not working ?

<t> Thanks for the answer...<br/> <br/> Am i missremembering things maybe ? I seem to recall that if i equiped the 53 JG with droptanks i could manually select it to escort strikes on Riga. Now i can't...It can reach 1 hex short of Riga but not all the way to the airfield.<br/> <br/> regardless of t...
by Repsol
Thu Apr 08, 2021 1:01 pm
Forum: Tech Support
Topic: After upgrading to 1.07 Fighters out of range ? Partial escort not working ?
Replies: 4
Views: 196

RE: After upgrading to 1.07 Fighters out of range ? Partial escort not working ?

In the picture above i made no changes to the doctrin...only deleted the autogenerated ones.
by Repsol
Thu Apr 08, 2021 12:58 pm
Forum: Tech Support
Topic: After upgrading to 1.07 Fighters out of range ? Partial escort not working ?
Replies: 4
Views: 196

After upgrading to 1.07 Fighters out of range ? Partial escort not working ?

<r> Hello...<br/> After upgrading to 1.07 the air directives does not seem to work. When playing RtL the fighters from JG54 do not reach any of the airfields and partial escort make no difference. My directives will have no fighter support despite doing it the same way as i used to in V1.0.<br/> <br...
by Repsol
Wed Apr 07, 2021 2:07 pm
Forum: After Action Reports
Topic: The Road to Leningrad vs Soviet AI, learning run
Replies: 10
Views: 598

RE: The Road to Leningrad vs Soviet AI, learning run

<t> hmota you have a dedicated naval ops AOG to use for interdiction of Ventspils...It's the<br/> <br/> Flieger Fuehrer Ostsee<br/> <br/> Asign that one to the naval patrol mission. I have not experimented extensively with it to get the perfect set-up for it but i have been using it to fly 3 days sp...
by Repsol
Tue Apr 06, 2021 4:11 pm
Forum: After Action Reports
Topic: The Screams of the deceased Soldiers, HLYA(G) vs Gunnulf(S)
Replies: 370
Views: 10939

RE: Der schreie der verstorbenen soldaten, HLYA(G) vs Gunnulf(S)

<t> <br/> [/quote]<br/> <br/> Please note that if the Soviet side wasn't set up to fly Ground Support on Turn 1 this would not be possible(which is on by default all the time(which also could be the fix to give the Soviets a choice at the beginning of the game during setup if so desired)).<br/> <br/...
by Repsol
Tue Apr 06, 2021 1:58 pm
Forum: The War Room
Topic: T1-T2 Axis Thoughts and General Strategy
Replies: 15
Views: 537

RE: T1-T2 Axis Thoughts and General Strategy

Yepp...and SP = self propelled so that would be motorized also...When in doubt check the supportunits detail window. It will tell you if its motorized or not. [8D]
by Repsol
Tue Apr 06, 2021 1:51 pm
Forum: The War Room
Topic: T1-T2 Axis Thoughts and General Strategy
Replies: 15
Views: 537

RE: T1-T2 Axis Thoughts and General Strategy

<t> A short answer to a long question [;)]<br/> <br/> As far as the support units goes i tend to asign motorized AA to my panzer/motorized divsions directly on turn one to get them in place before moving them all out to OKH. Motorized divisions also gets any motorized panzerjägers avaliable.<br/> <b...
by Repsol
Tue Apr 06, 2021 1:05 pm
Forum: After Action Reports
Topic: The Screams of the deceased Soldiers, HLYA(G) vs Gunnulf(S)
Replies: 370
Views: 10939

RE: Der schreie der verstorbenen soldaten, HLYA(G) vs Gunnulf(S)

<r> <QUOTE><s>[quote]</s>ORIGINAL: HardLuckYetAgain<br/> <br/> Turn 2 End German turn<br/> <br/> North <br/> <br/> This is the best non "stab" fighter squadron I have at the moment. You can see the exp & Morale along with the aircraft kills for the unit.<br/> <br/> <IMG src="https://www.matrixga...
by Repsol
Tue Apr 06, 2021 12:43 pm
Forum: After Action Reports
Topic: The Screams of the deceased Soldiers, HLYA(G) vs Gunnulf(S)
Replies: 370
Views: 10939

RE: Der schreie der verstorbenen soldaten, HLYA(G) vs Gunnulf(S)

will all those A2A kills improve your airunits any ? or are they already to good to improve much ?
by Repsol
Tue Apr 06, 2021 11:57 am
Forum: Gary Grigsby's War in the East 2
Topic: AD presets - suggestion to improve air war UI
Replies: 8
Views: 227

RE: AD presets - suggestion to improve air war UI

<t> Most of what you are asking for is already in [:)]<br/> <br/> like Sammy5IsAlive mentioned...Start by adjusting the air directive screen (or use the default...It works well enough to start with i belive).<br/> <br/> After that many of the settings already have an AUTO setting that could be left ...
by Repsol
Tue Apr 06, 2021 11:40 am
Forum: Gary Grigsby's War in the East 2
Topic: HQ and Depots Priority and Truck Distribution
Replies: 13
Views: 241

RE: HQ and Depots Priority and Truck Distribution

Perhaps the number of trucks in the TRANSIT POOL could be added in parenteces to the TURN SUMMARY screen (the space is avaliable [8D]).

by Repsol
Tue Apr 06, 2021 7:23 am
Forum: Gary Grigsby's War in the East 2
Topic: First Game as Soviets
Replies: 12
Views: 465

RE: First Game as Soviets

<r> <QUOTE><s>[quote]</s>ORIGINAL: Nix77<br/> <QUOTE><s>[quote]</s>3. Use every opportunity to cut supply lines, even by suicide. In my current game I'd managed to occupy few German cities in Jule! <e>[/quote]</e></QUOTE> <br/> Cutting supply lines is an essential strategy, but I usually houserule m...

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