Search found 6 matches

by Nimaniel
Mon Jul 27, 2020 6:44 am
Forum: Suggestions and Feedback
Topic: Feedback
Replies: 6
Views: 315

Applied Science

<t> A low hanging fruit is changing Applied Science UI to work like the national budget allocation. Simply show all the non-binary techs that have been discovered, and let the player decide how much of the Applied Science budget should go to each. This would be a huge UX improvement.<br/>
<br ...
by Nimaniel
Sun Jul 26, 2020 3:19 pm
Forum: Suggestions and Feedback
Topic: Feedback
Replies: 6
Views: 315

Feedback

<t> The following feedback is based on 3 playthroughs: Regular, Hard and Extreme respectively.<br/>
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My perspective is that of a longtime gamer, and veteran software dev (but not a game dev). I am definitely the target audience for this type of game, and like many others on this forum, I see ...
by Nimaniel
Wed Jul 22, 2020 9:04 am
Forum: War Room
Topic: Arachnids. Hard or Soft targets?
Replies: 2
Views: 437

Arachnids. Hard or Soft targets?

<t> A forum search shows others asking this, but no replies. I scanned the game files to no avail.<br/>
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Similar to the arachnid target type question, what is a Gun?<br/>
Leaders can have a skill to give this type of units bonuses, and it appears as a unit type in the terrain table ...
by Nimaniel
Fri Jun 17, 2011 3:19 am
Forum: Distant Worlds 1 Series
Topic: First impression
Replies: 11
Views: 149

RE: First impression

<t> Thanks for the replies. Appreciate them. But..<br/>
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My point is that you can play the game for days and, neither know the answer to these questions, nor know even how to find the answer without coming to the forum. The questions were just examples to make this point, and not terribly ...
by Nimaniel
Sat Jun 11, 2011 10:28 am
Forum: Distant Worlds 1 Series
Topic: First impression
Replies: 11
Views: 149

First impression

<t> Finished my first playthrough. The following is my first impressions, and things that I think should be addressed.<br/>
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The game is both innovative and has a lot of potential. Very enjoyable now, but it is the potential that is most exciting.<br/>
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Here are some things I would ...
by Nimaniel
Wed Jun 08, 2011 7:07 pm
Forum: Tech Support
Topic: BUG: Troops disappear after intercept
Replies: 1
Views: 182

BUG: Troops disappear after intercept

<t> I have a fleet stationed at a planet. The fleet consists of some warships and some assault transports.<br/>
I unload the troops from the assault transports to the planet, and order the the assault transports to fly to another planet.<br/>
End turn.<br/>
The planet is attacked. I choose ...

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