Search found 12 matches

by astote
Mon Apr 26, 2010 4:11 am
Forum: Distant Worlds 1 Series
Topic: Rodent cats?
Replies: 35
Views: 1052

RE: Rodent cats?

<r> really? i mean really?<br/>
a) it doesn't matter<br/>
b) describing alien life in terms of Earth organism taxonomy, while perhaps convenient to quickly ascribing traits, is outright useless.<br/>
<br/>
To an alien scientist, the difference between classifying a rodent and a cat would be ...
by astote
Mon Apr 26, 2010 3:52 am
Forum: Distant Worlds 1 Series
Topic: Davor's Opnion of Distant Worlds
Replies: 11
Views: 246

RE: Davor's Opnion of Distant Worlds

<t> I <3 trolls, they are funny (dramatic irony) and good ones far more skilled than they appear. but nim8or is not trolling here unless you read first sentence as referring to Davor's unemployment and 2nd as a sarcastic remark. Just as easily you could read the first sentence as referring to Davor ...
by astote
Thu Apr 22, 2010 8:55 pm
Forum: Distant Worlds 1 Series
Topic: 1.04-does the AI drive you to bankruptcy?
Replies: 28
Views: 531

RE: 1.04-does the AI drive you to bankruptcy?

<r>
<QUOTE><s>[quote]</s>ORIGINAL: Erik Rutins<br/>
... In any case, we are planning another round of tweaks for the economy while 1.0.4 is still in beta.
<e>[/quote]</e></QUOTE>
<br/>
which is good, but it seems to me that the AI itself needs some tweaks. Because if what you are saying is ...
by astote
Wed Apr 21, 2010 8:26 pm
Forum: Design and Modding
Topic: Modding the size of the galaxy or number of sectors
Replies: 18
Views: 1216

RE: Modding the size of the galaxy or number of sectors

I have found that DW only uses a max of 1 gig ram, I assume this is a limitation of 32bit games because i can't seem to force it to use more. if that is the case then it doesnt really matter how good your system is.&nbsp;
by astote
Mon Apr 19, 2010 5:18 am
Forum: Distant Worlds 1 Series
Topic: Trade Routes
Replies: 22
Views: 739

RE: Trade Routes

why do you want trade routes to go anywhere but a colony?&nbsp;
by astote
Mon Apr 19, 2010 5:15 am
Forum: Design and Modding
Topic: Modding the size of the galaxy or number of sectors
Replies: 18
Views: 1216

RE: Modding the size of the galaxy or number of sectors

<t> i don't mean to be combative, but by "LETS MOD IT" , do <bold>you/<bold> intend to work on this, or are you just asking other people to do it for you?<br/>
<br/>
If you are after more systems then i don't think you will get much interest, as it is, a fully developed "epic" galaxy is already a ...
by astote
Fri Apr 16, 2010 2:39 am
Forum: Distant Worlds 1 Series
Topic: Too hard to control fleets
Replies: 33
Views: 540

RE: Too hard to control fleets

<t> automating ships has problems too. if start automating ships pretty soon i start getting diplomacy complaints about my military in other people's systems because my ships are escorting or doing who knows what. we really need that "patrol system" (which i think is an option for a fleet, but not ...
by astote
Thu Apr 15, 2010 11:34 pm
Forum: Distant Worlds 1 Series
Topic: Latest Update Plans
Replies: 183
Views: 3363

RE: Latest Update Plans

woops, must have skimmed over that. dang you guys are fast. good job.&nbsp;
by astote
Thu Apr 15, 2010 11:08 pm
Forum: Distant Worlds 1 Series
Topic: Latest Update Plans
Replies: 183
Views: 3363

RE: Latest Update Plans

any eta on this update? forum/mod pages are looking a little dead.
by astote
Tue Apr 13, 2010 9:26 pm
Forum: Design and Modding
Topic: [RE-RELEASE] Amarr shipset
Replies: 21
Views: 1019

RE: [RE-RELEASE] Amarr shipset

why not put pics of all the ships?
by astote
Sun Apr 11, 2010 8:00 pm
Forum: Distant Worlds 1 Series
Topic: Fuel Micromanagement
Replies: 13
Views: 199

RE: Fuel Micromanagement

<t> i agree to the extent that i dont really like my fleet arriving at a target to then run out of fuel and proceed to stand still doing nothing while being destroyed by defenses....if a ship is sent to attack and it does not have the fuel, it ought to refuel and try again instead of waiting for the ...
by astote
Wed Apr 07, 2010 6:18 am
Forum: Distant Worlds 1 Series
Topic: Master Wishlist Thread
Replies: 1950
Views: 57613

RE: Master Wishlist Thread

<t> Hi, first off, great game and i'm really excited to see quick updates.<br/>
<br/>
I will start with the main screen zoomed out<br/>
<br/>
---There needs to be a symbol key ( I haven't found one)<br/>
<br/>
The biggest problem i have is that with very big maps and lots of empires, zooming ...

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