Search found 32 matches

by Seraphim_slith
Fri Mar 02, 2012 11:11 pm
Forum: Distant Worlds 1 Series
Topic: Public Beta for Legends v1.7.0.14 now Available!
Replies: 99
Views: 3130

RE: Public Beta for Legends v1.7.0.12 now Available!

Excellent work as always Elliot/Erik. Time to start up a new galaxy for the weekend. [;)]
by Seraphim_slith
Thu Mar 01, 2012 1:33 pm
Forum: Distant Worlds 1 Series
Topic: Update Schedule Information
Replies: 195
Views: 4087

RE: Update Schedule Information

Oh well I'm sure we can survive a little more waiting. [;)]
Thank for keeping us updated Erik.
by Seraphim_slith
Sun Dec 04, 2011 12:31 pm
Forum: After Action Reports
Topic: Quick and nasty: a Securan story (SPOILERS)
Replies: 169
Views: 3399

RE: Quick and nasty: a Securan story

Nice to see you kept on playing after that start, hope you manage to turn it around but if not, well atleast you picked up a few things for the next game. [;)]

by Seraphim_slith
Sat Dec 03, 2011 6:27 pm
Forum: After Action Reports
Topic: Quick and nasty: a Securan story (SPOILERS)
Replies: 169
Views: 3399

RE: Quick and nasty: a Securan story

<t> Ouch, nasty starting location there, Gizzies even have as a victory condition now to spend the most time in a state of war... Doubt there's much to be done at this stage if you're completely out of Polymer as it is used in any and every form of base/ship. Could get lucky and have an explorer ...
by Seraphim_slith
Sat Dec 03, 2011 4:16 pm
Forum: Distant Worlds 1 Series
Topic: ? on three games
Replies: 9
Views: 138

RE: ? on three games

<t> If you get the expansions they are just that, expand onto the maingame and not seperate entities in themselves. However you can enable/disable some things like the Shakturi if you so choose.<br/>
Grabbed both expansions myself now that Legends was released and can't really stress enough just ...
by Seraphim_slith
Fri Dec 02, 2011 10:34 pm
Forum: Distant Worlds 1 Series
Topic: New Distant Worlds: Legends v1.7.0.4 Public Beta Available!
Replies: 68
Views: 1714

RE: New Distant Worlds: Legends v1.7.0.4 Public Beta Available!

<r>
<QUOTE><s>[quote]</s>ORIGINAL: HercMighty<br/>
<br/>
Looking for the save game folder...know where it should be?<br/>
<br/>
Do I need to just re-install Legends or all three? Don't know if I have the installs for the other two...have to go look, was never good at that. Hope someday Matrix ...
by Seraphim_slith
Fri Dec 02, 2011 7:39 pm
Forum: After Action Reports
Topic: DW Legends: Collaborative Video AAR
Replies: 155
Views: 5338

RE: DW Legends: Collaborative Video AAR

<r> <I><s>[i]</s>Excellent showing Das123, eagerly awaiting the next one.&nbsp;[8D]<br/>
And speaking off the next one and seeing how timid the Sluken were in this game I say you show them how it's done, Hive Mind to Way of Darkness and StarBurner engines, what could possibly go wrong...<br/>
<br ...
by Seraphim_slith
Thu Dec 01, 2011 10:08 pm
Forum: After Action Reports
Topic: DW Legends: Collaborative Video AAR
Replies: 155
Views: 5338

RE: DW Legends: Collaborative Video AAR

<r> Regarding the Dhayuts we conquered them to end their evil ways, releasing them would just allow them to go back to enslaving their neighbours... if they can survive. No I say we keep them under our watchful gaze to ensure our brave soldiers did not die for naught.<br/>
<br/>
I trust we are ...
by Seraphim_slith
Mon Nov 28, 2011 1:37 pm
Forum: After Action Reports
Topic: [AAR] The Securan Ascendancy, Ascendant
Replies: 9
Views: 533

RE: [AAR] The Securan Ascendancy, Ascendant

Nicely written Nebel, will be following this.&nbsp;
by Seraphim_slith
Mon Nov 28, 2011 9:59 am
Forum: After Action Reports
Topic: DW Legends: Collaborative Video AAR
Replies: 155
Views: 5338

RE: DW Legends: Collaborative Video AAR

Having been a voice for peace and harmony with our neighbours I will continue in that fashion and vote for the second option. Our reputation has been hurt badly enough as it is, let it end.
by Seraphim_slith
Sun Nov 27, 2011 12:23 pm
Forum: After Action Reports
Topic: DW Legends: Collaborative Video AAR
Replies: 155
Views: 5338

RE: DW Legends: Collaborative Video AAR

<r> Kurilea 3 or Anuth seems the better choices regarding our new medicomplex, as to the insectoid question I still believe in maintaining our current peace through strength attitude...<br/>
This latest report also highlighted just how far behind we are to the Ugnari in regards of resort income, I ...
by Seraphim_slith
Sat Nov 26, 2011 11:25 am
Forum: Tech Support
Topic: races.txt unmoddable???
Replies: 2
Views: 85

RE: races.txt unmoddable???

<t> Races have been moved into the Distant Worlds/races folder instead and now have seperate text files for each, just edit those and put in your Customization/races folder and you should be fine.<br/>
<br/>
Edit: And move all races into the custom folder even if you won't edit them, first try ...
by Seraphim_slith
Sat Nov 26, 2011 9:58 am
Forum: After Action Reports
Topic: DW Legends: Collaborative Video AAR
Replies: 155
Views: 5338

RE: DW Legends: Collaborative Video AAR

<r> While our fleets are indeed most impressive the Leentar Harmony is a shining beacon of peace and prosperity and as such I stand by my last assessment of our situation. Focus on bringing our friends ever closer to us and maintain the peace with the Insectiods unless called upon by our treatied ...
by Seraphim_slith
Sat Nov 26, 2011 8:32 am
Forum: After Action Reports
Topic: DW Legends: Collaborative Video AAR
Replies: 155
Views: 5338

RE: DW Legends: Collaborative Video AAR

<r> Unlike some of my esteemed peers I do not find any reason to become the aggressor here...<br/>
The Ugnari home world is holding against the feeble attempts of the Dhayuts to invade it and unless the rodents be willing to form a Mutual Defence agreement with us and call on our aid I do not see ...
by Seraphim_slith
Fri Nov 25, 2011 5:04 pm
Forum: Tech Support
Topic: Research bonuses with Legend
Replies: 8
Views: 117

RE: Research bonuses with Legend

<t> Excellent point Nedrear, never even occured to me when I designed it that it would be a private station rather than state... Guess we can call that one WAD and move on. [8|]<br/>
<br/>
Edit: If for some reason you still want to look at the save game file it's uploaded as Seraphim_Legends ...
by Seraphim_slith
Fri Nov 25, 2011 4:44 pm
Forum: Tech Support
Topic: Research bonuses with Legend
Replies: 8
Views: 117

RE: Research bonuses with Legend

<t> Thanks for the replies Erik. I've been messing around a little more with this game and with the help of the editor it was indeed the fact it was a Gas Mining Station that broke it, characters give the bonus without trouble for Research Stations, Resort Bases and Space Ports at least. One other ...
by Seraphim_slith
Fri Nov 25, 2011 3:47 pm
Forum: Tech Support
Topic: Research bonuses with Legend
Replies: 8
Views: 117

Research bonuses with Legend

<t> So I'm a little confused regarding building research stations at bonus locations now in Legends, in previous it'd give you the highest you'd found but now it seems you don't get anything from it if your Scientist character come with a higher one or am I missing something here?<br/>
<br/>
Have ...
by Seraphim_slith
Fri Nov 25, 2011 11:23 am
Forum: Distant Worlds 1 Series
Topic: Legends: leave your impressions here, pls!
Replies: 156
Views: 3921

RE: Legends: leave your impressions here, pls!

@Stelteck: You could try keeping one of the 'original' conditions along with the new race ones but setting it to something ridiculous like your private sector generating 100% of galaxies income to ensure game won't simply end. Should work, in theory...
by Seraphim_slith
Fri Nov 25, 2011 8:15 am
Forum: After Action Reports
Topic: DW Legends: Collaborative Video AAR
Replies: 155
Views: 5338

RE: DW Legends: Collaborative Video AAR

<r> As much as I dislike the thought of leaving anyone to the mercy of the oppressive Dhayut Hegemony I do not see how we would be able to actively save their homeworld, especially since not even their own cousins the Zenox seem inclined to intervene. But perhaps it is indeed time to have our agent ...

Go to advanced search