Search found 7 matches

by toryn
Thu Apr 29, 2010 11:04 pm
Forum: Distant Worlds 1 Series
Topic: Distant Worlds 1.0.4 Public Beta 4 Now Available!
Replies: 140
Views: 2853

RE: Distant Worlds 1.0.4 Public Beta 4 Now Available!

<t> My experience about 7 hours in:<br/>
<br/>
1) Ship control is not working as desired whatsoever.&nbsp; I brought in a fleet of three ships to destroy a pirate base.&nbsp; One ship jumped in close and was brought down to 20% shields...my other ships were coming in and the ship was going to win ...
by toryn
Wed Apr 28, 2010 11:59 pm
Forum: Design and Modding
Topic: [Release] Racial Troop Icons! *Updated* 2.0
Replies: 99
Views: 3203

RE: [Release] Racial Troop Icons!

Such a pity you can't see these more often in the game...
by toryn
Wed Apr 28, 2010 11:58 pm
Forum: Design and Modding
Topic: [Release] Racial Troop Icons! *Updated* 2.0
Replies: 99
Views: 3203

RE: [Release] Racial Troop Icons!

Damn that human armor is incredible.&nbsp; Nice work!

by toryn
Wed Apr 28, 2010 11:52 pm
Forum: Distant Worlds 1 Series
Topic: Distant Worlds 1.0.4 Public Beta 4 Now Available!
Replies: 140
Views: 2853

RE: Distant Worlds 1.0.4 Public Beta 4 Now Available!

My impressions of the B4 are quite positive so far.&nbsp; A couple crashes at random, I think that autosave is crashing my game.
by toryn
Wed Apr 28, 2010 10:57 pm
Forum: Distant Worlds 1 Series
Topic: Distant Worlds 1.0.4 Public Beta 4 Now Available!
Replies: 140
Views: 2853

RE: Distant Worlds 1.0.4 Public Beta 4 Now Available!

<t> Found a bug when assigning a single ship to patrol my home system by right clicking on the primary star.&nbsp; It doesn't cause a crash, but produces the following error message:<br/>
<br/>
See the end of this message for details on invoking <br/>
just-in-time (JIT) debugging instead of this ...
by toryn
Wed Apr 28, 2010 7:05 pm
Forum: Distant Worlds 1 Series
Topic: Better Spies
Replies: 13
Views: 190

RE: Better Spies

There should be a repeat option to make a spy continue redoing the mission until you cancel.. Right now the training process is incredibly tedious and makes me not use spies.
by toryn
Tue Apr 27, 2010 9:59 pm
Forum: Distant Worlds 1 Series
Topic: hivemind seems quite weak
Replies: 26
Views: 535

RE: hivemind seems quite weak

<t> To be frank, it is not generally accepted that good and evil are unrealistic concepts.&nbsp; Simply being told that 'everything is relative' in a class doesn't actually make everything relative.&nbsp; As it stands, your proposed alteration is actually already modeled in the game through some ...

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