Search found 236 matches

by fierceking
Mon Mar 14, 2022 4:40 am
Forum: Distant Worlds 2
Topic: Stuck Can't Build Spaceport on New Planet
Replies: 10
Views: 1726

Re: Stuck Can't Build Spaceport on New Planet


I am unable to build a spaceport on a new planet which I colonized(same system as home planet). It is reporting I am 4 Cuprica short.

- Home plant at max storage of Cuprica.
- Mining station maxed out with Cuprica.
- New planet not storing Cuprica.

Is there a way to increase storage on home ...
by fierceking
Sun Jun 11, 2017 1:55 pm
Forum: Design and Modding
Topic: Starfall Corrected
Replies: 37
Views: 3233

RE: Starfall Corrected

<t> I'm the original maker of Starfall.<br/>
<br/>
The sequence of tech numbers are designed for a purpose. The numbers don't have to be in sequence for any mod to work. I've explained this 2 years ago in the Starfall thread. The game doesn't care about the sequence of numbers.<br/>
<br/>
I did ...
by fierceking
Wed Feb 17, 2016 8:14 pm
Forum: Design and Modding
Topic: DW - Starfall Ver 1.12
Replies: 361
Views: 12073

RE: [WIP] DW - Starfall - ver 1.12

<r>
<QUOTE><s>[quote]</s>ORIGINAL: Unforeseen<br/>
<br/>
Wo slow your roll pal. I actually like the mod. Just needs work in the balance department. I get what you were trying to do with the space ports. Im just letting you know that in the long run it gimps them rather than strengthens.
<e ...
by fierceking
Wed Feb 17, 2016 3:49 pm
Forum: Design and Modding
Topic: DW - Starfall Ver 1.12
Replies: 361
Views: 12073

RE: [WIP] DW - Starfall - version 0.4

<r>
<QUOTE><s>[quote]</s>ORIGINAL: Unforeseen<br/>
<br/>
Ok so here's my review sorta. I played about 100 years in a pre warp 999k research game as the humans before i quit.<br/>
<br/>
Overall i really appreciate the amount of work put into this and its a really great template..unfortunately ...
by fierceking
Wed Feb 17, 2016 3:46 pm
Forum: Design and Modding
Topic: DW - Starfall Ver 1.12
Replies: 361
Views: 12073

RE: [WIP] DW - Starfall - Ver. 1.12

Updated to version 1.12. Mostly bug fixes so not mandatory.

Goto first page for info and download link
by fierceking
Mon Feb 08, 2016 3:21 pm
Forum: Design and Modding
Topic: DW - Starfall Ver 1.12
Replies: 361
Views: 12073

RE: [WIP] DW - Starfall - Ver. 1.11

<r>
<QUOTE><s>[quote]</s>ORIGINAL: vengen<br/>
<br/>

<QUOTE><s>[quote]</s>ORIGINAL: fierceking<br/>
<br/>
I've noticed this issue. This would be a lot of work to fix. I can't promise I can fix this anytime soon. I'll check it though...<br/>

<e>[/quote]</e></QUOTE>
<br/>
OK, thanks ...
by fierceking
Sat Feb 06, 2016 5:39 pm
Forum: Design and Modding
Topic: DW - Starfall Ver 1.12
Replies: 361
Views: 12073

RE: [WIP] DW - Starfall - Ver. 1.11

<r>
<QUOTE><s>[quote]</s>ORIGINAL: pelthunter<br/>
<br/>
Cannot explain this. <br/>
<br/>
In directory folder I have no 1.10 stuff left, only the 1.11 pack. Yet Theme Selection still lists 1.10 and not 1.11.<br/>

<e>[/quote]</e></QUOTE>
If you downloaded the update then yea it will say 1 ...
by fierceking
Sat Feb 06, 2016 4:34 pm
Forum: Design and Modding
Topic: DW - Starfall Ver 1.12
Replies: 361
Views: 12073

RE: [WIP] DW - Starfall - version 1.01

deleted since I just noticed I was responding to a question from Sept of last year.
by fierceking
Sat Feb 06, 2016 4:23 pm
Forum: Design and Modding
Topic: DW - Starfall Ver 1.12
Replies: 361
Views: 12073

RE: [WIP] DW - Starfall - Ver. 1.11

<r>
<QUOTE><s>[quote]</s>ORIGINAL: vengen<br/>
<br/>
If you have time, you might want to check your character files. At least some of them have characters with inappropriate skill types.<br/>
<br/>
As an example: the first ambassador in the Xflinta file, Ne' lis 'Ehe ros, has skill types 1, 13 ...
by fierceking
Sat Feb 06, 2016 4:22 pm
Forum: Design and Modding
Topic: DW - Starfall Ver 1.12
Replies: 361
Views: 12073

RE: [WIP] DW - Starfall - Ver. 1.11

<r>
<QUOTE><s>[quote]</s>ORIGINAL: pelthunter<br/>
<br/>
Still seems to register as 1.10. Stealth tech line still locked.<br/>
<br/>
Tried both two file patch and full packet.
<e>[/quote]</e></QUOTE>
<br/>
Can you explain it?<br/>
<br/>
This is what I get...<br/>
<br/>
In this patch you ...
by fierceking
Sat Feb 06, 2016 2:51 pm
Forum: Design and Modding
Topic: DW - Starfall Ver 1.12
Replies: 361
Views: 12073

RE: [WIP] DW - Starfall - Ver. 1.11

Updated to version 1.11

Goto first page for info and download link
by fierceking
Wed Feb 03, 2016 2:22 pm
Forum: Design and Modding
Topic: DW - Starfall Ver 1.12
Replies: 361
Views: 12073

RE: [WIP] DW - Starfall - version 1.10

I have some free time so I will be checking out the bugs reported. The bugs reported looks like it's easy enough to fix so I can do those
by fierceking
Sat Sep 26, 2015 3:36 pm
Forum: Design and Modding
Topic: DW - Starfall Ver 1.12
Replies: 361
Views: 12073

RE: [WIP] DW - Starfall - version 1.01

Updated to version 1.10 which will be the final update

Goto first page for info and download link
by fierceking
Mon Sep 21, 2015 4:37 pm
Forum: Design and Modding
Topic: DW - Starfall Ver 1.12
Replies: 361
Views: 12073

RE: [WIP] DW - Starfall - version 1.01

I was finally able to change the logo of the mod. The last one was really ugly


Image
by fierceking
Mon Sep 21, 2015 4:34 pm
Forum: Design and Modding
Topic: DW - Starfall Ver 1.12
Replies: 361
Views: 12073

RE: [WIP] DW - Starfall - version 1.01

The next update will probably be ready by this weekend



by fierceking
Mon Sep 21, 2015 4:33 pm
Forum: Design and Modding
Topic: DW - Starfall Ver 1.12
Replies: 361
Views: 12073

RE: [WIP] DW - Starfall - version 1.01

The next update will be the last for this mod. There's not much left I can think of to add to the mod and I have less time to work on it.
by fierceking
Mon Sep 21, 2015 4:27 pm
Forum: Design and Modding
Topic: DW - Starfall Ver 1.12
Replies: 361
Views: 12073

RE: [WIP] DW - Starfall - version 1.01

<r>
<QUOTE><s>[quote]</s>ORIGINAL: Tiberiumkyle<br/>
<br/>
Apparently I managed to nab it a few days before the link poofed.<br/>
I'd stick a dropbox link up, but this forum has possibly the most annoying link restrictions I've run across, as it is annoyingly good at detecting work arounds ...
by fierceking
Thu Sep 17, 2015 6:55 pm
Forum: Design and Modding
Topic: DW - Starfall Ver 1.12
Replies: 361
Views: 12073

RE: [WIP] DW - Starfall - version 1.01

<t> I deleted the link because I was about to upload a new version. <br/>
<br/>
I delayed it because I made a lot of changes and I had to fix a few things. <br/>
<br/>
I guess I should have left the link up. I don't have that version anymore so if someone else wants to upload it then that's fine ...
by fierceking
Sat Sep 05, 2015 6:33 pm
Forum: Distant Worlds 1 Series
Topic: Will someone share order research please?
Replies: 9
Views: 367

RE: Will someone share order research please?

<t> I'm assuming you're playing the vanilla game.<br/>
<br/>
Less detail but to the point<br/>
<br/>
If playing pre-warp, get warp bubble as soon as possible<br/>
<br/>
Next highest priority is Trade Bazaar because of the boost to income.<br/>
<br/>
Then <br/>
weapon<br/>
shield<br ...
by fierceking
Sat Sep 05, 2015 6:22 pm
Forum: Design and Modding
Topic: DW - Starfall Ver 1.12
Replies: 361
Views: 12073

RE: [WIP] DW - Starfall - version 1.01

<r>
<QUOTE><s>[quote]</s>ORIGINAL: Dudok22<br/>
<br/>
I am enjoying this mod playing as Clomidos. I love the 20 year cycle. I just have 1 problem: research costs were increased but I haven't realised that when I was setting up new game and I've set research costs to very high. Is there any way ...

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