Search found 14 matches

by bonesbro
Thu Dec 01, 2011 5:40 am
Forum: Distant Worlds 1 Series
Topic: Designing Ships and the AI interference problem
Replies: 20
Views: 305

RE: Designing Ships and the AI interference problem

<t> This sounds great.&nbsp; By the way, I found a bug today: it seems like you can't retrofit bases of design "star base" into new star bases.<br/>
<br/>
Repro steps:<br/>
1. Design a base of type Star Base.<br/>
2. Build a base of that design.<br/>
3. Design a new Star Base.&nbsp; In this ...
by bonesbro
Thu Dec 01, 2011 5:35 am
Forum: Tech Support
Topic: Weapon Discussion: Railgun vs Massive Railgun and Phasor
Replies: 18
Views: 1491

RE: Weapon Discussion: Railgun vs Massive Railgun and Phasor

<r> <QUOTE><s>[quote]</s>ORIGINAL: Erik Rutins<br/>
We'll definitely take another look. However, if you consider it from the analysis I mentioned above and also factor in the effects of reactive armor (earlier tech weapons with much lower damage become much less effective as armor improves in the ...
by bonesbro
Wed Nov 30, 2011 4:48 pm
Forum: Tech Support
Topic: Weapon Discussion: Railgun vs Massive Railgun and Phasor
Replies: 18
Views: 1491

RE: Weapon Discussion: Railgun vs Massive Railgun and Phasor

<t> Ok, but can you at least fix some of the issues within individual weapon lines?&nbsp; That's a much simpler comparison and there are still some issues there.&nbsp; For example, the firing rate decrease in Shatterforce 2 makes it a worse weapon than Shatterforce 1.&nbsp; The firing rate decrease ...
by bonesbro
Wed Nov 30, 2011 4:43 pm
Forum: Tech Support
Topic: Weapon Discussion: Railgun vs Massive Railgun and Phasor
Replies: 18
Views: 1491

RE: Weapon Discussion: Railgun vs Massive Railgun and Phasor

<t> Nedrear, you can't compensate for having worse weapons by dedicating more space to them, because I could just use all of that space on a better weapon system and be even further ahead.<br/>
<br/>
Some weapon trees offer interesting choices. For example, shatterforce vs. IAB presents an ...
by bonesbro
Wed Nov 30, 2011 3:47 pm
Forum: Tech Support
Topic: Weapon Discussion: Railgun vs Massive Railgun and Phasor
Replies: 18
Views: 1491

RE: Weapon Discussion: Railgun vs Massive Railgun and Phasor

<r> The problem is that some of the weapons worse as they level up, usually due to increased size or reduced firing rate.&nbsp; Here's a quick chart: <LINK><s>[link]</s>https://skydrive.live.com/redir.aspx?cid=51ff6dd709e0b314&resid=51FF6DD709E0B314!494&parid=51FF6DD709E0B314!135&authkey=!AGV ...
by bonesbro
Wed Mar 16, 2011 1:10 pm
Forum: Tech Support
Topic: Can't load or save games
Replies: 14
Views: 272

RE: Can't load or save games

It's a Windows problem, not a .NET problem.&nbsp; Something is causing a crash whenever the common save dialog comes up.&nbsp; If that's a new PC you should talk to whoever sold it to you because it's broke.
by bonesbro
Wed Mar 02, 2011 2:01 pm
Forum: Tech Support
Topic: Crash at Start!! v. 1. 0. 6
Replies: 14
Views: 214

RE: Crash at Start!! v. 1. 0. 6

MissingMethodException suggests that something might be installed wrong.&nbsp; Could you try reinstalling the game?
by bonesbro
Wed Mar 02, 2011 1:58 pm
Forum: Tech Support
Topic: ship design bug- Can't set invasion tactics.
Replies: 34
Views: 671

RE: ship design bug- Can't set invasion tactics.

<t> As a temporary workaround, try changing your Windows regional settings to one of the English languages.&nbsp; Start > Control Panel > Regional and Language Options.&nbsp; I'm not sure exactly which setting it uses.&nbsp; Unfortunately, this is a system wide setting and will affect your entire ...
by bonesbro
Wed Mar 02, 2011 4:24 am
Forum: Tech Support
Topic: ship design bug- Can't set invasion tactics.
Replies: 34
Views: 671

RE: ship design bug- Can't set invasion tactics.

<t> Ah.&nbsp; That's the classic "Turkish I" problem.&nbsp; The developers are almost certainly determining which invasion tactic is selected by comparing the string value in the dropdown to a list of specific strings.&nbsp; And the list of strings they are comparing against has a different case ...
by bonesbro
Mon Feb 28, 2011 4:13 am
Forum: Distant Worlds 1 Series
Topic: Compilation: AI shortcomings
Replies: 12
Views: 680

RE: Compilation: AI shortcomings

<r> The AI seems to really have a tough time managing fuel.&nbsp; It seems like 90% of the time I spot an enemy fleet they're out of gas and limping somewhere to refuel.&nbsp; Then you can fly right past them to their destination, blow up the undefended space port or gas station, and munch on the 0 ...
by bonesbro
Mon Feb 28, 2011 2:50 am
Forum: Tech Support
Topic: Unhandled exception when clicking on a planet after deleting the troops on it
Replies: 2
Views: 98

Unhandled exception when clicking on a planet after deleting the troops on it

<t> I accidentally invaded a planet. (protip: If you're going to throw a revolution, make sure to hail the incoming troop transport.) It doesn't seem like you can load your invading troops again, so I went to the troops screen and deleted them. Now when I click on the planet I get a ...
by bonesbro
Sat Feb 26, 2011 1:15 am
Forum: Tech Support
Topic: Rebellions because you're at war with their species
Replies: 8
Views: 151

RE: Rebellions because you're at war with their species

I uploaded bonesbro_feb24_HappinessRevolution.dwg to the FTP site. I saved this game about one second after they declared war on me.
by bonesbro
Sat Feb 26, 2011 1:03 am
Forum: Tech Support
Topic: Rebellions because you're at war with their species
Replies: 8
Views: 151

RE: Rebellions because you're at war with their species

<t> I'm playing ROTS. 1503, I think. I haven't gotten 1504 because the update process is annoying and the autoupdater doesn't work, but I didn't see anything in the patch notes that would suggest this has been changed.<br/>
<br/>
My tax rate is set to manual. Taxes on the new colonies are zero. My ...
by bonesbro
Thu Feb 24, 2011 11:59 pm
Forum: Tech Support
Topic: Rebellions because you're at war with their species
Replies: 8
Views: 151

Rebellions because you're at war with their species

<t> The happiness penalty for being at war with a colony's species is really, really awful. I just went to war with the Naxillians. Mopped the floor with them. But the last half hour of the war was extremely aggravating, as every time I took over a colony it would immediately have a -31 penalty ...

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