Search found 32 matches

by PanamaJack
Wed Feb 03, 2021 9:53 pm
Forum: Gary Grigsby's War in the East Series
Topic: War in the East - New Open Beta v1.12.07 (March 5 2024)
Replies: 35
Views: 11323

RE: War in the East - New Open Beta v1.12.06 (November 17 2020)

Thank you kindly for the quick response!

Should've read a little more carefully....back to the map table!
by PanamaJack
Tue Feb 02, 2021 6:44 pm
Forum: Gary Grigsby's War in the East Series
Topic: War in the East - New Open Beta v1.12.07 (March 5 2024)
Replies: 35
Views: 11323

RE: War in the East - New Open Beta v1.12.06 (November 17 2020)

The forum won't let me post a screenshot.... but I am attacking Odessa, with odds of 50+, and there is no surrender? Is this WAD?
by PanamaJack
Sun Mar 18, 2012 11:12 pm
Forum: Scenario Design and Modding
Topic: Quick Editor Question
Replies: 8
Views: 320

RE: Quick Editor Question

Ok I guess I will have to go through and do that. I have a clean install of the newest patch and DTTD. If I load a fresh 1941 GC in the editor and insert even one line above OKH I get blue on everything. Maybe I should try a fresh install again. Thanks for your help bcgames. I appreciate it.
by PanamaJack
Sun Mar 18, 2012 5:35 pm
Forum: Scenario Design and Modding
Topic: Quick Editor Question
Replies: 8
Views: 320

RE: Quick Editor Question

Great News! Do I have to reattach every hq in the chain afterwards to prevents all units becoming blue? Or just move OKH, AGN, AGC and AGS to slots 1-4 afterwards?
by PanamaJack
Sat Mar 17, 2012 5:23 pm
Forum: Scenario Design and Modding
Topic: Quick Editor Question
Replies: 8
Views: 320

RE: Quick Editor Question

<t> bcgames,<br/>
<br/>
Thank you for your reply! You have helped me with past editor issues so I appreciate your help again. Basically what I am seeking to achieve is organization of the unit list. I don't like the bunch of different kinds of units scattered throughout the unit list. I would like ...
by PanamaJack
Thu Mar 15, 2012 11:07 pm
Forum: Scenario Design and Modding
Topic: Quick Editor Question
Replies: 8
Views: 320

RE: Quick Editor Question

So you would have to manually re-attach every hq in the chain? would it fine to move all units wherever you pleased and then return OKH AGN AGC and AGN to the first 4 slots when you are finished?
by PanamaJack
Thu Mar 15, 2012 2:53 am
Forum: Scenario Design and Modding
Topic: Quick Editor Question
Replies: 8
Views: 320

Quick Editor Question

<r> When I am in the editor and I move the position of OKH AGC AGN AGS in the editor, ie from slot 1 to slot 2 all my units turn blue when I select them. This is making me nervous continuing editing because I'm afraid it will screw up the AI. Any insight into why this happens or solutions would be ...
by PanamaJack
Sat Feb 25, 2012 8:16 pm
Forum: Gary Grigsby's War in the East Series
Topic: So is 1.06.03 offical now?
Replies: 1
Views: 106

So is 1.06.03 offical now?

The auto-update just installed this version for me about 20 mins after I downloaded the beta. I was just curious if it was official because I plan on starting a new grand campaign. Thanks.
by PanamaJack
Thu Dec 15, 2011 9:36 pm
Forum: Scenario Design and Modding
Topic: TOE in Editor Questions
Replies: 18
Views: 534

RE: TOE in Editor Questions

<t> Happened Again *sigh*. I have no idea what I am doing that causes this. This time I rebuilt the units at the beginning and everything worked fine. Then I started cutting and pasting units again and then all of a sudden it happens. Could be something to do with me deleting the blue units in the ...
by PanamaJack
Thu Dec 15, 2011 9:03 pm
Forum: Scenario Design and Modding
Topic: TOE in Editor Questions
Replies: 18
Views: 534

RE: TOE in Editor Questions

Installed the official patch. Here we go again *crosses fingers*. I let you know how I make out!
by PanamaJack
Wed Dec 14, 2011 10:24 pm
Forum: Scenario Design and Modding
Topic: TOE in Editor Questions
Replies: 18
Views: 534

RE: TOE in Editor Questions

<t> No worries. Thanks for your help, I appreciate it. I think it has something to do with newest beta. The scenario I posted for you to look at was started in the newest beta but a scenario I started in .42 beta did the same thing when I opened it in the newest beta. I guess if we see another beta ...
by PanamaJack
Wed Dec 14, 2011 9:52 pm
Forum: Scenario Design and Modding
Topic: TOE in Editor Questions
Replies: 18
Views: 534

RE: TOE in Editor Questions

<t> No I didn't edit the units.csv file at all. Everything I did was in the editor. I removed Romanian, Hungarian and Slovakian units with the exception of the high command units as you can probably see already. I deleted units that weren't used in the scenario (the blue highlight ones in the editor ...
by PanamaJack
Wed Dec 14, 2011 4:15 am
Forum: Scenario Design and Modding
Topic: TOE in Editor Questions
Replies: 18
Views: 534

RE: TOE in Editor Questions

Thank you for your time and help. I appreciate it.
by PanamaJack
Wed Dec 14, 2011 3:52 am
Forum: Scenario Design and Modding
Topic: TOE in Editor Questions
Replies: 18
Views: 534

RE: TOE in Editor Questions

Here you go. Thanks.
by PanamaJack
Wed Dec 14, 2011 3:25 am
Forum: Scenario Design and Modding
Topic: TOE in Editor Questions
Replies: 18
Views: 534

RE: TOE in Editor Questions

can I possibly post my scenario and you can load it and see what you can do? I am using the newest beta. Thanks for your time. I appreciate the responses.
by PanamaJack
Wed Dec 14, 2011 3:02 am
Forum: Scenario Design and Modding
Topic: TOE in Editor Questions
Replies: 18
Views: 534

RE: TOE in Editor Questions

I was using the commanders report screen and I was editing the 1941-1945 GC
by PanamaJack
Wed Dec 14, 2011 2:29 am
Forum: Scenario Design and Modding
Topic: TOE in Editor Questions
Replies: 18
Views: 534

RE: TOE in Editor Questions

<t> Thank you for your replay. Maybe I can explain better. I enter in this to the parameters of the rebuild unit function. 100, 100, 100, 0. I rebuild the units. Now the units say they have Current TOE 300/300. If I rebuild the units again the current toe goes to 100/100 but I have a 3rd less units ...
by PanamaJack
Wed Dec 14, 2011 1:35 am
Forum: Scenario Design and Modding
Topic: TOE in Editor Questions
Replies: 18
Views: 534

TOE in Editor Questions

<t> After I use the rebuild unit function I see that the current toe is all of a sudden 300/300 on support battalions but they still have the same amount of units as they did when they were current toe 100/100 before using the function. Is there a way to fix this? Also now when I am clicking on ...
by PanamaJack
Fri Dec 02, 2011 4:48 am
Forum: Scenario Design and Modding
Topic: Editor Questions
Replies: 2
Views: 111

Editor Questions

<t> In the editor for the 1941 GC I see blue and green units. Green units seems to be there because they are on the reinforcement schedule. What is the purpose of the blue units? I see their delay is set to 250. Are they just placeholders for other campaigns and scenarios? If so, will deleting them ...
by PanamaJack
Thu Dec 01, 2011 8:56 am
Forum: Panzer Corps
Topic: Combat results
Replies: 35
Views: 1073

RE: Combat results

I committed the same attack 10 times in a row by reloading a save and got the same dice rolls, well 10 times in a row. Dice is broken I assume?

Go to advanced search