Search found 8 matches

by Khaax01
Sun Nov 09, 2014 11:10 pm
Forum: Gary Grigsby's War in the East Series
Topic: 1.08 Discussion
Replies: 152
Views: 2789

RE: 1.08 Discussion

<t> Quick observation on efficiency of JU87 on first turn airfield bombing - knowing that update no. 32 has reduced effective Sov AA, but surprised to see just how effective JUs are now - 24 planes destroying 100+ on the ground for no loss in one raid (sorry don't have exact stats to hand).<br ...
by Khaax01
Sun Nov 09, 2014 11:02 pm
Forum: Gary Grigsby's War in the East Series
Topic: 1.08 Discussion
Replies: 152
Views: 2789

RE: 1.08 Discussion

<r> <QUOTE><s>[quote]</s>The factory rail movement is in there. Item #105. <br/>
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105. Evacuation of Soviet factories may only start in July 1941, that is one turn later than before <e>[/quote]</e></QUOTE>
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Does that apply to the AI?<br/>
<br/>
Just started a 1.08 against Sov AI and ...
by Khaax01
Thu Jun 19, 2014 8:07 pm
Forum: Tech Support
Topic: First Pirate meeting in Pre-Warp start
Replies: 1
Views: 84

First Pirate meeting in Pre-Warp start

<t> I have just observed odd behaviour in my Pre-Warp start (Custom game Standard Empire) when the first pirate appears (DWU 1.9.5.2).<br/>
<br/>
Knowing that the price for protection is higher once under attack, as soon as I got the message new pirate contact, before they started attacking my new ...
by Khaax01
Fri Oct 18, 2013 9:11 am
Forum: Flashpoint Campaigns Classic
Topic: About Us
Replies: 36
Views: 622

RE: About Us

<t> New Zealander now; in the British Army 26 years - first posting 3 Div BAOR 1980 ... spent 7 of next 10 years all over these maps, although in the abstracted supply chain (RAOC and REME)<br/>
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Gaming since mid 70s for fun, then did more in the Army under the guise of Operational Analysis ...
by Khaax01
Fri Oct 18, 2013 8:44 am
Forum: Tech Support
Topic: Sound error
Replies: 20
Views: 567

RE: Sound error

Yup - just played a a few turns of 'a time to dance' - movement and firing sounds worked.
by Khaax01
Fri Oct 18, 2013 8:17 am
Forum: Tech Support
Topic: Sound error
Replies: 20
Views: 567

RE: Sound error

<t> Just been testing - without re-installing directx sdk and might have an indication of problem. I got the game going - to the deployment screen at least - without sound errors.<br/>
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Looks like the problem may be with the 'Theme' music volume slider or setting on the User Preferences tab ...
by Khaax01
Thu Oct 17, 2013 7:25 pm
Forum: Tech Support
Topic: Sound error
Replies: 20
Views: 567

RE: Sound error

<t> Hi guys. <br/>
<br/>
Downloading the full directx sdk today, unfortunately won't be able to run and test anything till the weekend. I think that I took all the XP updates last week, but can't remember specifically (set to automatic update so should have), I'll check.<br/>
<br/>
DxDiag ...
by Khaax01
Wed Oct 16, 2013 10:02 pm
Forum: Tech Support
Topic: Sound error
Replies: 20
Views: 567

RE: Sound error

<t> Hi, just to add I have exactly the same issue as Paulus with same error messages/dialogue. <br/>
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In addition to game re-installation I have upgraded sound/video drivers to latest version.<br/>
<br/>
Running under Win XP 32 bit, bootcamped iMac. Graphics/video card is ATI 4850 512MB<br ...

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