Search found 359 matches

by Alchenar
Fri May 19, 2017 4:56 pm
Forum: Tech Support
Topic: More 4k UI woes
Replies: 1
Views: 136

More 4k UI woes

<r> Don't worry, this seems plausibly simple to fix (in the grand scheme of things anyway).<br/> <br/> See trio of screenshots here indicating what's going on: <URL url="http://imgur.com/a/438Cm">http://imgur.com/a/438Cm</URL><br/> <br/> On the top screen we see the time-bar is still obscuring the b...
by Alchenar
Mon Apr 24, 2017 2:29 pm
Forum: Command: Modern Operations series
Topic: Command v1.12 Release Candidate (CURRENT: B936.9)
Replies: 87
Views: 2838

RE: Command v1.12 Release Candidate

Any chance we can get these release candidates as a beta branch on Steam?
by Alchenar
Fri Mar 03, 2017 3:24 pm
Forum: Decisive Campaigns: Barbarossa
Topic: Forthcoming Update
Replies: 10
Views: 439

RE: Forthcoming Update

<r> <QUOTE><s>[quote]</s>ORIGINAL: Vic<br/> <br/> <QUOTE><s>[quote]</s>ORIGINAL: Alchenar<br/> <br/> I don't suppose there's any scope for implementing a bit of UI scaling for high (4k) resolutions? <e>[/quote]</e></QUOTE> <br/> In the prefs menu you already can find some scaling options, but admitt...
by Alchenar
Tue Feb 28, 2017 8:34 pm
Forum: Decisive Campaigns: Barbarossa
Topic: Forthcoming Update
Replies: 10
Views: 439

RE: Forthcoming Update

I don't suppose there's any scope for implementing a bit of UI scaling for high (4k) resolutions?
by Alchenar
Sat Dec 31, 2016 1:14 pm
Forum: Tech Support
Topic: 4k UI issues, some screens
Replies: 1
Views: 141

4k UI issues, some screens

<r> Baloogan said I should stop whining about the 4k UI bugs and actually provide some feedback, so here we go.<br/> <br/> Screens uploaded here with comments added: <URL url="http://imgur.com/a/kYezs">http://imgur.com/a/kYezs</URL><br/> <br/> Hopefully it's all really clear what I'm referring to an...
by Alchenar
Wed Oct 19, 2016 8:54 pm
Forum: Tech Support
Topic: Steam Command refuses to load
Replies: 19
Views: 360

RE: Steam Command refuses to load

I know you fixed your problem, but 9/10 times a problem with steam can be solved by deleting clientregistry.blob and restarting.
by Alchenar
Wed Oct 19, 2016 8:24 pm
Forum: Command: Modern Operations series
Topic: We hear you: High DPI-friendly UI on the way
Replies: 7
Views: 137

RE: We hear you: High DPI-friendly UI on the way

Never ever stop thinking about ways to improve the UI. For some reason grogs sneer at the idea of it being a priority, but for me there's nothing more important about a program than the bit that is the conduit between the player and the game systems.

Keep up the good work!
by Alchenar
Fri Sep 30, 2016 6:18 pm
Forum: General Discussion
Topic: Are air bombings ineffective?
Replies: 41
Views: 593

RE: Are air bombings ineffective?

<r> <QUOTE><s>[quote]</s>ORIGINAL: Matti Kuokkanen<br/> <br/> How intensive are those bombings compared to bombings of Japan in Second World War and North Vietnam in Vietnam War? <e>[/quote]</e></QUOTE> <br/> <br/> What do you think is more effective:<br/> <br/> a) 1000 tons of bombs where 5% land s...
by Alchenar
Wed Sep 28, 2016 8:10 pm
Forum: Tech Support
Topic: [FIXED v1.11 SR6] 4K resolution 3840x2160 not drawing screen correctly
Replies: 7
Views: 341

RE: 4K resolution 3840x2160 not drawing screen correctly

4k screen here as well. It's nice to know that the problem has been recognised.
by Alchenar
Sat Jun 18, 2016 2:00 pm
Forum: General Discussion
Topic: HOI 4 disappointing preview
Replies: 103
Views: 2414

RE: HOI 4 disappointing preview

<r> Three moves ahead did a decent podcast: <URL url="https://www.idlethumbs.net/3ma/episodes/hearts-of-iron-iv"><LINK_TEXT text="https://www.idlethumbs.net/3ma/episodes ... of-iron-iv">https://www.idlethumbs.net/3ma/episodes/hearts-of-iron-iv</LINK_TEXT></URL><br/> <br/> As far as the air war goes ...
by Alchenar
Thu Jun 09, 2016 4:48 am
Forum: General Discussion
Topic: Slitherine interview on Steam for gamesindustry.biz
Replies: 7
Views: 164

Slitherine interview on Steam for gamesindustry.biz

<r> <URL url="http://www.gamesindustry.biz/articles/2016-06-07-steam-refunds-not-harming-sales-slitherine"><LINK_TEXT text="http://www.gamesindustry.biz/articles/2 ... slitherine">http://www.gamesindustry.biz/articles/2016-06-07-steam-refunds-not-harming-sales-slitherine</LINK_TEXT></URL><br/> <br/>...
by Alchenar
Mon Jun 06, 2016 9:19 pm
Forum: General Discussion
Topic: HoI IV $30 on greenmangaming.com
Replies: 49
Views: 584

RE: HoI IV $30 on greenmangaming.com

<t> There is no Paradox game where the manual didn't become hopelessly out of date within 6-12 months of release. That's why there's no manual. They could have done better with the tutorial information, but wasting time on a manual that most people wouldn't read and would almost immediately become d...
by Alchenar
Fri May 27, 2016 8:05 pm
Forum: General Discussion
Topic: Heart of Iron IV Pre Orders finally Out!
Replies: 18
Views: 452

RE: Heart of Iron IV Pre Orders finally Out!

<t> HOI3 was an enormous disappointing misstep, all the news from HOI4 indicates that lessons have been learned and applied. Still the rule for Paradox games is to wait for a week after release because that's when people will have playtested it to death and the warts will start to come out. <br/> <b...
by Alchenar
Thu May 26, 2016 8:46 pm
Forum: General Discussion
Topic: The Future Of Complex Wargames Looks Bleak
Replies: 245
Views: 4098

RE: The Future Of Complex Wargames Looks Bleak

<r> Capn Darwin - I was a bit flippant. Unity wouldn't be appropriate for everything, in particular 2D board-game-likes (invented composite word there) such as FPC. But on the other hand FPC is a prime example of a game that's almost perfect but for the large black marks of running suspiciously slow...
by Alchenar
Thu May 26, 2016 4:44 pm
Forum: General Discussion
Topic: The Future Of Complex Wargames Looks Bleak
Replies: 245
Views: 4098

RE: The Future Of Complex Wargames Looks Bleak

<t> The future of complex wargames is pretty awesome. Look at Civilisation, XCOM, HOI, EU, Stellaris, Total War. These are complex strategy games that are hitting the top of the Steam revenue lists when they get released. Yes I know most of those aren't wargames, but they are strategy games that are...
by Alchenar
Mon May 09, 2016 8:38 pm
Forum: General Discussion
Topic: Star Wars Rebellion game at GoG
Replies: 9
Views: 248

RE: Star Wars Rebellion game at GoG

<r> <QUOTE><s>[quote]</s>ORIGINAL: Orm<br/> <br/> That is not why I spy on my own planets. By doing so I get advance warning on incoming enemy ships and incoming enemy missions. Nice to know where their important characters will be so you can try to capture them.<br/> <br/> Edit: And even more impor...
by Alchenar
Fri May 06, 2016 11:00 am
Forum: Command: Modern Operations series
Topic: Effect of Group size on attack behaviour
Replies: 19
Views: 229

RE: Effect of Group size on attack behaviour

<t> thewood1 do you think it undermines your point a bit that it would have been far less effort just to answer "all that stuff is controllable under a sub-tab of the doctrine window. You might not have been aware of it because it was added in patch 1.10"?<br/> <br/> Just in case it was unclear: the...
by Alchenar
Fri May 06, 2016 4:29 am
Forum: Command: Modern Operations series
Topic: Effect of Group size on attack behaviour
Replies: 19
Views: 229

RE: Effect of Group size on attack behaviour

<t> Literally none of those links actually answer the question I asked, nor is it intuitively obvious that the answer to my question is that it all depends on a sub-tab of the Doctrine window.<br/> <br/> Also rather than demand the Devs do work, I was just asking what the results of the work they'd ...
by Alchenar
Thu May 05, 2016 5:32 pm
Forum: Command: Modern Operations series
Topic: Effect of Group size on attack behaviour
Replies: 19
Views: 229

RE: Effect of Group size on attack behaviour

<r> <QUOTE><s>[quote]</s>ORIGINAL: mikmyk<br/> <br/> <QUOTE><s>[quote]</s>ORIGINAL: Alchenar<br/> <br/> Yeah but rather than run a bunch of empirical tests and then come up with a result that might be influenced by a dozen unaccounted for options I'd rather just ask the devs who straight up know the...
by Alchenar
Thu May 05, 2016 3:53 pm
Forum: Command: Modern Operations series
Topic: Effect of Group size on attack behaviour
Replies: 19
Views: 229

RE: Effect of Group size on attack behaviour

<t> Yeah but rather than run a bunch of empirical tests and then come up with a result that might be influenced by a dozen unaccounted for options I'd rather just ask the devs who straight up know the right answer.<br/> <br/> I think 'how does being part of a group influence target selection?' is ju...

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