Search found 136 matches

by Aetius2
Wed Apr 23, 2025 10:50 am
Forum: Mods and Scenarios
Topic: LSA mod Radzymin'44 V6.01 is released
Replies: 1
Views: 635

LSA mod Radzymin'44 V6.01 is released

LSA mod Radzymin'44 V6.01 is released, thanks to Pete for hosting the installer on his platform and Argilas for beta testing.

The mod can be found here:
https://filedn.com/lgfBH2TMCHxYbUlxpDB37c4/Close%20Combat%20Series%20Downloads/Close%20Combat%20Last%20Stand%20Arnhem/mods/LSA_Radzymin44_v6.01 ...
by Aetius2
Thu Mar 27, 2025 10:01 am
Forum: Tech Support
Topic: AT Weapons Usage in Infantry Engagements
Replies: 2
Views: 374

Re: AT Weapons Usage in Infantry Engagements

Thanks for the reply, much appreciated.
by Aetius2
Sat Mar 22, 2025 7:04 am
Forum: Mods and Scenarios
Topic: LSA mod Radzymin'44 V5.01 is released
Replies: 21
Views: 1272

Re: LSA mod Radzymin'44 V5.01 is released

THanks for your kind words,i'm glad you like the mod.

The community moved to the "close combat - general chat" discord channel.

https://discord.gg/FPZajf7J

Join us if you want to talk about CC, download mods or find H2H players.

Aetius
by Aetius2
Fri Mar 21, 2025 6:16 am
Forum: Tech Support
Topic: AT Weapons Usage in Infantry Engagements
Replies: 2
Views: 374

AT Weapons Usage in Infantry Engagements

Hi Steve,

I've received player feedback that AT grenades, PIATs, and Panzerfausts are sometimes being used in infantry vs. infantry engagements. This leads to situations where, if the infantry team survives the encounter, they are left without AT capability when facing a vehicle later in battle ...
by Aetius2
Tue Mar 18, 2025 8:22 am
Forum: Mods and Scenarios
Topic: LSA mod Radzymin'44 V5.01 is released
Replies: 21
Views: 1272

Re: LSA mod Radzymin'44 V5.01 is released

OK, let me know how it turns out with the captured panzerfaust.

I did some more investigation on the save game files you provided me, thanks for those b.t.w.

Both german BG's arrive from Zeliszew to Kotun while the soviet BG arrives from Siedlce to Kotun, and for some weird reason one of the ...
by Aetius2
Mon Mar 17, 2025 7:14 am
Forum: Mods and Scenarios
Topic: LSA mod Radzymin'44 V5.01 is released
Replies: 21
Views: 1272

Re: LSA mod Radzymin'44 V5.01 is released

Can you let me know the soviet division the granatomet team belonged to, i would like to investigate further?

Thanks for providing me the save game file, I've played to the Kotun battle of the next turn, the game loads, the german deployement zone is exactly 1/3 of the map indicating something ...
by Aetius2
Mon Mar 10, 2025 9:33 am
Forum: Mods and Scenarios
Topic: LSA mod Radzymin'44 V5.01 is released
Replies: 21
Views: 1272

Re: LSA mod Radzymin'44 V5.01 is released

Hi Kweniston,

I've checked it and the granatomet team with PzFaust has a green circle on 25m from PzIV, maybe you ook losses with this team before the engagement?
pzF-granatomet.jpg

Indeed, the morale break, that's weird, can you PM me the "saved game", so i can investigate what happened ...
by Aetius2
Sat Mar 08, 2025 6:15 am
Forum: Mods and Scenarios
Topic: LSA mod Radzymin'44 V5.01 is released
Replies: 21
Views: 1272

Re: LSA mod Radzymin'44 V5.01 is released

Not all Granatomet teams have PzFausts, it's a rarity in soviet teams in this battles timeframe.
The PzFaust in soviet teams became more widespread after operation Bagration was over, during which huge quantities of PzFausts were captured, inventorised and distributed.
The soviets even made training ...
by Aetius2
Thu Mar 06, 2025 8:37 am
Forum: Mods and Scenarios
Topic: LSA mod Radzymin'44 V5.01 is released
Replies: 21
Views: 1272

Re: LSA mod Radzymin'44 V5.01 is released

lestat07 wrote: Wed Mar 05, 2025 1:46 pm Mr. Aetius. I just wanted to thank you for the Radzymin mod. In my humble opinion, this is the best mod ever released. High-quality, with videos, a comprehensive campaign. Thank you very much.
Thank you very much for the compliment, Glad you like the mod.

Aetius
by Aetius2
Thu Mar 06, 2025 8:34 am
Forum: Mods and Scenarios
Topic: LSA mod Radzymin'44 V5.01 is released
Replies: 21
Views: 1272

Re: LSA mod Radzymin'44 V5.01 is released

Hi Kweniston,
Granatomet team will only engage vehicles in point blank range, these are crude AT grenades meant to be thrown from extreme close range on top of vehicles, efficiency of this weapon was not great and it is very dangerous for infantry to get that close to a vehicle, but the grenades do ...
by Aetius2
Wed Mar 05, 2025 6:45 am
Forum: Mods and Scenarios
Topic: LSA mod Radzymin'44 V5.01 is released
Replies: 21
Views: 1272

Re: LSA mod Radzymin'44 V5.01 is released


Two bug reports:

- I had an infantry group without any command circle. Happened on Paprotnia, I don't have more data sadly, only a screenshot if needed.
- Do Gv. Granatomet get the full AT loadout apart from the PPSh and Mosin Nagants? I had one Granatomet group on Siedlce who showed Zero AT ...
by Aetius2
Fri Feb 14, 2025 7:30 am
Forum: Mods and Scenarios
Topic: Winter War v2.0 for TLD - Released!
Replies: 24
Views: 3913

Re: Winter War v2.0 for TLD - Released!

Thanks for checking into this.

If you're making an update, you might want to check out the finnish 81mm mortar, it has the same sound as the 45mm AT gun now.

Aetius
by Aetius2
Thu Feb 13, 2025 4:12 pm
Forum: Mods and Scenarios
Topic: Winter War v2.0 for TLD - Released!
Replies: 24
Views: 3913

Re: Winter War v2.0 for TLD - Released!

Hi Drizzt,

I've installed V2.2 but i see some wrong rank graphics for soviet teams, the soviet BG in the first battle has british para rank icons for sniper and recon team, finnish ranks for the 122mm gun and american rank icons for the T-26 crew (only ingame, gamegadg file).

Maybe it's because i ...
by Aetius2
Wed Feb 12, 2025 7:40 am
Forum: Mods and Scenarios
Topic: Winter War v2.0 for TLD - Released!
Replies: 24
Views: 3913

Re: Winter War v2.0 for TLD - Released!

Thanks for your update,

Were you the one porting this mod to LSA?
IIRC there was an expanded stratmap with new maps from Southernland for the LSA version.
by Aetius2
Tue Dec 31, 2024 4:45 pm
Forum: Mods and Scenarios
Topic: LSA mod Radzymin'44 V5.01 is released
Replies: 21
Views: 1272

LSA mod Radzymin'44 V5.01 is released

LSA mod Radzymin'44 V5.01 is released, thanks to Pete for hosting the installer on his CCseries google drive and Argilas for beta testing.

The mod can be found here:
https://drive.google.com/drive/u/0/folders/16qYDU7UAkn9-Kd03gHIVVjkAd81xf1mV?sort=13&direction=a

Bugs, Feedback, suggestions or ...
by Aetius2
Thu Nov 21, 2024 12:49 pm
Forum: Tech Support
Topic: Deployment Issue with BK-2 (patrol boat)in LSA Angriff Mod
Replies: 3
Views: 501

Re: Deployment Issue with BK-2 (patrol boat)in LSA Angriff Mod

Hi Steve,

Thanks for your reply!

As Manoi mentioned earlier, the Soviet static BGs will act as defenders, giving the engine the entire map—excluding the German entry location—to place the boats.
I tried experimenting with VL positions, but it didn’t make much of a difference. Even when I ...
by Aetius2
Mon Nov 18, 2024 10:45 am
Forum: Tech Support
Topic: Deployment Issue with BK-2 (patrol boat)in LSA Angriff Mod
Replies: 3
Views: 501

Deployment Issue with BK-2 (patrol boat)in LSA Angriff Mod

Hi Steve,

For the LSA Angriff mod, we are developing an armored patrol boat (BK-2) that can be deployed on Stalingrad maps featuring riverbanks.

The BK-2 is coded as "truck" (team type 22: Vehicle truck), river is coded as "deep water" and set in elements file so only truck can move in deep water ...
by Aetius2
Wed Nov 13, 2024 8:54 am
Forum: Tech Support
Topic: 3 hull and 2 turret weapons on vehicle possible?
Replies: 4
Views: 978

Re: 3 hull and 2 turret weapons on vehicle possible?

Hi Steve,

Thank you very much for looking into this; your continued support for my favorite game is greatly appreciated.
Your "hack" did the trick, the 3 hull MG's + 2 turret weapons are functional now.
multiple weapons-ok.jpg

Another question:
Is it possible to let the turret rotate a limited ...
by Aetius2
Fri Nov 08, 2024 9:25 am
Forum: Tech Support
Topic: 3 hull and 2 turret weapons on vehicle possible?
Replies: 4
Views: 978

3 hull and 2 turret weapons on vehicle possible?

Hi Steve,

Wer're experimenting with adding an armored railcar to the angriff mod.
The railcar has 3 hull mounted heavy MG's (2 on left side and 1 on right side of vehicle) and 1 turret with 76mm gun and coaxial MG.

It seems the game has trouble with 3 hull weapons + 2 turret weapons in 1 vehicle ...
by Aetius2
Tue Jun 25, 2024 6:26 am
Forum: Tech Support
Topic: minimap VL icons not updated in radzymin mod
Replies: 3
Views: 684

Re: minimap VL icons not updated in radzymin mod

Pete and i did some H2H testing and it works perfectly for the host (minimap is updated correctly), the problem seems only to occur the client side.
A VL that was initially in german hands that the soviets captured (on map itself a the german flag was replaced with soviet flag) the minimap showed a ...

Go to advanced search