Search found 54 matches

by Kothyxaan
Tue Jun 26, 2018 10:12 am
Forum: Design and Modding
Topic: Bacon Mod
Replies: 1417
Views: 73887

RE: Bacon Mod

You are working on pirates now, yay!
My biggest fear is you will add so much to the game that computers will explode, and you will be sued by irate bacon mod users!
by Kothyxaan
Thu Jun 14, 2018 7:17 am
Forum: Design and Modding
Topic: Bacon Mod
Replies: 1417
Views: 73887

RE: "Hyping" my forthcoming mod (pun intended)

<r> <QUOTE><s>[quote]</s>ORIGINAL: RogerBacon<br/>
<br/>
...<br/>
<br/>
In your video I saw that you didn't run the game directly from the exe. Are you using the autorun.exe launcher? I've never done that. Be sure to exit completely out of the game if you change the BaconSettings. Also, always ...
by Kothyxaan
Tue Jun 05, 2018 7:07 pm
Forum: Design and Modding
Topic: Bacon Mod
Replies: 1417
Views: 73887

RE: Bacon Mod

Oh dear lord... i never made the passenger ships from the build menu before... i always though theyd get cobntrolled by sector even if you built them... ho hum.
by Kothyxaan
Sun Jun 03, 2018 8:55 am
Forum: Design and Modding
Topic: Bacon Mod
Replies: 1417
Views: 73887

RE: Bacon Mod

<t> 1) Yeh i tested and was able to ransom (rival empire must not have had the cash on them at the time) Also had some bug pop up message though and then the box wouldnt open at all with ctrl+p, but this was on version 1.65, so meh, not bothered oh and setting the capture chance to 0 did actually ...
by Kothyxaan
Wed May 30, 2018 12:24 pm
Forum: Design and Modding
Topic: Bacon Mod
Replies: 1417
Views: 73887

RE: Bacon Mod

<r> WELCOME BACK!<br/>
And you came bearing gifts!<br/>
<br/>
Ok. since you are back here is a possible bug (or two) from the last version I used (1.65 i think, have not saw it listed, some things about spies aye, but not this one. Also someone else mentioned the asteroid colony one):<br/>
1 ...
by Kothyxaan
Wed Oct 11, 2017 5:30 am
Forum: Design and Modding
Topic: Bacon Mod
Replies: 1417
Views: 73887

RE: "Hyping" my forthcoming mod (pun intended)

<r> <QUOTE><s>[quote]</s>ORIGINAL: eu33<br/>
Boskara has the torpedo available when you start the game. in my case i havent researched any other weapons except for caslon misiles and the boksara special torpedoes (n-fold ... ) but the designer uses the lvl 1 torpedo(the one just before boksara's ...
by Kothyxaan
Tue Oct 10, 2017 4:21 am
Forum: Design and Modding
Topic: Bacon Mod
Replies: 1417
Views: 73887

RE: "Hyping" my forthcoming mod (pun intended)

<r> <QUOTE><s>[quote]</s>ORIGINAL: eu33<br/>
- i play Boskara and even though i have researched their special torpedo weapons completely (n-fold energy pulsing), the automatic design does not use them into designing ships. it uses Energy Torpedoe Weapons (which is a lvl 1 joke).
<e>[/quote]</e ...
by Kothyxaan
Fri Oct 06, 2017 4:27 am
Forum: Tech Support
Topic: Crash while saving
Replies: 12
Views: 1471

RE: Crash while saving

<t> Eh... do you have more than one hard drive?<br/>
Has the hard drive you are saving to been given a maximum save file size?<br/>
I seem to remember there is a way to limit the size of files... Could be wrong though (might be getting it mixed up with trash can).<br/>
Also I presume you have ...
by Kothyxaan
Tue Oct 03, 2017 11:03 am
Forum: Tech Support
Topic: Crash while saving
Replies: 12
Views: 1471

RE: Crash while saving

<t> I wish I could help, but I'm not really that computer savvy.<br/>
Usually when I'm having some kind of game related computer problem (or any computer problem) I go through the usual browser searches, process of elimination... its amazing how many times I have fixed some problem this way; but it ...
by Kothyxaan
Mon Oct 02, 2017 5:23 am
Forum: Design and Modding
Topic: Bacon Mod
Replies: 1417
Views: 73887

RE: "Hyping" my forthcoming mod (pun intended)

I am continually amazed by what you are making this game do.
Keep up the good work!
by Kothyxaan
Tue Sep 26, 2017 4:18 am
Forum: Design and Modding
Topic: Bacon Mod
Replies: 1417
Views: 73887

RE: "Hyping" my forthcoming mod (pun intended)

<r> Yeh I agree. I used to think "ooo terraformer! great, I will build it and my planet will slowly be upgraded."<br/>
But nope. Would be nice if it did improve planet quality; even if only by a set amount.<br/>
<br/>
@RogerBacon:<br/>
Well, i'm no computer expert, so the only thing I can think ...
by Kothyxaan
Mon Sep 25, 2017 4:40 am
Forum: Design and Modding
Topic: Bacon Mod
Replies: 1417
Views: 73887

RE: "Hyping" my forthcoming mod (pun intended)

<r>
<QUOTE><s>[quote]</s>ORIGINAL: RogerBacon<br/>
<br/>

<QUOTE><s>[quote]</s>ORIGINAL: Retreat1970<br/>
<br/>
A gas giant cannot hold billions and billions of people because it has no surface. Floating cities in the clouds is the best you could accomplish.
<e>[/quote]</e></QUOTE>
<br ...
by Kothyxaan
Sun Sep 17, 2017 3:35 am
Forum: Design and Modding
Topic: Bacon Mod
Replies: 1417
Views: 73887

RE: "Hyping" my forthcoming mod (pun intended)

<r> <QUOTE><s>[quote]</s>ORIGINAL: Blabsawaw22<br/>
<br/>
Roger, <br/>
<br/>
sorry I skimmed through the pages really really fast. Is there a video showing what your mod adds to DistantWorlds or anything of such to see your mod in action? <br/>
<br/>
I'm interested, but would prefer to just ...
by Kothyxaan
Mon Jun 26, 2017 12:04 pm
Forum: Design and Modding
Topic: [Question] Modding spaceports and defense bases size
Replies: 3
Views: 203

RE: [Question] Modding spaceports and defense bases size

<t> What you are looking for is in the research.txt<br/>
Tech Id 362 & 105 to 112<br/>
<br/>
ABILITIES ;Increased Construction Size, 2, 1, 230, 0<br/>
<br/>
^that is what you need to change... unfortunately you cant change station size without changing ship sizes as well (to my knowledge).<br ...
by Kothyxaan
Sat Jun 24, 2017 10:03 am
Forum: Design and Modding
Topic: Bacon Mod
Replies: 1417
Views: 73887

RE: Bacon Mod

<r>
<QUOTE><s>[quote]</s>ORIGINAL: RogerBacon<br/>
A good test would be to load up a saved game (set to pause on load like we probably all have set). Let it sit there for several minutes without hitting a key. Then start playing and see if you notice many more issues of stuck ships.
<e>[/quote ...
by Kothyxaan
Wed Jun 21, 2017 3:05 pm
Forum: Design and Modding
Topic: Bacon Mod
Replies: 1417
Views: 73887

RE: Bacon Mod

Ah... ok that is simpler, because that is what I essentially did...
Aye it would be annoying, but... youve done a grand job and it is only a minor thing, so meh [:)]
by Kothyxaan
Wed Jun 21, 2017 5:42 am
Forum: Design and Modding
Topic: Bacon Mod
Replies: 1417
Views: 73887

RE: Bacon Mod

<t> There is an alternative fix for something that is in a movement loop (that bug where a ship that is continuously moving forward then warping back).<br/>
I think it is quicker than the re-load and click a button fix (also that does not seem to work with another empires ship - I have not saw it ...
by Kothyxaan
Wed Jun 21, 2017 5:38 am
Forum: Distant Worlds 1 Series
Topic: Master Wishlist Thread
Replies: 1950
Views: 39055

RE: Master Wishlist Thread

<t> I would like a way to force civilian ships to upgrade (through gui; ie click on the civilian ship and click an upgrade icon, as you can with state ships).<br/>
<br/>
When a planet has built enough troop facilities you can no longer choose "pirate missions" for that planet (because the place ...
by Kothyxaan
Tue Jun 13, 2017 4:04 pm
Forum: Design and Modding
Topic: AI Improvement Mod (1.05 Extended Release)
Replies: 979
Views: 33141

RE: Tech Pre-Requisites

<t> It should only do that if all the #'s have N after them. If one of them is #, Y then the #, Y must be researched and then any of the #, N.<br/>
If they are all #, N then any of the parent techs are needed (you only need to research one to be given acces to the tech).<br/>
If they are all #, Y ...
by Kothyxaan
Tue Jun 13, 2017 10:41 am
Forum: Design and Modding
Topic: AI Improvement Mod (1.05 Extended Release)
Replies: 979
Views: 33141

RE: Tech Pre-Requisites

<r> <QUOTE><s>[quote]</s>ORIGINAL: MatBailie<br/>
<br/>
I've just come back to DW:U after a couple years waiting for DW:U2 <E>:)</E><br/>
<br/>
I remembered IceMania's brilliant mod and have started playing various different races, then wanted to tweak one thing in the tech tree for the ...

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