Search found 2484 matches

by bcgames
Sun Dec 21, 2025 4:07 am
Forum: WEGO World War II: Stalingrad
Topic: Passive AI?
Replies: 8
Views: 1297

Re: Passive AI?

I’ll post a how to script when I get a chance to do it right.
by bcgames
Sat Dec 20, 2025 3:54 am
Forum: WEGO World War II: Stalingrad
Topic: Passive AI?
Replies: 8
Views: 1297

Re: Passive AI?

Attack Area was an idea that emerged in BETA testing of OVERLORD. It was tabled given the complexity of adding it at the latest of dates and the rewrite of all the scenario scripts. All this for a game designed for human vs human competition.

Now on to your question.

Encircled is an IF in ...
by bcgames
Fri Dec 19, 2025 2:24 am
Forum: WEGO World War II: Stalingrad
Topic: Passive AI?
Replies: 8
Views: 1297

Re: Passive AI?

StuccoFresco wrote: Sun Dec 14, 2025 10:06 pm I've tried to read the editor guide...

Is there some way to script the AI to be more flexible?
Yes. The scripting system is based on IF THEN statement creation. What IF THEN statements would you like to see added to improve the scripting engine?
by bcgames
Sun Feb 04, 2024 4:47 am
Forum: WEGO World War II: Stalingrad
Topic: WEGO: Learning The System
Replies: 0
Views: 1440

WEGO: Learning The System

Prolly some needs-to-know can be found here when playing WEGO.

https://www.youtube.com/channel/UCyqIMO ... Rw7mF5Wk9A
by bcgames
Sat Feb 03, 2024 5:10 am
Forum: WEGO World War II: Stalingrad
Topic: Game review
Replies: 16
Views: 34168

Re: Game review

Axis it is. Challenge posted.

Password: Elizabeth

I will see you there. Best of luck!

v/r

bcgames
by bcgames
Tue Jan 30, 2024 5:47 am
Forum: WEGO World War II: Stalingrad
Topic: Game review
Replies: 16
Views: 34168

Re: Game review

ElizabethRStevenson wrote: Sat Jan 27, 2024 3:46 pm "...I look back at my post and I find it to be dull and boring..."
Want to play a scenario? You pick. We can be heroes...just for one day.
by bcgames
Sun Jan 14, 2024 5:38 am
Forum: WEGO World War II: Stalingrad
Topic: Game review
Replies: 16
Views: 34168

Re: Game review

Edmon was just doing his job.
by bcgames
Thu Jan 11, 2024 6:02 am
Forum: WEGO World War II: Stalingrad
Topic: Game review
Replies: 16
Views: 34168

Re: Game review

I guess I'm done here.

Thanks for those who have enjoyed my designs.

Good-bye.
by bcgames
Thu Jan 11, 2024 5:57 am
Forum: WEGO World War II: Stalingrad
Topic: So why didn't you buy?
Replies: 107
Views: 31789

Re: So why didn't you buy?


Does it really need a rewrite/third generation engine to fix the issue that's the reason for the pause in that?

Uh...there's never been a re-write and there never will be.

The OVERLORD engine is THE game engine--it exists right now. It's what we are ALPHA testing as I write. Desert War and ...
by bcgames
Thu Jan 04, 2024 2:56 am
Forum: WEGO World War II: Stalingrad
Topic: Dev Log: Bradley's Front--Battle of the Bulge
Replies: 2
Views: 1996

Re: Dev Log: Bradley's Front--Battle of the Bulge

Bradley's Front...Best intro to the Battle of Nancy...

Kansas Army National Guard in action...

https://youtu.be/kgeIINs1TrQ?si=78o2GgLggVeUt4tU

Let's Go!
by bcgames
Sat Dec 30, 2023 4:24 am
Forum: WEGO World War II: Stalingrad
Topic: Flashpoint Campaigns: Southern Storm 40% Off!
Replies: 0
Views: 1233

Flashpoint Campaigns: Southern Storm 40% Off!

Great game engine. Time to buy! Finally got mine. I know...I admit it--life-long wargamers are cheap sum-bitches. $
by bcgames
Thu Dec 28, 2023 6:04 am
Forum: WEGO World War II: Stalingrad
Topic: Dev Log: Bradley's Front--Battle of the Bulge
Replies: 2
Views: 1996

Dev Log: Bradley's Front--Battle of the Bulge

Started. This game will expand the North and South flanks of the typical Bulge game to include all of 1st (US) Army's defensive sector. Representing the larger operational context is the key. Don Timian is our lead order of battle researcher/developer.

WEGO is not dead. We are not dead.
by bcgames
Thu Dec 28, 2023 5:55 am
Forum: WEGO World War II: Stalingrad
Topic: Dev Log: Monty's Front--MARKET-GARDEN
Replies: 83
Views: 20129

Re: Dev Log: Monty's Front--MARKET-GARDEN

Yeah. This one too...published by MARKET-GARDEN plus 80. Not hard...cuz we started Monty's Front game development here.
by bcgames
Thu Dec 28, 2023 5:23 am
Forum: WEGO World War II: Stalingrad
Topic: Dev Log: Monty's Front--OVERLORD
Replies: 85
Views: 33373

Re: Dev Log: Monty's Front--OVERLORD

https://i.postimg.cc/7Y7zQ0YL/Progress.png

OVERLORD ALPHA testing continues. If we aren't published by D-DAY plus 80--we suck TOTALLY .

OBTW, we are testing an advanced game engine that exists --there is no more "design" to implement. That's the only way scenario creation/development and ALPHA ...
by bcgames
Thu Dec 28, 2023 4:47 am
Forum: WEGO World War II: Stalingrad
Topic: So why didn't you buy?
Replies: 107
Views: 31789

Re: So why didn't you buy?

Tack299 wrote: Wed Dec 27, 2023 8:17 am I wish all the luck and success, we need more WEGO. I'll check in periodically for updates.
Your terms are accepted.
by bcgames
Wed Dec 27, 2023 5:16 am
Forum: WEGO World War II: Stalingrad
Topic: Game review
Replies: 16
Views: 34168

Re: Game review

Non-Player Character.
by bcgames
Wed Dec 27, 2023 5:07 am
Forum: WEGO World War II: Stalingrad
Topic: So why didn't you buy?
Replies: 107
Views: 31789

Re: So why didn't you buy?

Tack299 wrote: Tue Dec 26, 2023 5:14 pm It sounds like the game is dead and will receive no further support due to lack of sales.
It appears you don't hang out here much. Who's going to tell him?
by bcgames
Sat Dec 23, 2023 5:24 am
Forum: WEGO World War II: Stalingrad
Topic: So why didn't you buy?
Replies: 107
Views: 31789

Re: So why didn't you buy?


For me personally, it was a mix of all those things above and some others:

- a bit too high of a price for a "new" series from a "new" devloper (I know you guys made a game before) and having no ability to refund here, every purchase is an all-in situation

- inconsistent UI (although remedied ...
by bcgames
Thu Dec 21, 2023 4:32 pm
Forum: WEGO World War II: Stalingrad
Topic: Does the game end in Nov 1942?
Replies: 1
Views: 1049

Re: Does the game end in Nov 1942?

Stalingrad covers the battles between 23 July and 16 November 1942. We are currently ALPHA testing Monty's Front Volume I (WEGOWW2: OVERLORD). Once OVERLORD is published we plan to update the Desert War and Stalingrad games engines. These will be made available via patch. Monty's Front Volume II ...
by bcgames
Thu Nov 02, 2023 1:48 am
Forum: WEGO World War II: Stalingrad
Topic: Where to find opponents?
Replies: 3
Views: 1056

Re: Where to find opponents?

Hey Michael,

I’ll let others say their peace. Me? I’ve accepted challenges and issued challenges and had fun every time…and learned how to play better in the process. You’re not going to find a multitude of PBEMrs here. In fact, when things are going good? You can count them all on one hand. All ...

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