Search found 28 matches

by ScooterV
Thu Aug 29, 2024 5:14 pm
Forum: The War Room
Topic: Attacking submarines on NavS patrol question
Replies: 19
Views: 1363

Re: Attacking submarines on NavS patrol question


"According to Heclapar" (if you know, you know), this is how it works:

NavSearch is for finding things (it finds TF's & subs)
ASW can also find subs - it is better at it BUT half the range.
ASW and NavSEA skill value determines how likely the pilot is to attack what it finds (ASW checked for ...
by ScooterV
Wed Aug 28, 2024 3:08 pm
Forum: The War Room
Topic: Attacking submarines on NavS patrol question
Replies: 19
Views: 1363

Re: Attacking submarines on NavS patrol question

Yeah, I've been using B-17D in all the West Coast restricted squadrons for ASW, at least those with 8 planes. The restricted 13 plane squadrons are also all trained on ASW but various airframes. Good point though, if dual trained and a NavS starts seeing subs I can flip it right over to an ASW ...
by ScooterV
Wed Aug 28, 2024 1:06 pm
Forum: The War Room
Topic: Attacking submarines on NavS patrol question
Replies: 19
Views: 1363

Re: Attacking submarines on NavS patrol question

Thanks all. It sounds like only the skill matching the mission type is used, at least when it comes to a NavS attacking a spotted sub. What raised the question is my VP squadrons. I have some on NavS and some on ASW and train them specifically. Many bases have one of each, but small, isolated places ...
by ScooterV
Tue Aug 27, 2024 4:14 pm
Forum: The War Room
Topic: Attacking submarines on NavS patrol question
Replies: 19
Views: 1363

Attacking submarines on NavS patrol question

I've seen numerous posts mentioning that pilots on a NavS can, and will, attack submarines as well and seen it myself. However, what skills increase the chances of attempting to attack and being successful at the attack? Is it based primarily on the pilot NavS skills since it matches the assigned ...
by ScooterV
Tue Jul 23, 2024 1:52 pm
Forum: The War Room
Topic: Port Moresby defense vs. AI
Replies: 6
Views: 698

Re: Port Moresby defense vs. AI


In the past I've found that the Port Moresby Brigade and some engineers backed up by armor and artillery was enough to defeat the AI. Especially since Japanese AI amphibious attempts at PM always seem to take place in dribs and drabs even in a major effort. It helps if the local bombers pound them ...
by ScooterV
Mon Jul 22, 2024 4:01 pm
Forum: The War Room
Topic: Port Moresby defense vs. AI
Replies: 6
Views: 698

Re: Port Moresby defense vs. AI



A retired Navy man as a responsible adult! :lol:

Just play, both sides if you want to see what you need to capture as well as hold the base. But just remember, there are no set amounts that ensure a win either way unless it is a very lopsided engagement.


LOL, well "working" anyway ...
by ScooterV
Mon Jul 22, 2024 2:01 pm
Forum: The War Room
Topic: Port Moresby defense vs. AI
Replies: 6
Views: 698

Port Moresby defense vs. AI

I took a few years off from messing with this game. It was distracting me from work :) I retired last week, so decided to fire up a game after getting everything updated to the latest beta. It's been awhile, so I'm still trying to RE-remember and learn the mechanics again, along with trying to ...
by ScooterV
Sun Dec 13, 2020 1:51 pm
Forum: The War Room
Topic: Supply Chain Max draw question
Replies: 5
Views: 250

RE: Supply Chain Max draw question

<r>
<QUOTE><s>[quote]</s>ORIGINAL: BBfanboy<br/>
<br/>
The maximum is based on base size, so the draw at one base does not affect the draw at another base.<br/>
<br/>
<COLOR color="#990000"><s>[color=#990000]</s>Thanks! That was my concern and what I was looking for. How it determines where ...
by ScooterV
Fri Dec 11, 2020 2:05 pm
Forum: The War Room
Topic: Supply Chain Max draw question
Replies: 5
Views: 250

RE: Supply Chain Max draw question

<r> Thanks, but I'm still missing something apparently <E>:)</E> I've read that post, along with many others (multiple supply tests, last round trying to get to 10x, etc).<br/>
<br/>
I'm still not clear on the "path" in the case of those in monsoon areas where each bases has a limit. Not what it ...
by ScooterV
Fri Dec 11, 2020 12:04 pm
Forum: The War Room
Topic: Supply Chain Max draw question
Replies: 5
Views: 250

Supply Chain Max draw question

<t> I can't seem to find a clear answer, other than seeing someone in one thread mention a max draw anywhere along the line IS a choke point.<br/>
<br/>
My question is about max draw with multiple bases along one road, or rail line. For example, if I build up Ledo to a max draw of 1200, but Jorhat ...
by ScooterV
Tue Jul 05, 2011 7:36 pm
Forum: The War Room
Topic: general vs AI questions
Replies: 18
Views: 345

RE: general vs AI questions

<r> LOL, very entertaining!!<br/>
<br/>
Also, if that's all it often takes to hold PM I already went overboard.&nbsp; Oh well <E>:)</E><br/>
<br/>
And I am slowly getting convoys set up from supply and fuel sources, so I guess my problem being this early in the game is knowing how much to send ...
by ScooterV
Mon Jul 04, 2011 8:18 pm
Forum: The War Room
Topic: general vs AI questions
Replies: 18
Views: 345

general vs AI questions

<r> I'll stop repeating myself soon that I am still just going through an initial test run, learning what I can and can't do, etc. and just ask my questions after this one <E>:)</E><br/>
<br/>
First, for now this is just vs the Japanese AI. I know it can vary, and once playing a human all bets go ...
by ScooterV
Mon Jul 04, 2011 7:59 pm
Forum: The War Room
Topic: Computer control of subs?
Replies: 5
Views: 146

RE: Computer control of subs?

<t> Thanks!!!&nbsp; Now I can start trying to use that, other than when I see damage or the spot is no longer what I want.&nbsp; I DO wish I could just turn on the auto-sub ops, but from what I have read here and there in other threads it will move my subs all over the place and often to where there ...
by ScooterV
Mon Jul 04, 2011 5:08 pm
Forum: The War Room
Topic: Computer control of subs?
Replies: 5
Views: 146

Computer control of subs?

<t> I don't want to use auto-sub ops and have the computer moving them all around where I have no AS or other support, but a question on individual sub patrols. If I set the patrol area and switch just that patrol TF to computer controlled what does it do? Does it just keep resending it back to the ...
by ScooterV
Sun Jul 03, 2011 5:17 pm
Forum: The War Room
Topic: Uses for HDML?
Replies: 12
Views: 317

RE: Uses for HDML?

<r>
<QUOTE><s>[quote]</s>ORIGINAL: Alfred<br/>
<br/>
HDML can be used in Barge and Landing Craft TFs. Their high ASW can come in quite handily there.<br/>
<br/>
Alfred
<e>[/quote]</e></QUOTE>
<br/>
<br/>
Thanks, I think that is how I will ultimately try to use them. I'm going to continue ...
by ScooterV
Fri Jul 01, 2011 2:57 pm
Forum: The War Room
Topic: Uses for HDML?
Replies: 12
Views: 317

Uses for HDML?

<t> I've slowly made it through at least a lame initial setup, let it run a turn every now and then, but still mostly just learning so my first attempt is at least playable.<br/>
<br/>
I have a question on the HDML ships. They seem about useless for surface combat, and even if just defending a ...
by ScooterV
Fri Jun 03, 2011 9:02 pm
Forum: The War Room
Topic: Air group training
Replies: 20
Views: 275

RE: Air group training

<r> Yep, thanks for the info!!! Most were obvious, but that LowN and LowG perplexed me. Now I know what it means AND the threshold as well.<br/>
<br/>
I also wasn't sure if "Air" was Airfield Attack or Air-to-Air.<br/>
<br/>
With so many Devs active and involved here, do they also look for ...
by ScooterV
Fri Jun 03, 2011 6:04 pm
Forum: The War Room
Topic: Air group training
Replies: 20
Views: 275

RE: Air group training

Is there a list somewhere I'm just not finding that defines what each column is in the pilots status and experience screen? Some are obvious, a few I can't figure out. All I can find in the manual is just that it lists their stats. Am I just blind or on the wrong page?
by ScooterV
Fri Jun 03, 2011 4:53 pm
Forum: The War Room
Topic: Fortress Palembang: The Third Rail of Witp:AE?
Replies: 25
Views: 1757

RE: Fortress Palembang: The Third Rail of Witp:AE?

<r> Thanks Nemo!! Interesting reading <E>:)</E><br/>
<br/>
Since I'm still working on learning the interface, learning supply, and a never ending pile of other things after finally jumping over from the old DOS Pacific War this actually looks interesting while I'm just playing around with it yet ...
by ScooterV
Thu Jun 02, 2011 6:26 pm
Forum: The War Room
Topic: Fortress Palembang: The Third Rail of Witp:AE?
Replies: 25
Views: 1757

RE: Fortress Palembang: The Third Rail of Witp:AE?

<r> Well, I got that much out of it <E>:)</E><br/>
<br/>
Just curious what effort is put into it.&nbsp; I saw mention of PP's, so it is obviously more than just the few Dutch units that would only go "splat".<br/>
<br/>
When setting up the "fortress", I guess I am asking what units, and from ...

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