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by taltamir
Mon Sep 06, 2010 3:34 pm
Forum: Distant Worlds 1 Series
Topic: Why not colonize everything?
Replies: 11
Views: 1833

RE: Why not colonize everything?

<r> <QUOTE><s>[quote]</s>ORIGINAL: WoodMan<br/>

<QUOTE><s>[quote]</s>its worthwhile to colonize planets a little under 50% because those planets "cost" less than a mining station's maintenance. <e>[/quote]</e></QUOTE>
<br/>
But the mining station maintenance is taken from your private budget, I ...
by taltamir
Sun Sep 05, 2010 3:01 pm
Forum: Distant Worlds 1 Series
Topic: Why not colonize everything?
Replies: 11
Views: 1833

RE: Why not colonize everything?

<t> 50% is the point at which you make no tax income.<br/>
below 50% it actually costs you money to maintain said colony<br/>
the thing is, its worthwhile to colonize planets a little under 50% because those planets "cost" less than a mining station's maintenance.<br/>
Moreover, population ...
by taltamir
Sun Aug 22, 2010 10:11 am
Forum: Distant Worlds 1 Series
Topic: Master Wishlist Thread
Replies: 1950
Views: 56984

RE: Master Wishlist Thread

<r>
<QUOTE><s>[quote]</s>ORIGINAL: lancer<br/>
<br/>
G'day,<br/>
<br/>
One of the things that gets me frustrated with an otherwise excellent game is the amount of clicking I need to do in order to find out what is happening with resources in my empire.<br/>
<br/>
To get the information I ...
by taltamir
Thu Aug 19, 2010 11:09 am
Forum: Distant Worlds 1 Series
Topic: What Language is used to program Distant Worlds?
Replies: 32
Views: 2129

RE: What Language is used to program Distant Worlds?

<r> <QUOTE><s>[quote]</s>ORIGINAL: Kumppi<br/>

<QUOTE><s>[quote]</s>ORIGINAL: taltamir<br/>
<br/>
that being said, "the same compiler" (VS2005) still has to use different code to compile different languages, and those are different languages (thus code will always be somewhat different), and ...
by taltamir
Thu Aug 19, 2010 9:34 am
Forum: Distant Worlds 1 Series
Topic: What Language is used to program Distant Worlds?
Replies: 32
Views: 2129

RE: What Language is used to program Distant Worlds?

<r> Firstly, I would like to apologize, I am not familiar with VB.NET specifically and just went with a generic "all languages and compilers provide different performance results"... however I didn't realize how closely related VB.NET and C# are to each other, nor did I realize that you meant to ...
by taltamir
Thu Aug 19, 2010 8:05 am
Forum: Distant Worlds 1 Series
Topic: What Language is used to program Distant Worlds?
Replies: 32
Views: 2129

RE: What Language is used to program Distant Worlds?

<r> <QUOTE><s>[quote]</s>ORIGINAL: Kumppi<br/>
<br/>

<QUOTE><s>[quote]</s>ORIGINAL: JonBrave
<QUOTE><s>[quote]</s>ORIGINAL: Kumppi<br/>
<br/>
There are only slight differences between the IL code outputted by the C# and VB.NET compilers. The whole point for creating IL code is that it is ...
by taltamir
Wed Aug 18, 2010 9:14 am
Forum: Distant Worlds 1 Series
Topic: What Language is used to program Distant Worlds?
Replies: 32
Views: 2129

RE: What Language is used to program Distant Worlds?

<r> <QUOTE><s>[quote]</s>ORIGINAL: Kumppi<br/>

<QUOTE><s>[quote]</s>ORIGINAL: JonBrave<br/>
<br/>
Whilst it's true that the end code all ends up as CIL/CLR, I don't agree at all with your assertion that the source langauge "doesn't really matter".<br/>

<e>[/quote]</e></QUOTE>
<br/>
It ...
by taltamir
Wed Aug 18, 2010 5:59 am
Forum: Distant Worlds 1 Series
Topic: Master Wishlist Thread
Replies: 1950
Views: 56984

RE: Master Wishlist Thread

<r>
<QUOTE><s>[quote]</s>ORIGINAL: Shark7<br/>
<br/>
This idea came to me while posting in the 'Policy' thread below.<br/>
<br/>
We need the ability to define to the AI an auto-build policy based on certain conditions being met.<br/>
<br/>
1. Starports could be build or retrofitted based on ...
by taltamir
Wed Aug 11, 2010 7:35 pm
Forum: Distant Worlds 1 Series
Topic: Master Wishlist Thread
Replies: 1950
Views: 56984

RE: Master Wishlist Thread

<r> <QUOTE><s>[quote]</s>It'd be nice if many people in the Master Wish List would edit their post to add new wishes instead of making yet another post in their name." <e>[/quote]</e></QUOTE>
This will make it impossible to track new features though, because you wouldn't remember what is new and ...
by taltamir
Wed Aug 11, 2010 5:24 pm
Forum: Distant Worlds 1 Series
Topic: What Language is used to program Distant Worlds?
Replies: 32
Views: 2129

RE: What Language is used to program Distant Worlds?

thanks erik, that answers that one then :)
by taltamir
Wed Aug 11, 2010 5:23 pm
Forum: Unofficial Tech Support By Gamers for Gamers
Topic: Pax Imperia Emiment Domain
Replies: 17
Views: 1474

RE: Pax Imperia Emiment Domain

<r> <QUOTE><s>[quote]</s>ORIGINAL: AdmiralRob<br/>
Just to add to the discussion, I've attempted to run several VirtualBox clients with XP and Vista, but both of them run into the same problem. The graphics end up being severely skewed downward, so you only see the top half of the screen, and a lot ...
by taltamir
Wed Aug 11, 2010 4:34 am
Forum: Distant Worlds 1 Series
Topic: What Language is used to program Distant Worlds?
Replies: 32
Views: 2129

RE: What Language is used to program Distant Worlds?

<r> <QUOTE><s>[quote]</s>ORIGINAL: impact<br/>
When DW came out, I had a critical error once. I think I saw a bit of VB stuff in the call stack.
<e>[/quote]</e></QUOTE>
If I am not mistaken, that doesn't necessarily mean that the entire program is written in VB though... would be interesting to ...
by taltamir
Wed Aug 11, 2010 4:30 am
Forum: Distant Worlds 1 Series
Topic: Master Wishlist Thread
Replies: 1950
Views: 56984

RE: Master Wishlist Thread

@Slyke57: have you tried using the upgrade button for your custom design? it will simply upgrade all components to latest version. unlike turning on auto design, which replaces your current designs with AI made ones.
by taltamir
Sun Aug 08, 2010 3:13 pm
Forum: Distant Worlds 1 Series
Topic: Master Wishlist Thread
Replies: 1950
Views: 56984

RE: Master Wishlist Thread

<r> <QUOTE><s>[quote]</s>ORIGINAL: Igard<br/>

<QUOTE><s>[quote]</s>ORIGINAL: taltamir<br/>
damaged private ships tend to be damaged for a reason... typically got caught in stellar storm or a space beast some such... sending repair ships for them is just more ships for the slaughter.<e>[/quote ...
by taltamir
Sun Aug 08, 2010 1:07 pm
Forum: Distant Worlds 1 Series
Topic: Master Wishlist Thread
Replies: 1950
Views: 56984

RE: Master Wishlist Thread

<t> I could get behind private repair ships that go around repairing privately owned ships (aka, freighters and the like). But its quite a security hole to have them repairing military ships. But its even more work for something that isn't exactly contributing much to the game... and besides ...
by taltamir
Sat Aug 07, 2010 10:54 am
Forum: Distant Worlds 1 Series
Topic: Master Wishlist Thread
Replies: 1950
Views: 56984

RE: Master Wishlist Thread

<r> <QUOTE><s>[quote]</s>ORIGINAL: genveir<br/>
- Private sector should make their own designs<br/>
<br/>
Since I'm not supposed to be in control of the private sector, I don't see why I have to design their ships for them. Let them do it themselves. And, on a side note, mining stations could ...
by taltamir
Sat Aug 07, 2010 5:03 am
Forum: Distant Worlds 1 Series
Topic: Master Wishlist Thread
Replies: 1950
Views: 56984

RE: Master Wishlist Thread

<r> <QUOTE><s>[quote]</s>ORIGINAL: nammafia<br/>
I also ask for specialized repair ship controlled by players or allow private sector the ability to repair tagged damaged ships for a price.
<e>[/quote]</e></QUOTE>
I am not sure I understand the idea, can you clarify a bit what you mean by this ...
by taltamir
Sun Aug 01, 2010 1:53 pm
Forum: Distant Worlds 1 Series
Topic: New v1.0.6.0 Public Beta Now Available!
Replies: 90
Views: 3444

RE: New v1.0.6.0 Public Beta Now Available!

<r> <QUOTE><s>[quote]</s>ORIGINAL: Baleur<br/>

<QUOTE><s>[quote]</s>ORIGINAL: adecoy95<br/>

<QUOTE><s>[quote]</s>ORIGINAL: jalapen0<br/>
<br/>
No, they said that's the next patch. That's when this game will really rule. I hope the modders are ready to go. I need more weapon variety. <E>:)</E ...
by taltamir
Fri Jul 30, 2010 6:24 pm
Forum: Distant Worlds 1 Series
Topic: Master Wishlist Thread
Replies: 1950
Views: 56984

RE: Master Wishlist Thread

it is possible that it is bugged.

I think there should be a key and button that temporarily disables all automation.

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