Search found 7 matches

by SicTyrannis
Mon Apr 19, 2010 7:30 pm
Forum: Distant Worlds 1 Series
Topic: Invasion Issues
Replies: 15
Views: 452

RE: Invasion Issues

<r>
<QUOTE><s>[quote]</s>ORIGINAL: Joram<br/>
<br/>
Those are all interesting suggestions but don't really address the fundamental problems I think exist that being it's just too easy and too quick taking over planets. I'm looking to tweak the mechanics to make invasions a bit harder and more ...
by SicTyrannis
Mon Apr 19, 2010 7:16 pm
Forum: Design and Modding
Topic: Any way to modify weapon damage and ranges?
Replies: 4
Views: 127

Any way to modify weapon damage and ranges?

Inquiring minds would like to know.
by SicTyrannis
Mon Apr 12, 2010 8:32 pm
Forum: Distant Worlds 1 Series
Topic: Do you use countermeasures?
Replies: 11
Views: 162

RE: Do you use countermeasures?

<t> Question: What does ECM do in the real world?&nbsp; <br/>
<br/>
Answer: <br/>
1) blinds the opponents targeting ability<br/>
2) spoofs the signal the opponent uses to acquire a targeting fix<br/>
3) reduces signature of the potential target.<br/>
<br/>
Can this be applied to fix ...
by SicTyrannis
Tue Apr 06, 2010 3:44 pm
Forum: Distant Worlds 1 Series
Topic: Master Wishlist Thread
Replies: 1950
Views: 45084

RE: Master Wishlist Thread

<t> Wish list<br/>
<br/>
War weariness - would like this to be more intelligent. Some minor 2 colony empire DOWs my 80 colony empire should have an altogether different effect that a major war with a comparable empire that results in the loss of large numbers of ships and colony worlds. War ...
by SicTyrannis
Wed Mar 31, 2010 11:30 am
Forum: Tech Support
Topic: 1.02 - Population Growth Bug?
Replies: 3
Views: 131

RE: 1.02 - Population Growth Bug?

<t> I don't think population migration was it. I had several other colony worlds, but they were just starting out. 99% of my population was in those 3 planets. None of the other races I was in contact with had large populations to migrate to my planets. I understand that smaller populations grow ...
by SicTyrannis
Tue Mar 30, 2010 10:37 pm
Forum: Tech Support
Topic: 1.02 - Population Growth Bug?
Replies: 3
Views: 131

1.02 - Population Growth Bug?

<t> 2760.02.02 Dag 3 - 11,460M Dag 1 - 2,041M Hirat 2 - 64M<br/>
<br/>
2764.04.29 (4 years later!) Dag 3 - 22,390M Dag 1 - 18,464M (!) Hirat 2 - 4,742M (!)<br/>
<br/>
Picked these 3 planets since they were my highest populated planets in 2764. In 4 years, my population basically quadrupled.</t>
by SicTyrannis
Mon Mar 29, 2010 8:03 pm
Forum: The War Room
Topic: Any tips (already)?
Replies: 19
Views: 844

RE: Any tips (already)?

My experience...the computer updates the designs as soon as a component tech is researched.

Go to advanced search