Search found 9 matches

by SilverRocket
Sun Nov 21, 2010 11:01 am
Forum: Distant Worlds 1 Series
Topic: Distant Worlds: Return of the Shakturi
Replies: 282
Views: 8184

RE: Distant Worlds: Return of the Shakturi

<t> Looks good. I'm especially pleased to see the new policy section which should make empire management much easier.<br/>
<br/>
If it's not already in there can I please request a policy to keep military ships out of other empire's systems in peacetime... a massive cause of intergalactic strife ...
by SilverRocket
Mon Sep 06, 2010 5:53 pm
Forum: Distant Worlds 1 Series
Topic: Game Suggestion: Policy
Replies: 12
Views: 172

RE: Game Suggestion: Policy

<t> Hi Erik, thanks for your feedback...good to know you guys are listening [:D]<br/>
<br/>
Shark7 and the1Sean, yes I definitely think that automating colony defence could be a really good way to use this kind of feature - building troops and bases if e.g. planet has over Xm population or ...
by SilverRocket
Mon Sep 06, 2010 5:50 pm
Forum: Distant Worlds 1 Series
Topic: Diplomacy
Replies: 37
Views: 1262

RE: Diplomacy

Simulation01, these are great points. I think in particular multilateral alliances and institutions and better options for vassal states would really improve the game. Government's in exile - either on other planets or in Battlestar Gallactica-esque fleets on the run - would be very cool.
by SilverRocket
Mon Sep 06, 2010 5:46 pm
Forum: Distant Worlds 1 Series
Topic: Addon Discussion
Replies: 106
Views: 2273

RE: Addon Discussion

<t> While I'm in favour of both broadening and deepening the tech tree to allow for an evolving experience over (say) several hundred years of game time, I don't really see how dyson spheres / ringworlds would work in the current game.<br/>
<br/>
At the moment, Distant Worlds is a model of an ...
by SilverRocket
Sat Aug 07, 2010 4:47 pm
Forum: Distant Worlds 1 Series
Topic: Game Suggestion: Policy
Replies: 12
Views: 172

RE: Game Suggestion: Policy

<t> rk0123msp@mindspring, I think you're missing the point a little. I want to get rid of the boring stuff because I want to play the game. At the moment if I'm at war with someone I still feel like I have to stop every time a planet is colonised to tell them to build a small space port and reduce ...
by SilverRocket
Sat Aug 07, 2010 8:48 am
Forum: Distant Worlds 1 Series
Topic: Game Suggestion: Policy
Replies: 12
Views: 172

Game Suggestion: Policy

<r> Hi all. First off, I'd like to thank the developers for continuing to invest in and improve this game…the current version is a lot of fun. <br/>
<br/>
One thing I've appreciated about this game from the very beginning is the design ethos against micromanagement. I think the following ...
by SilverRocket
Mon Jun 28, 2010 3:56 pm
Forum: Distant Worlds 1 Series
Topic: New 1.0.5.6 Public Beta Now Available!
Replies: 105
Views: 2391

RE: New 1.0.5.6 Public Beta Now Available!

<t> I've picked up the new patch recently and enjoying it, having previously only patched up to 1.03. The game seems a lot better, not least the vastly reduced save/load times...thanks to the Codeforce guys!<br/>
<br/>
Just a minor request for the next patch. Could we please get 100,000 credit and ...
by SilverRocket
Mon Apr 26, 2010 4:33 pm
Forum: Distant Worlds 1 Series
Topic: Subjugated Empires...
Replies: 21
Views: 344

RE: Subjugated Empires...

<t> Not to insult anyone but I disagree with the main point of this post. Subjugated empires should be able to declare war and should do so if they think they have a chance of winning. <br/>
<br/>
If you don't allow this to happen then, presumably apart from allowing other empires to liberate ...
by SilverRocket
Sun Apr 11, 2010 8:53 am
Forum: Distant Worlds 1 Series
Topic: Master Wishlist Thread
Replies: 1950
Views: 51439

RE: Master Wishlist Thread

<t> Been playing this game for a week or so now and loving it, although it is taking up way too much of my time... [:)] I haven't read through this whole thread so apologies for any duplicate requests or if I've missed something which is actually in the game already!<br/>
<br/>
Some stuff I think ...

Go to advanced search