Search found 9 matches

by 260DET
Thu Jan 06, 2011 1:31 am
Forum: The War Room
Topic: Advance to the Sure - defending and.......
Replies: 41
Views: 1694

RE: Advance to the Sure - defending and.......

<t> My suggestions would start with the game reality that with an advancing unit its the entire unit which is involved, for the purpose of the game thats what happens, eg there are no individual scouts who could infiltrate a defensive position. So its seems realistic to say that an entire unit will ...
by 260DET
Tue Jan 04, 2011 1:24 am
Forum: The War Room
Topic: Dealing with fatigue...
Replies: 17
Views: 588

RE: Dealing with fatigue...

<t> These WW2 boys are a bunch of pussies. Try occupying an active front line trench for five days with so much water and mud in it that you could not lie down. Want to sleep? Do it standing up. And "..night marches to our two assembly positions, then 3000 yards to the Green Line followed by our ...
by 260DET
Tue Jan 04, 2011 1:12 am
Forum: The War Room
Topic: Advance to the Sure - defending and.......
Replies: 41
Views: 1694

RE: Advance to the Sure - defending and.......

<t> Maybe the game needs a LOH (line of hearing) at night [:)] But seriously, any defensive force which sits on its bum and does not send out patrols and have forward listening posts at night deserves to be surprised. For example, when defending an important road junction it would be quite sensible ...
by 260DET
Fri Dec 31, 2010 7:09 am
Forum: The War Room
Topic: Advance to the Sure - defending and.......
Replies: 41
Views: 1694

RE: Advance to the Sure - defending and.......

<t> The point is that a motorised unit or two can arrive arrive undetected at a defended location, apparently, simply because it is dark and the LOS which is the sole means provided to the defences to detect approaching enemy forces has adjusted to the darkness and effectively rendered them blind ...
by 260DET
Fri Dec 24, 2010 7:04 am
Forum: The War Room
Topic: Advance to the Sure - defending and.......
Replies: 41
Views: 1694

RE: Advance to the Sure - defending and.......

<t> The problem I have, and its quite simple, is that when playing defensive you have a very restricted view of what is happening whereas the AI gives the offensive the apparent knowledge of a God. I prefer to play a defensive situation because it is usually more challenging, don't care if my forces ...
by 260DET
Thu Dec 23, 2010 6:46 am
Forum: The War Room
Topic: Advance to the Sure - defending and.......
Replies: 41
Views: 1694

RE: Advance to the Sure - defending and.......

<t> Yes S that seems to be the only way to defend in any sort of organised way, when motorised US units can arrive in the night undetected at a village occupied by several German units it gets a bit difficult to do much else. It all has a contrived feel to it, like the US are going to kick your arse ...
by 260DET
Sun Dec 19, 2010 2:43 am
Forum: The War Room
Topic: Advance to the Sure - defending and.......
Replies: 41
Views: 1694

RE: Advance to the Sure - defending and.......

<t> Thanks for the tips fellas, prompted me to actually read bits of the manual [:)] Recce, or lack of it, problem remains. Fairly important to know where the enemy is or is not but apparently you can't, and the AI won't, utilise any of the suitable vehicles that are available to do anything. As it ...
by 260DET
Sat Dec 18, 2010 5:21 am
Forum: The War Room
Topic: Advance to the Sure - defending and.......
Replies: 41
Views: 1694

Advance to the Sure - defending and.......

<r> I normally play sharp end games like Combat Mission and am finding it difficult to understand the reality of this game, particularly when defending and locating the enemy. In attack it seems OK but in defence there is no provision to take up any particular defensive mode, like splitting the unit ...
by 260DET
Fri Dec 17, 2010 7:37 am
Forum: After Action Reports
Topic: CO - BftB: Tutorial AAR - 1st Playthrough
Replies: 41
Views: 1600

RE: CO - BftB: Tutorial AAR - 1st Playthrough

<t> So a basic 'stright up the guts' attack, interesting report. <br/>
<br/>
With that scenario in the demo I tried a bit of manouvering but in demo mode the game could not be saved so it was never finished. Basically I tried to bring as many of my forces to bear at all times as possible so as to ...

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