Search found 3 matches

by egelborn
Thu Sep 30, 2010 3:08 pm
Forum: Tech Support
Topic: 1.0.6.0 laser firing bug
Replies: 0
Views: 39

1.0.6.0 laser firing bug

<t> occurence: always<br/>
1) regularly energy of laser firing is consumed, the sound of firing laser is lanched but no laser is fired ! no laser drawn, no damage, no shield collision<br/>
<br/>
2) at the start of engagement when the enegy storage is max, my ship which have 9 laser fire but it ...
by egelborn
Tue Sep 28, 2010 4:13 pm
Forum: Tech Support
Topic: 1.0.6.0 game design problem
Replies: 1
Views: 59

1.0.6.0 game design problem

<t> making big ships is ALWAYS better than making a lot of small ships: because for example a ship 4x more efficient (weapon, shield) (3072 price, 42 sprint speed, 32 firepower,480 shield), than another smaller (1108 price, 32 sprint speed, 8 firepower, 120 shield ) cost less (3072 price) than 4x ...
by egelborn
Tue Sep 28, 2010 3:59 pm
Forum: Tech Support
Topic: 1.0.6.0 ship unbuilded moving in space an useable
Replies: 0
Views: 31

1.0.6.0 ship unbuilded moving in space an useable

<r> when you build ships, and they are not yet built but you insert them in a fleet, and give an order (move or attack for example) to the fleet than the unbuilt ships leave the spaceport where they are in building and execute the order sent to the fleet, than ships unfinished to build are invisible ...

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