Search found 8 matches

by HistorySmith72
Wed May 31, 2017 12:31 am
Forum: Tech Support
Topic: [WAD] Noob Question - Tu-16 Badgers has Air Superiority Role?
Replies: 25
Views: 341

RE: Noob Question - Tu-16 Badgers has Air Superiority Role?

<t> The Badgers were flying a ASuW patrol mission and the P-3C were flying an ASW mission. Both had assigned patrol areas and they crossed paths on the way.<br/>
<br/>
IF the P-3s started chasing the Badegers then it makes since to shoot them down. But when the Badgers detected the Orions, the ...
by HistorySmith72
Tue May 30, 2017 11:20 pm
Forum: Tech Support
Topic: [WAD] Noob Question - Tu-16 Badgers has Air Superiority Role?
Replies: 25
Views: 341

[WAD] Noob Question - Tu-16 Badgers has Air Superiority Role?

<t> Hello!<br/>
New to the game and new to scenario creating!<br/>
<br/>
I have a real interest in 1980s Cold War scenarios so I wanted to try my hand at making one. A Soviet submarine division breaking out into the Atlantic.<br/>
NATO opposition is several small ASW groups backed up by P-3s out ...
by HistorySmith72
Mon Aug 20, 2012 10:41 pm
Forum: Tech Support
Topic: PanzerCorps Wehrmacht Deleted
Replies: 3
Views: 139

RE: PanzerCorps Wehrmacht Deleted

I think I did that, but I will try re-installing everything.

Thanks
by HistorySmith72
Sun Aug 19, 2012 11:17 pm
Forum: Tech Support
Topic: PanzerCorps Wehrmacht Deleted
Replies: 3
Views: 139

PanzerCorps Wehrmacht Deleted

<t> I purchased and installed Africa Korps yesterday and it ran fine. When I tried to play Wehrmacht by clicking on the icon, I recieved the message that it wasn't installed and I need to purchase it. Trouble is that it was installed and I was playing it yesterday!<br/>
It seems Africa Korps ...
by HistorySmith72
Sat Jul 28, 2012 9:59 pm
Forum: Decisive Campaigns: The Blitzkrieg from Warsaw to Paris
Topic: Unit Graphic Counters
Replies: 1
Views: 362

Unit Graphic Counters

Could anyone point me to a guide on how to read the unit counters? Somethings I can tell from the tool tips but other things are less clear.

Thanks!
by HistorySmith72
Sat Jul 28, 2012 9:51 pm
Forum: Mods and Tweaks
Topic: Kiddytoto's Graphic Mod is out now!
Replies: 51
Views: 5884

RE: Kiddytoto's Graphic Mod is out now!

The mod looks great! [X(]

I am having some trouble with the file once it is downloaded. What decompresor should be used? The file is not one I recognize and I tried adding the .zip extension but still couldn't open it.

Any suggestions?
by HistorySmith72
Fri Jul 09, 2010 10:02 pm
Forum: Scenario Design
Topic: Basic Question: Hex Distances
Replies: 4
Views: 103

RE: Basic Question: Hex Distances

What about ship or train movement?
by HistorySmith72
Fri Jul 09, 2010 12:56 am
Forum: Scenario Design
Topic: Basic Question: Hex Distances
Replies: 4
Views: 103

Basic Question: Hex Distances

<t> I thought that when you were designing a scenario you could specify that a single hex is equal to several hexes in order to create vast distances without actually having hexes on the map, i.e. "set distance".<br/>
<br/>
I have tested several cases and it doesn't seem to be working. What am I ...

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