Search found 4 matches

by TypoNinja
Fri May 21, 2010 12:05 am
Forum: Distant Worlds 1 Series
Topic: Master Wishlist Thread
Replies: 1950
Views: 57484

RE: Master Wishlist Thread

<t> Some means of guiding AI behavior even when running automated, things like the "don't allow colonization in other empires systems" is a good start but more features to fine tune behaviors while still leaving it automated would be nice. Things like;<br/>
<br/>
Troop recruiting (and disbanding ...
by TypoNinja
Thu May 20, 2010 2:29 am
Forum: Distant Worlds 1 Series
Topic: New 1.0.4.8 Public Beta Update Available
Replies: 117
Views: 1954

RE: New 1.0.4.8 Public Beta Update Available

<r>
<QUOTE><s>[quote]</s>ORIGINAL: Erik Rutins<br/>
<br/>

<QUOTE><s>[quote]</s>ORIGINAL: TypoNinja<br/>
This appears to be addressing the issue of corruption killing your empire as it grows, however I have to wonder if the drop from 80 to 75% is sufficient?
<e>[/quote]</e></QUOTE>
<br/>
In ...
by TypoNinja
Wed May 19, 2010 6:55 pm
Forum: Distant Worlds 1 Series
Topic: New 1.0.4.8 Public Beta Update Available
Replies: 117
Views: 1954

RE: New 1.0.4.8 Public Beta Update Available

<r>
<QUOTE><s>[quote]</s>ORIGINAL: Erik Rutins<br/>
Game Balance Changes:<br/>
<br/>
1. Capped maximum total corruption at a colony to 75%, including a 50% cap on Empire-level corruption (the rest comes from local and distance factors). <e>[/quote]</e></QUOTE>
<br/>
This appears to be ...
by TypoNinja
Tue May 18, 2010 11:23 pm
Forum: Distant Worlds 1 Series
Topic: New 1.0.4.8 Public Beta Update Available
Replies: 117
Views: 1954

RE: New 1.0.4.7 Public Beta Update Available

<r> <QUOTE><s>[quote]</s>ORIGINAL: Erik Rutins<br/>
<br/>
Deanco,<br/>
<br/>
How are you managing your fuel? I have to say that I've never had that problem, not because it can't happen, but simply because I refuel my fleets before I send them out on any missions. That one action seems to allow ...

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