Search found 85 matches

by frugaldude
Mon Jan 16, 2017 11:58 am
Forum: Distant Worlds 1 Series
Topic: Is the forum search broken?
Replies: 12
Views: 450

RE: Is the forum search broken?

Go to the matrix main page. Use the icon on the upper left of this page
Select search in the top bar which gives a customized google search box
Input: distant worlds + your search term
I use the "+" character. Not sure if that is necessary.
by frugaldude
Wed Jun 27, 2012 1:57 pm
Forum: Tech Support
Topic: RED X error in ROTS as well
Replies: 7
Views: 150

RE: RED X error in ROTS as well

I have encountered this as well. It consistently happens after acquiring a discovered ship and then zooming in after it has been damaged.

Reverted to the previous version and have had no issues.


Running Vista

Ship building automatic
by frugaldude
Sat Dec 03, 2011 4:26 pm
Forum: Distant Worlds 1 Series
Topic: Fonts are killing me
Replies: 82
Views: 2774

RE: Fonts are killing me

<t> I bought DW on the day it was released.&nbsp; ROTS too.&nbsp; One of my favorite games. &nbsp;I finally had to quit due to the eye strain.<br/> I had hoped this one issue would have been resolved in this release. <br/> Maybe the next release will resolve this issue.&nbsp; I would...
by frugaldude
Fri Mar 04, 2011 11:00 pm
Forum: Distant Worlds 1 Series
Topic: Area Weapons
Replies: 18
Views: 405

RE: Area Weapons

Thanks Data.&nbsp; Good research.
by frugaldude
Sun Feb 27, 2011 2:51 pm
Forum: Distant Worlds 1 Series
Topic: Default Sort of Designs Screen
Replies: 4
Views: 135

RE: Default Sort of Designs Screen

<t> You can reach the default sort by double clicking any of the titles.&nbsp; Then close the window and when reopened you should have the default sort.<br/> I found first sorting a wider column to such as 'names' to see the little sort arrow and then double clicking to make sure the arrow vanis...
by frugaldude
Sat Feb 12, 2011 3:54 pm
Forum: Distant Worlds 1 Series
Topic: Colonies with negative GDP
Replies: 7
Views: 151

RE: Colonies with negative GDP

<r> Ashbury is correct.<br/> <br/> From the galactopedia:<QUOTE><s>[quote]</s> Planet Quality<br/> Note that each planet and moon has a Quality rating that indicates how habitable it is. The highest quality planets are 100%. These should be prime targets for colonization.<br/> <br/> However any plan...
by frugaldude
Fri Feb 04, 2011 8:19 pm
Forum: Distant Worlds 1 Series
Topic: Number of empires
Replies: 9
Views: 206

RE: Number of empires

&nbsp;Yes, and saving the settings to the current customization folder would be ideal.
by frugaldude
Fri Feb 04, 2011 7:11 pm
Forum: Distant Worlds 1 Series
Topic: Number of empires
Replies: 9
Views: 206

RE: Number of empires

You can save the defaultOptions file in the 1.5.0.4 folder to another location(or possibly rename it, haven't tried).&nbsp; The 1.5.0.4 folder contains the savedgames folder.
You can then restore a setup by replacing the current defaultOptions file with the saved one.
by frugaldude
Fri Jan 28, 2011 11:20 pm
Forum: Tech Support
Topic: DataGridView Error
Replies: 7
Views: 212

RE: DataGridView Error

I think i found your problem.

Try this:

fb.asp?m=2684884

(Need Help&nbsp; by Mozo)
by frugaldude
Fri Jan 28, 2011 10:50 pm
Forum: Tech Support
Topic: DataGridView Error
Replies: 7
Views: 212

RE: DataGridView Error

Sorry I couldn't help.&nbsp; Hope your issue is resolved soon.
by frugaldude
Fri Jan 28, 2011 6:08 pm
Forum: Tech Support
Topic: DataGridView Error
Replies: 7
Views: 212

RE: DataGridView Error

Do you have ROTS installed too?
If so, do not install the original game into the Distant Worlds folder. Create another folder with a different name and direct the install there.

&nbsp;
by frugaldude
Wed Jan 19, 2011 12:53 am
Forum: Tech Support
Topic: Can't scrap mining stations in the ships and bases screen 1502
Replies: 8
Views: 100

RE: Can't scrap mining stations in the ships and bases screen 1502

<t> I did some further research running the original game.&nbsp; This was never a feature in the game.<br/> In the original game you could not scrap mining bases at all (Except maybe through the game editor-did not check)<br/> I apologize for posting this as a bug.<br/> <br/> On the other hand y...
by frugaldude
Tue Jan 18, 2011 7:01 pm
Forum: Tech Support
Topic: Can't scrap mining stations in the ships and bases screen 1502
Replies: 8
Views: 100

Can't scrap mining stations in the ships and bases screen 1502

<t> I cannot scrap mining stations or gas mining stations from within the ships and bases screen (1502). <br/> These stations can still be scrapped elsewhere in the game on an individual basis.<br/> <br/> As far as I can tell, the scrapping of other bases works fine within this screen.<br/> <br/> <b...
by frugaldude
Mon Jan 17, 2011 8:44 pm
Forum: Distant Worlds 1 Series
Topic: Using editor, can I add specific techs?
Replies: 5
Views: 112

RE: Using editor, can I add specific techs?

<t> Elliot stated this was working as intended.&nbsp; All he is going to do is place the slider on the starting position when opening the tech level window.<br/> At least that is what he said in response to our Tech Support posting.&nbsp; Then again, I may be misreading his response.<br/> </t>
by frugaldude
Mon Jan 17, 2011 8:08 pm
Forum: Distant Worlds 1 Series
Topic: Using editor, can I add specific techs?
Replies: 5
Views: 112

RE: Using editor, can I add specific techs?

<t> All you can do is place the slider to a particular level and press the accept button.&nbsp; The entire tree is set to that level.&nbsp; I don't think there is a way of adding individual techs to an empire other than changing special techs in the "races text" file in a customization folde...
by frugaldude
Wed Jan 12, 2011 5:32 pm
Forum: Distant Worlds 1 Series
Topic: select construction yards on the build order screen
Replies: 7
Views: 105

RE: select construction yards on the build order screen

A build order link through the fleet screen would be nice.

Choose a fleet
link to the build screen
order ships
ships created in the area of the fleet's home-port
Built ships automatically join the fleet

by frugaldude
Wed Jan 12, 2011 5:22 pm
Forum: Distant Worlds 1 Series
Topic: select construction yards on the build order screen
Replies: 7
Views: 105

RE: select construction yards on the build order screen

Those times I need that kind of ship building control, I just revert back to building ships as I had before the expansion.
Ship Bases screen - spaceports - build at whatever port I want.

by frugaldude
Wed Jan 12, 2011 4:37 pm
Forum: Distant Worlds 1 Series
Topic: ship maneuvers
Replies: 10
Views: 164

RE: ship maneuvers

I would like to see fleet formations as being described.&nbsp; I would also like to be able to put a distance (or some sort of timing mechanism) between groups of ships within a fleet to allow wave attacks by a single fleet.

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