Search found 11 matches

by titus1
Sat Nov 25, 2017 8:52 am
Forum: Design and Modding
Topic: Bacon Mod
Replies: 1419
Views: 80731

RE: "Hyping" my forthcoming mod (pun intended)

<t> Hello,<br/>
As a side note from the mining company thread, research ships do work, but it's confusing as you only get a message when they finish a project, not when they start on something. Maybe it would be possible to announce.<br/>
<br/>
I like the gravity wells, however I think this makes ...
by titus1
Fri Nov 24, 2017 4:59 pm
Forum: Design and Modding
Topic: Bacon Mining Company - a Bacon Mod Scenario
Replies: 7
Views: 463

RE: Bacon Mining Company - a Bacon Mod Scenario

<t> State ships can be given to pirates by both right clicking and pressing Ctrl+T<br/>
If you do any on a civilian ship however, it fires that error(instantly for right clicking and right before opening the trade screen for hotkey).<br/>
The version is latest for everything.<br/>
<br/>
Do ...
by titus1
Fri Nov 24, 2017 4:37 am
Forum: Design and Modding
Topic: Bacon Mining Company - a Bacon Mod Scenario
Replies: 7
Views: 463

RE: Bacon Mining Company - a Bacon Mod Scenario

<t> Maybe you should add intelligence agents? In my play-through I kept getting my port blown up and couldn't do very much after a point.<br/>
<br/>
Also, I can't give transports to pirates by right clicking> give to. I get this:<br/>
See the end of this message for details on invoking <br ...
by titus1
Thu Nov 23, 2017 6:10 am
Forum: Design and Modding
Topic: Bacon Mining Company - a Bacon Mod Scenario
Replies: 7
Views: 463

RE: Bacon Mining Company - a Bacon Mod Scenario

I wanted something like this for a long time [&o]
How many research ships to have?
by titus1
Sat Oct 04, 2014 3:23 pm
Forum: Design and Modding
Topic: [A.62] {WIP} Beyond Extended Universe (DW:U 1.9.5.9)
Replies: 758
Views: 31977

RE: [A.62] {WIP} Beyond Extended Universe (DW:U 1.9.5.8)

I get a lot of "permission denied" errors. Consider uploading them via torrent if possible.
by titus1
Fri Jun 06, 2014 3:20 pm
Forum: Distant Worlds 1 Series
Topic: Master Wishlist Thread
Replies: 1950
Views: 44356

RE: Master Wishlist Thread

<t> When designing new ships/stations, the ability to insert a new component at any position in the existing design, rather than always at the end of the queue. Should be fairly easy to add and would save a lot of time for those who like to manually design their stuff.<br/>
That if it's not already ...
by titus1
Fri Jun 06, 2014 6:52 am
Forum: Design and Modding
Topic: Swap components
Replies: 2
Views: 40

RE: Swap components

<t> Not remove, you can already remove items from a design without removing everything else.<br/>
<br/>
Say you create a new ship design.<br/>
You add a hyperdrive, energy collectors, reactor, shields, etc. In that order.<br/>
Then you research/steal/stumble upon this sweet super new reactor and ...
by titus1
Thu Jun 05, 2014 5:23 pm
Forum: Design and Modding
Topic: Swap components
Replies: 2
Views: 40

Swap components

<t> Hello.<br/>
I was wondering if there is a way to swap two components(in the same position) without having to remove all the other components over the one that you want to replace. If not, is it possible to mod the UI to allow it?<br/>
Something like if you have one component selected and you ...
by titus1
Thu May 29, 2014 8:14 pm
Forum: The War Room
Topic: Ground attack/defense bug?
Replies: 6
Views: 107

RE: Ground attack/defense bug?

Fair enough. However, my concern was for the troops that I had there :D I've lost over 1 million soldiers.
by titus1
Thu May 29, 2014 6:56 pm
Forum: The War Room
Topic: Ground attack/defense bug?
Replies: 6
Views: 107

RE: Ground attack/defense bug?

<r> Thanks for the replies. Yeah I've just edited it to add that bit, your eyes are fine <E>:)</E><br/>
So<br/>
1. The planet killers are gone, I destroyed 3 of them after they took out two of my colonies.<br/>
2. At the time only my fleet was on top of the colony, I was watching it the whole ...
by titus1
Thu May 29, 2014 6:43 pm
Forum: The War Room
Topic: Ground attack/defense bug?
Replies: 6
Views: 107

Ground attack/defense bug?

<t> Hello,<br/>
I've been playing this game for a few days now and it's been a blast(heh).<br/>
So after a few restarted games I noticed something. The Shaktur invaded one of my colonies after killing my garrison. I then sent the fleet to take it back - I had a lot of troops and they all assaulted ...

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