Search found 21 matches

by MuthaF
Wed Jul 21, 2010 5:06 pm
Forum: Distant Worlds 1 Series
Topic: New v1.0.5.8 Public Beta Now Available!
Replies: 84
Views: 2055

RE: New v1.0.5.8 Public Beta Now Available!

<r> <QUOTE><s>[quote]</s>ORIGINAL: taltamir<br/>
......
<e>[/quote]</e></QUOTE>
<br/>
Hadn't time to read, till today...<br/>
<br/>
this seems pretty pointless:<br/>
<br/>
<B><s>[b]</s>u still insist on artificial terraforming<e>[/b]</e></B>, i though we settled this point SEVERAL posts ago ...
by MuthaF
Thu Jul 15, 2010 3:31 pm
Forum: Distant Worlds 1 Series
Topic: New v1.0.5.8 Public Beta Now Available!
Replies: 84
Views: 2055

RE: New v1.0.5.8 Public Beta Now Available!

<r>
<QUOTE><s>[quote]</s>ORIGINAL: taltamir<br/>
<br/>
.....<br/>
Also, its very arrogant of you to say I am discounting geology, physics, climatology and biology. I took all of those into account, I assure you.<br/>
<br/>
.....
<e>[/quote]</e></QUOTE>
<br/>
[shortened quote to MINIMIZE ...
by MuthaF
Wed Jul 14, 2010 12:55 pm
Forum: Distant Worlds 1 Series
Topic: New v1.0.5.8 Public Beta Now Available!
Replies: 84
Views: 2055

RE: New v1.0.5.8 Public Beta Now Available!

<r> <QUOTE><s>[quote]</s>ORIGINAL: Nebuladon<br/>
<br/>
A suggestion for the Fleet Window: Make it where you can select home colonies from the small galaxy map that shows your empire. [:)]
<e>[/quote]</e></QUOTE>
<br/>
...and a current fleet position too, please <E>:)</E> and maybe have ...
by MuthaF
Wed Jul 14, 2010 10:51 am
Forum: Distant Worlds 1 Series
Topic: New v1.0.5.8 Public Beta Now Available!
Replies: 84
Views: 2055

RE: New v1.0.5.8 Public Beta Now Available!

<r> <QUOTE><s>[quote]</s>ORIGINAL: taltamir<br/>

<QUOTE><s>[quote]</s>Given enough time, resources and determination, even civilization as primitive as our could completly wipe out more advanced civ and <COLOR color="#CC0000"><s>[color=#CC0000]</s><B><s>[b]</s><SIZE size="5"><s>[size=5]</s>render ...
by MuthaF
Wed Jul 14, 2010 8:20 am
Forum: Distant Worlds 1 Series
Topic: New v1.0.5.8 Public Beta Now Available!
Replies: 84
Views: 2055

RE: New v1.0.5.8 Public Beta Now Available!

<r> Surprised that the 'space' wars are devastating? <E>:)</E><br/>
<br/>
You think atomic wepaons are powerful? Bleh <br/>
Fission bombs efficiency is just up to 25%<br/>
Fussion bombs efficiency is about 40%<br/>
<br/>
Thoeretical limits are measle too:<br/>
The theoretical maximum yield-to ...
by MuthaF
Tue Jul 13, 2010 3:32 pm
Forum: Distant Worlds 1 Series
Topic: New v1.0.5.8 Public Beta Now Available!
Replies: 84
Views: 2055

RE: New v1.0.5.8 Public Beta Now Available!

<r>
<QUOTE><s>[quote]</s>ORIGINAL: the1sean<br/>
<br/>

<QUOTE><s>[quote]</s>ORIGINAL: hidden_asbestos<br/>
<br/>
Still no windowed mode? [:(] <br/>
<br/>
The game handles different resolutions already -- why not let us pick as smaller one than the desktop size?
<e>[/quote]</e></QUOTE ...
by MuthaF
Wed Jul 07, 2010 9:15 am
Forum: The War Room
Topic: Need help building research at blackhole
Replies: 5
Views: 186

RE: Need help building research at blackhole

<t> I dont have any problems to position RB at BH: they diamiater is ALWAYS the same, u can build RB with bonuses in ALL system, so no need to selecting BH first and marking stuff...<br/>
Just put it anywhere in system (well, actually i never did in outer half of system, but should work the same ...
by MuthaF
Wed Jul 07, 2010 9:05 am
Forum: Distant Worlds 1 Series
Topic: 5.7 Beta
Replies: 10
Views: 269

RE: 5.7 Beta

Bad.
Capital ships cant move
Retrofit from ship list doesnt work
&nbsp;
that for me killed the game till next patch. My advice is&nbsp;hold&nbsp;off patching.
&nbsp;
by MuthaF
Wed Jul 07, 2010 9:02 am
Forum: Tech Support
Topic: 1.0.4.9 Spaceport build/retrofit bug
Replies: 3
Views: 130

RE: 1.0.4.9 Spaceport build/retrofit bug

<t> i am not sure i understand this post. If spaceport has appropiate facilities in working order, they CAN construct. That means: Only 2 spaceport related&nbsp;reasons when u cant build anything(building size etc doesnt matter in context): &nbsp; 1. spaceport doesnt have construction facilities ...
by MuthaF
Thu Jul 01, 2010 10:54 am
Forum: Distant Worlds 1 Series
Topic: 120k income loss each turn, help!
Replies: 17
Views: 481

RE: 120k income loss each turn, help!

<r> (Al)Most certianly not: in the screenshot you see only fresh colonies with basic 10M load of inhabitants - and A.I. tax collection sets 1 % at these <E>:)</E> so he is almost certainly running tax on A.I. as almost everyone does <E>:)</E><br/>
<br/>
if im in error here, kudos to your deductive ...
by MuthaF
Thu Jul 01, 2010 10:49 am
Forum: Distant Worlds 1 Series
Topic: Distant Worlds on Wikipedia
Replies: 8
Views: 166

RE: Distant Worlds on Wikipedia

<r> I highly doubt that it is anywhere near current <E>:)</E><br/>
Last 2 patches alone rewritten/added most of game features, with official game-paedia update planned to 1.5.x <E>:)</E><br/>
<br/>
actually, as i already took fast look at the wiki link provided: there is LESS info than in current ...
by MuthaF
Thu Jul 01, 2010 10:07 am
Forum: Distant Worlds 1 Series
Topic: Distant Worlds on Wikipedia
Replies: 8
Views: 166

RE: Distant Worlds on Wikipedia

<r> Distant World dont even have its own Paedia/Help done yet (well, actualized) and you are wondering about wiki content? *shrug in disbelief*<br/>
<E>:)</E><br/>
&nbsp;<br/>
maybe after the DW is actually finished....1.4.7 patch was first one making the game really&nbsp;playable.. IMHO</r>
by MuthaF
Thu Jul 01, 2010 9:20 am
Forum: Distant Worlds 1 Series
Topic: 120k income loss each turn, help!
Replies: 17
Views: 481

RE: 120k income loss each turn, help!

<r> as others suggested: you really need to cut down on your maintenance;meaning you need to rebuild medium spaceports to small and/or remove most of them completly, and replace most of your cruisers with escort/frigate/destroyer mix. Also get rid of most exploration ships, if you feel like you ...
by MuthaF
Thu Jun 24, 2010 9:11 am
Forum: Tech Support
Topic: The A Key
Replies: 5
Views: 196

RE: The A Key

<r> Ship/objects status is NOT refreshed during pause. Hence u wont see any commands issued during pause until u unpause and game refreshes status. The same goes for money info on main screen, it does updates ALWAYS in dock/colony list screen though. as for 'a' key i only issue orders by mouse so ...
by MuthaF
Tue Jun 22, 2010 11:15 pm
Forum: Tech Support
Topic: 1.0.4.9 "Distant" Empires territory starved
Replies: 6
Views: 137

RE: 1.0.4.9 "Distant" Empires territory starved

<r> Also there is another similar thread, trying to found out if there is a problem in AI epxansion <LINK link="http://www.matrixgames.com/forums/tm.asp?m=2502880"><s>[link=http://www.matrixgames.com/forums/tm.asp?m=2502880]</s>http://www.matrixgames.com/forums/tm.asp?m=2502880<e>[/link]</e></LINK ...
by MuthaF
Tue Jun 22, 2010 10:38 am
Forum: Tech Support
Topic: Troop Recruitment
Replies: 3
Views: 68

RE: Troop Recruitment

right click on planet, then choose middle selction from menu - Recruit Troops ;) or maybe is called Train Troops, dont remember exactly, but its epxlicit enough
by MuthaF
Tue Jun 22, 2010 9:49 am
Forum: Tech Support
Topic: 1.0.4.9 "Distant" Empires territory starved
Replies: 6
Views: 137

RE: 1.0.4.9 "Distant" Empires territory starved

<r> Does that not seem RIGHT to you? Consider Earth, planet we live on. Solar system is in one of two (smaller) arms of our spiral galaxy, Milky way. If u grant it one look, you will see that star density varies greatly... <LINK link="http://en.wikipedia.org/wiki/Solar_system#Galactic_context"><s ...
by MuthaF
Sat Jun 19, 2010 7:22 pm
Forum: Distant Worlds 1 Series
Topic: Construction Help (Can't Build Resorts or Defense Platforms)
Replies: 4
Views: 95

RE: Construction Help (Can't Build Resorts or Defense Platforms)

Check your designs screen:
Maybe u have all designs of that type obsolete..
Maybe your AI upgraded designs beyond your max. construction size..
&nbsp;
&nbsp;
by MuthaF
Fri Jun 18, 2010 12:13 pm
Forum: Distant Worlds 1 Series
Topic: Independant Freighters Attacking
Replies: 2
Views: 110

RE: Independant Freighters Attacking

<r> happened to me in 1.4.9:<br/>
At some point, u accidentaly fired upon one of the freighters...<br/>
Only solution is to kill them all, which is very hard - they r joined by other neutral's, but i have no clue on what basis - maybe planet of origin/race..<br/>
Or alternatively, as they are ...

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