Search found 6 matches

by facundo_eche
Sun May 09, 2010 3:51 am
Forum: The War Room
Topic: More on Diplomacy
Replies: 1
Views: 438

RE: More on Diplomacy

<t> ways to make money through diplomacy: <br/>
1 - sell technology - only that one that won´t be turn against you (ships, comunication, shields, etc). example: if you won´t be using plagues, there is no harm to you if you share antiplague tech. <br/>
2 - sell system - once you already found ...
by facundo_eche
Sun May 09, 2010 3:50 am
Forum: The War Room
Topic: Diplomacy: very frustrating
Replies: 14
Views: 808

RE: Diplomacy: very frustrating

<t> ways to make money through diplomacy:<br/>
1 - sell technology - only that one that won´t be turn against you (ships, comunication, shields, etc). example: if you won´t be using plagues, there is no harm to you if you share antiplague tech.<br/>
2 - sell system - once you already found ...
by facundo_eche
Sun May 09, 2010 3:44 am
Forum: The War Room
Topic: Uses for Poor Planets
Replies: 16
Views: 866

RE: Uses for Poor Planets

don´t really care for poor systems. every time i found a colony on a poor system i inmediatly erase the workshop. that gains fort me at least 30 or so credits every turn.
by facundo_eche
Sun May 09, 2010 3:39 am
Forum: The War Room
Topic: Economics
Replies: 1
Views: 484

RE: Economics

in my experience, if you don´t have any building in a specific planet, is no matter how many turns that planet is under revolt or riotting, you have nothing to loose there. on the other hand, you may lost any building you already had build there before riotting.
by facundo_eche
Sun May 09, 2010 3:34 am
Forum: The War Room
Topic: Defeating Missile Defence?
Replies: 1
Views: 508

RE: Defeating Missile Defence?

tyr 40 batllecruisers ii and 20 doomwingwers ii. think would be enough.
by facundo_eche
Tue Mar 23, 2010 1:30 am
Forum: Armada 2526 Series
Topic: multiplayer
Replies: 10
Views: 275

RE: multiplayer

pbem wouldn´t be a drag among two players, i think

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