Search found 25 matches

by Kal Naar
Sun Jul 03, 2022 10:16 pm
Forum: Shadow Empire
Topic: Shadow Empire Suggestions and Feedback
Replies: 82
Views: 13191

Re: Shadow Empire Suggestions and Feedback

Hi guys,

Great game,

somethings I would like:

1. At the end of the turn there should be a layer that presented all the terrain that was lost since the last turn.
This would be a way to bipass the show AI turn, and easily identify where there are incursions.

2. For the AI turns to be faster
by Kal Naar
Wed Jul 11, 2012 6:51 pm
Forum: Distant Worlds 1 Series
Topic: Kickstarter for DW2
Replies: 11
Views: 301

RE: Kickstarter for DW2

<r> Penny Arcade launched a Kickstarter to remove ads from their site.<br/>
<br/>
<URL url="http://www.kickstarter.com/projects/575109064/penny-arcade-sells-out?ref=live"><LINK_TEXT text="http://www.kickstarter.com/projects/575 ... t?ref=live">http://www.kickstarter.com/projects/575109064/penny ...
by Kal Naar
Wed Jul 11, 2012 6:38 pm
Forum: General Discussion
Topic: Steam?
Replies: 94
Views: 2985

RE: Steam?

Yes, one can only hope things get better (they can't surelly get any worst).
by Kal Naar
Tue Jul 10, 2012 7:41 pm
Forum: General Discussion
Topic: Steam?
Replies: 94
Views: 2985

RE: Steam?

<r>
<QUOTE><s>[quote]</s>ORIGINAL: Kayoz<br/>
<br/>

<QUOTE><s>[quote]</s>ORIGINAL: Bleek<br/>
<B><s>[b]</s>I make no claims about revenue.<e>[/b]</e></B>
<e>[/quote]</e></QUOTE>
<br/>
So, basically your argument is - <I><s>[i]</s>"public exposure of the game is more important than the ...
by Kal Naar
Tue Jul 10, 2012 7:17 pm
Forum: Distant Worlds 1 Series
Topic: Pricing Hurting Sales?
Replies: 251
Views: 4979

RE: Pricing Hurting Sales?

<r> Perhaps what's really annoying people, is the lack of other activity in the forum, and that pricing, steam, kickstart threads represents the absolutely majority of posts. <br/>
<br/>
I agree that it's a sad situation for such a wonderfull game, but without new information about patchs ...
by Kal Naar
Mon Jul 09, 2012 8:08 pm
Forum: Distant Worlds 1 Series
Topic: Pricing Hurting Sales?
Replies: 251
Views: 4979

RE: Pricing Hurting Sales?

<r>
<QUOTE><s>[quote]</s>ORIGINAL: Bebop Cola<br/>
<br/>
No offense folks, but what is it about this game that makes everyone who stops by suddenly a business and marketing guru?
<e>[/quote]</e></QUOTE>
<br/>
I think no one is trying to be a marketing guru here, but between: <br/>
<br/>
1 ...
by Kal Naar
Mon Jul 09, 2012 7:59 pm
Forum: General Discussion
Topic: Steam?
Replies: 94
Views: 2985

RE: Steam?

<r>
<QUOTE><s>[quote]</s>ORIGINAL: kaihonsou<br/>
<br/>
The game has great potential and could have much better funding and support if it was on Steam, and also priced more competitively. <br/>
<br/>
Out of all the Moo3 successors, this is it. So much could be improved and it would become the ...
by Kal Naar
Mon Jul 09, 2012 7:54 pm
Forum: Distant Worlds 1 Series
Topic: Kickstarter for DW2
Replies: 11
Views: 301

RE: Kickstarter for DW2

<r> <QUOTE><s>[quote]</s>ORIGINAL: Haree78<br/>
<br/>
Well Kickstarter is being used for more than it is was originally intended I would say. I have seen publishers use it as a medium to gain massive advertising. It also allows them to say "look, the more of you invest now the better we will make ...
by Kal Naar
Sat Jul 07, 2012 4:14 pm
Forum: Distant Worlds 1 Series
Topic: Kickstarter for DW2
Replies: 11
Views: 301

Kickstarter for DW2

<t> I believe a DW project could be sucessfully launched as kickstarter project.<br/>
This could create a lot of awareness for this amazing game, and at the same time increasing the budget available for the project.<br/>
Which would hoppefully translate to a better game.<br/>
<br/>
What are your ...
by Kal Naar
Fri Jul 06, 2012 7:33 pm
Forum: Distant Worlds 1 Series
Topic: Tending the Flock
Replies: 52
Views: 994

RE: Tending the Flock

<r> Thanks for the info, <br/>
I believe everyone was getting a little edgy with the lack of response.<br/>
<br/>
I just hope some of my personal favorites are some of those projects.<br/>
<br/>
- AI (Strategic, Ship Design, Diplomacy)<br/>
- A new Colony should be a drain on your economy (I ...
by Kal Naar
Fri Dec 02, 2011 7:51 pm
Forum: Distant Worlds 1 Series
Topic: Food and water
Replies: 41
Views: 763

RE: Food and water

<r>
<QUOTE><s>[quote]</s>ORIGINAL: Fideach<br/>
<br/>
I don't really care in the long run what system is used, as long as something is added to make it harder to just colonize everything in sight beyond doing the research for the planet types and paying for the colony ship.<br/>
There should be ...
by Kal Naar
Thu Dec 01, 2011 9:23 pm
Forum: Distant Worlds 1 Series
Topic: New DW: Legends v1.7.0.3 Public Beta Available!
Replies: 34
Views: 944

RE: New DW: Legends v1.7.0.3 Public Beta Available!

Much better performance with the new patch.
by Kal Naar
Sun Aug 07, 2011 9:45 pm
Forum: Distant Worlds 1 Series
Topic: Master Wishlist Thread
Replies: 1950
Views: 52137

RE: Revisting the border system for visualization and functionality

<r> My two cents in a much needed research overhaul.<br/>
<br/>
• <B><s>[b]</s>Increasing Research stations maintenance<e>[/b]</e></B> <br/>
Each lab component should have an increased maintenance cost, in order to reflect the actual cost to maintain and operate a high tech facility.<br/>
•<B><s ...
by Kal Naar
Sun Aug 07, 2011 3:44 pm
Forum: Distant Worlds 1 Series
Topic: Master Wishlist Thread
Replies: 1950
Views: 52137

RE: Revisting the border system for visualization and functionality

<r>
<QUOTE><s>[quote]</s>ORIGINAL: nammafia<br/>
<br/>
I would like to have private sector also affects the policies of the empire more directly such as requesting faster hyper drives (research policy), demanding removal of pirate bases and creatures, lower tax rate (economic policy), free trade ...
by Kal Naar
Wed Jul 27, 2011 7:36 pm
Forum: Distant Worlds 1 Series
Topic: Expansion Discussion - Borders/Territory
Replies: 89
Views: 1608

RE: Expansion Discussion - Borders/Territory

<r>
<QUOTE><s>[quote]</s>ORIGINAL: Harmonious Hegemony<br/>
<br/>
How about implementing the concept of "Spheres of Influence", something like Civ had/has (I think).
<e>[/quote]</e></QUOTE>
<br/>
<br/>
I would prefer a solution that would rely on the player/ai decision for territory ...
by Kal Naar
Wed Jul 27, 2011 7:05 pm
Forum: Distant Worlds 1 Series
Topic: Expansion Discussion - Borders/Territory
Replies: 89
Views: 1608

RE: Expansion Discussion - Borders/Territory

<r>
<QUOTE><s>[quote]</s>ORIGINAL: Simulation01<br/>
<br/>
You simply should NOT be allowed to colonize in another Empire's territory unless you declare war, and military ships should not be allowed to cross the border of another empire when they are automated. The player should have to give a ...
by Kal Naar
Mon Jul 25, 2011 7:07 pm
Forum: Distant Worlds 1 Series
Topic: Expansion Discussion - Borders/Territory
Replies: 89
Views: 1608

RE: Expansion Discussion - Borders/Territory

<r>
<QUOTE><s>[quote]</s>ORIGINAL: Data<br/>
<br/>
Yes and no. Once a player colonizes a colony than the system takes his colors but anyone can colonize other colonies in the same system. Unfortunatelly, afaik, it's not like in MOO2 where each would get a color in that system and you could end ...
by Kal Naar
Mon Jul 25, 2011 5:35 pm
Forum: Distant Worlds 1 Series
Topic: Expansion Discussion - Borders/Territory
Replies: 89
Views: 1608

RE: Expansion Discussion - Borders/Territory

How does system ownership works?
Is it achieved only by making the first colony in a system?

by Kal Naar
Mon Jul 25, 2011 5:24 pm
Forum: Distant Worlds 1 Series
Topic: Expansion Discussion - Borders/Territory
Replies: 89
Views: 1608

RE: Expansion Discussion - Borders/Territory

<r>
<QUOTE><s>[quote]</s>ORIGINAL: Harmonious Hegemony<br/>
<br/>
The way I see it you could send ships to colonize anywhere, its just that as they get farther from your empire's core and more into another empires sphere you stand an increasing chance (increasing with distance and time) of them ...
by Kal Naar
Sun Jul 17, 2011 6:36 pm
Forum: Distant Worlds 1 Series
Topic: AI Ship Design
Replies: 13
Views: 177

RE: AI Ship Design

<r>
<QUOTE><s>[quote]</s>ORIGINAL: Igard<br/>
<br/>
Welcome to the forums.[:)]<br/>
<br/>
Very good point that hasn't been discussed nearly enough. There are only 4 settings to choose from, 0=Balanced, 1=Speed/Agility, 2=Power, 3=Efficiency.<br/>
<br/>
Then there are 2 optional design ...

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