Search found 4 matches

by lgsptlnd
Sun Mar 09, 2014 12:52 pm
Forum: John Tiller's Campaign Series
Topic: 2.* Wishlist Thread
Replies: 119
Views: 10676

Terrain

Often wished that when creating a map, you were able to use fields and plowed fields simultaneously. Not every field in any given area is always plowed at exactly the same time. This way you could hinder movement in some areas and restrict LOS in others.
by lgsptlnd
Thu Jul 01, 2010 11:29 pm
Forum: John Tiller's Campaign Series
Topic: PBeM - You Got to Love it!
Replies: 15
Views: 342

RE: PBeM - You Got to Love it!

<t> As one who's never played PBeM, I often thought...well, with on-line play you can both peruse the scenario file and you both know the exact disposition of forces, you both know when and where reinforcements will arrive, you know the geographic specifics of roads, no-roads, blown bridges ...
by lgsptlnd
Mon Jun 21, 2010 4:48 am
Forum: John Tiller's Campaign Series
Topic: Huh?
Replies: 1
Views: 101

Huh?

15 turns...and more tank losses from artillery fire than AT.
by lgsptlnd
Mon May 24, 2010 5:25 pm
Forum: John Tiller's Campaign Series
Topic: AI
Replies: 46
Views: 1037

AI

<t> As a long time fan of the Talonsoft games and one who most often plays against the A.I., I've suspected that it's in the code, that the A.I. is "informed" that a certain percentage of their units are targeted by indirect fire and conversely that some human player units are "revealed" to the A.I ...

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