Search found 68 matches

by KAHUNA
Mon Jul 29, 2013 4:59 pm
Forum: Distant Worlds 1 Series
Topic: Contrtolling Constructor Ship
Replies: 15
Views: 272

RE: Contrtolling Constructor Ship

<t> If you go to the screen that lists your resources [planner screen]you can have constructors put mining operations on what you pick out and where.You can also click a planet for them to put in a mine,defense base,starbase,resort base or monitering base in the main screen and it will que a ...
by KAHUNA
Sun Jul 28, 2013 11:46 am
Forum: Distant Worlds 1 Series
Topic: Fleet Automation
Replies: 6
Views: 90

RE: Fleet Automation

Check and see what you have set the refuel option at.I think if it reaches that point the fleet will head to a refuel point no matter what stance you are set at.
by KAHUNA
Tue Jul 23, 2013 1:56 pm
Forum: The War Room
Topic: Silver Mist
Replies: 5
Views: 207

RE: Silver Mist

<t> My standard ship/Starbase/mining stations/Spaceports will always sport 2 ion cannons[just in case cloud company drops by[:)]] I've not ever had any problems with them.<br/>
I'l add one Ion cannon to my mining ships as well as to my freighters.Since they are non warships they at least have a ...
by KAHUNA
Mon Jul 22, 2013 11:42 am
Forum: The War Room
Topic: Silver Mist
Replies: 5
Views: 207

RE: Silver Mist

Arm your ships/bases with Ion cannons and fighters.
by KAHUNA
Fri Jul 19, 2013 10:50 am
Forum: Distant Worlds 1 Series
Topic: Resources question
Replies: 14
Views: 269

RE: Resources question

<r>
<QUOTE><s>[quote]</s>ORIGINAL: elanaagain<br/>
<br/>
@kahuna Thanks for tip on a way to use the gme editor that I was unaware of. I used the main window (which lists all the types of objects), but never thought to click on an object already there on the map.. Thanks again.
<e>[/quote]</e ...
by KAHUNA
Thu Jul 18, 2013 10:21 pm
Forum: Distant Worlds 1 Series
Topic: Resources question
Replies: 14
Views: 269

RE: Resources question

<r>
<QUOTE><s>[quote]</s>ORIGINAL: mdoolitt<br/>
<br/>

<QUOTE><s>[quote]</s>ORIGINAL: KAHUNA<br/>
<br/>
Use the editor to add kryton to the nearest gas planet to that spaceport.Then add a gas mining ship using the editor at that planet and it should go to the nearest spaceport when it's full ...
by KAHUNA
Thu Jul 18, 2013 9:15 pm
Forum: Distant Worlds 1 Series
Topic: Resources question
Replies: 14
Views: 269

RE: Resources question

<r>
<QUOTE><s>[quote]</s>ORIGINAL: elanaagain<br/>
<br/>
@ kahuna how do you add resources to a planet... i don't see how to do that with the game editor... what am i missing?
<e>[/quote]</e></QUOTE>
<br/>
<br/>
Open the editor,click on the planet you want to add the resources to.There ...
by KAHUNA
Thu Jul 18, 2013 11:33 am
Forum: Distant Worlds 1 Series
Topic: Resources question
Replies: 14
Views: 269

RE: Resources question

Use the editor to add kryton to the nearest gas planet to that spaceport.Then add a gas mining ship using the editor at that planet and it should go to the nearest spaceport when it's full and that may solve your crisis.
by KAHUNA
Mon Jul 15, 2013 12:42 pm
Forum: Distant Worlds 1 Series
Topic: DUNE?
Replies: 10
Views: 199

RE: DUNE?

Add fighters to your constructors.I arm mine and when it starts to build I manually set my fighters swarming protectively.I'm playing Legends[not Shadows] and this works well for me.
by KAHUNA
Sun Jun 09, 2013 10:08 pm
Forum: Distant Worlds 1 Series
Topic: Strategy for acquiring racial techs?
Replies: 3
Views: 65

RE: Strategy for acquiring racial techs?

send your agents after the techs..steal them..
by KAHUNA
Mon May 20, 2013 10:52 am
Forum: Tech Support
Topic: Game Slowing to unplayable
Replies: 9
Views: 203

RE: Game Slowing to unplayable

<t> I can have later gameplay now as long as I don't want to zoom in and watch any battles which sort of takes away some of the fun. The people who already have the previous installments of this game[pre-Shadows] are just going to have to suck it up as is or wait til the developers make the next ...
by KAHUNA
Mon May 20, 2013 9:47 am
Forum: Tech Support
Topic: Game Slowing to unplayable
Replies: 9
Views: 203

RE: Game Slowing to unplayable

<t> So there is no fix for the slowdown in late gameplay[as in the original OP's request] and none in the immediate future[because of it's programming code] but that aspect will be addressed and corrected in the DW2 series? Hmmm...ok... I guess I'l have to wait for that to happen then..[:)] <br ...
by KAHUNA
Sun May 12, 2013 1:24 pm
Forum: Distant Worlds 1 Series
Topic: Plagues - Any cure yet?
Replies: 45
Views: 430

RE: Plagues - Any cure yet?

Thank you for your confirmations and also for the update info on the upcoming installment of the overall game.
by KAHUNA
Sun May 12, 2013 11:59 am
Forum: Distant Worlds 1 Series
Topic: Plagues - Any cure yet?
Replies: 45
Views: 430

RE: Plagues - Any cure yet?

I think I'l keep adding them as I do for healing troops and the happiness factor altho having them not being useful for plagues is counter-intuative in my opinion.[:)]
by KAHUNA
Sun May 12, 2013 11:43 am
Forum: Distant Worlds 1 Series
Topic: Plagues - Any cure yet?
Replies: 45
Views: 430

RE: Plagues - Any cure yet?

Medical facilities do add happiness to a colony so altho they may not deter any plagues they will allow my suffering with boils and pus-filled colonists a happier death[;)]
by KAHUNA
Sat May 11, 2013 9:02 pm
Forum: Distant Worlds 1 Series
Topic: Plagues - Any cure yet?
Replies: 45
Views: 430

RE: Plagues - Any cure yet?

<t> I stand corrected...evidently I've had enormous luck in my games where I have med complexes as I stated above and altho I've had a few plagues they were not crippling to the extent I couldnt make recoveries.I put that down to my amazing doctors but I guess it was due to my people's hardiness ...
by KAHUNA
Sat May 11, 2013 4:41 pm
Forum: Distant Worlds 1 Series
Topic: Plagues - Any cure yet?
Replies: 45
Views: 430

RE: Plagues - Any cure yet?

I forgot to add that orbiting ships with a med complex onboard is helpful also.
by KAHUNA
Sat May 11, 2013 4:35 pm
Forum: Distant Worlds 1 Series
Topic: Plagues - Any cure yet?
Replies: 45
Views: 430

RE: Plagues - Any cure yet?

Having a medical complex on an orbiting space station helps deter/fight plagues.I also add them in my defense platforms as a just in case it helps measure.
by KAHUNA
Fri Apr 12, 2013 12:18 pm
Forum: Distant Worlds 1 Series
Topic: Anyone using this?
Replies: 17
Views: 437

RE: Anyone using this?

<t> no this works right here..I'm asking if there may be something in the future here that will alleviate late game problems.The 4g patch isnt going to help so I asked if they were going to make a retro patch that will.If a mod wants to move this or something that's fine but please do not discount ...

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